Player Matchup

Fenrir
Fenrir
DerGateKeeper
Fenrir
Level 119
God Stats
7W - 3L
1,667 SR
Queue Stats
190W - 192L
1,510 Elo+
Party 1
Hercules
Hercules
Indooratom
Hercules
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Nox
Nox
WheatenAid
Nox
Level 126
God Stats
5W - 4L
1,769 SR
Queue Stats
46W - 45L
1,510 Elo+
Party 1
Team Averages
Level 123
1,645 SR
1,507 Elo+

VS

Team Averages
Level 92
1,571 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
JKxALLxDAY
Ganesha
Level 93
God Stats
1W - 1L
1,712 SR
Queue Stats
178W - 170L
1,592 Elo+
Party 2
Cupid
Cupid
WilliamC0228
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 176L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,548
855
8,247
9,847
8,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Indooratom
Hercules
12
2 / 0 / 9
7,740
774
4,797
4,712
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 8
8,473
847
7,874
3,836
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 5 / 0
6,834
683
6,484
6,807
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
JKxALLxDAY
Ganesha
12
0 / 3 / 1
7,681
768
3,739
9,367
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
7,209
721
2,532
7,744
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
W
6
1
4
8
W
Hercules
Indooratom
Hercules
2
0
9
6.5
L
Ganesha
JKxALLxDAY
Ganesha
0
3
1
0.17
W
3
0
8
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
12,755
18,395
Taken
23,918
14,160
Mitigated
16,160
2,645
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,484
561
0
204
6,807
2,660
0
2,187
4,620
32,279
0
W
8,247
1,989
0
1,221
9,847
8,717
322
4,601
4,917
0
24,683
W
Hercules
Indooratom
Hercules
4,797
1,479
0
524
4,712
3,717
323
3,100
1,435
0
17,341
L
Ganesha
JKxALLxDAY
Ganesha
3,739
444
0
1,243
9,367
10,050
0
2,689
6,678
10,733
0
W
7,874
977
0
900
3,836
1,726
716
1,991
1,745
41,497
0
L
2,532
811
263
879
7,744
3,450
250
3,004
4,740
0
18,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
21,724
140
Minions Killed
117
0
Camps Cleared
0
610,486
Distance Traveled
596,550
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,834
683
79
8
0
183,315
3
W
Fenrir
8,548
855
39
4
0
211,871
0
W
Hercules
7,740
774
27
3
0
199,292
0
L
Ganesha
7,681
768
1
0
0
208,703
0
W
Nox
8,473
847
74
7
0
199,323
0
L
Cupid
7,209
721
37
4
0
204,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role