Player Matchup

Kukulkan
Kukulkan
Cjzndahood
Kukulkan
Level 65
God Stats
63W - 57L
1,392 SR
Queue Stats
89W - 79L
1,394 Elo+
Party 1
Bastet
Bastet
HesitantBadger
Bastet
Level 4
God Stats
17W - 14L
1,588 SR
Queue Stats
49W - 68L
1,561 Elo+
Party 1
Tiamat
Tiamat
Riseer23
Tiamat
Level 137
God Stats
27W - 19L
1,424 SR
Queue Stats
231W - 245L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
SoxVanguard
Gilgamesh
Level 59
God Stats
6W - 4L
1,450 SR
Queue Stats
60W - 58L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
codywilson442
Kumbhakarna
Level 126
God Stats
4W - 3L
1,616 SR
Queue Stats
35W - 40L
1,432 Elo+
Party 1
Team Averages
Level 78
1,494 SR
1,441 Elo+

VS

Team Averages
Level 61
1,517 SR
1,453 Elo+
Fenrir
Fenrir
PoutyTomb04
Fenrir
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 35L
1,482 Elo+
Party 2
Cerberus
Cerberus
Slamboozle
Cerberus
Level 56
God Stats
2W - 5L
1,162 SR
Queue Stats
132W - 126L
1,422 Elo+
Party 2
Nox
Nox
UnLichenThis
Nox
Level 28
God Stats
7W - 13L
1,391 SR
Queue Stats
123W - 117L
1,417 Elo+
Party 2
Hercules
Hercules
blappertsonnnn
Hercules
Level 87
God Stats
5W - 2L
1,806 SR
Queue Stats
64W - 80L
1,415 Elo+
Solo
Chang'e
Chang'e
zackwell21219
Chang'e
Level 92
God Stats
23W - 10L
1,724 SR
Queue Stats
28W - 24L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cjzndahood
Kukulkan
16
7 / 0 / 10
10,935
1,094
23,479
3,842
1,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 13
10,154
1,015
12,308
10,117
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Riseer23
Tiamat
17
3 / 0 / 15
10,466
1,047
16,390
3,909
4,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SoxVanguard
Gilgamesh
16
4 / 0 / 9
10,442
1,044
10,820
9,769
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
codywilson442
Kumbhakarna
16
1 / 0 / 10
10,472
1,047
6,561
11,149
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

316

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 1 / 0
9,438
944
5,228
14,193
13,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Slamboozle
Cerberus
14
0 / 2 / 1
9,946
995
5,819
19,978
24,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 7 / 0
9,079
908
9,306
15,515
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
14
0 / 8 / 1
9,228
923
10,233
24,677
21,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
14
0 / 0 / 0
8,232
823
0
1,436
446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
18
Kills
1
1
Deaths
18
57
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cjzndahood
Kukulkan
7
0
10
12
W
3
1
13
9.5
L
Fenrir
1
1
0
1
W
Tiamat
Riseer23
Tiamat
3
0
15
10.5
L
Cerberus
Slamboozle
Cerberus
0
2
1
0.25
W
Gilgamesh
SoxVanguard
Gilgamesh
4
0
9
8.5
L
0
7
0
0
L
Hercules
0
8
1
0.06
W
Kumbhakarna
codywilson442
Kumbhakarna
1
0
10
6
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,558
Damage
30,586
38,786
Taken
75,799
36,744
Mitigated
68,213
7,658
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cjzndahood
Kukulkan
23,479
785
287
110
3,842
1,500
0
2,269
1,573
49,913
0
W
12,308
3,093
0
2,952
10,117
5,214
0
3,180
6,937
0
37,132
L
Fenrir
5,228
889
0
557
14,193
13,537
0
8,776
5,227
0
8,034
W
Tiamat
Riseer23
Tiamat
16,390
1,032
241
2,028
3,909
4,178
0
2,257
1,652
30,749
0
L
Cerberus
Slamboozle
Cerberus
5,819
385
0
2,565
19,978
24,705
0
12,986
6,726
21,593
0
W
Gilgamesh
SoxVanguard
Gilgamesh
10,820
2,617
0
401
9,769
10,068
0
3,857
5,912
0
27,032
L
9,306
571
0
0
15,515
8,239
0
9,392
5,988
28,054
0
L
Hercules
10,233
4,959
0
2,447
24,677
21,286
0
14,320
10,227
0
46,227
W
Kumbhakarna
codywilson442
Kumbhakarna
6,561
1,612
0
1,639
11,149
15,784
0
3,562
7,587
10,366
0
L
Chang'e
0
0
0
95
1,436
446
0
956
480
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
45,923
210
Minions Killed
199
11
Camps Cleared
2
1,005,589
Distance Traveled
731,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,935
1,094
73
7
0
191,009
0
W
Bastet
10,154
1,015
49
5
1
220,881
0
L
Fenrir
9,438
944
6
1
1
189,136
0
W
Tiamat
10,466
1,047
49
5
1
203,167
0
L
Cerberus
9,946
995
37
4
0
184,181
0
W
Gilgamesh
10,442
1,044
29
3
8
209,001
0
L
Nox
9,079
908
62
6
1
159,949
0
L
Hercules
9,228
923
94
9
0
163,542
0
W
Kumbhakarna
10,472
1,047
10
1
1
181,531
0
L
Chang'e
8,232
823
0
0
0
34,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role