Player Matchup

Baron Samedi
Baron Samedi
Diarmund719
Baron Samedi
Level 103
God Stats
3W - 9L
1,340 SR
Queue Stats
313W - 312L
1,411 Elo+
Solo
Mercury
Mercury
KillswitchNPB
Mercury
Level 29
God Stats
7W - 6L
1,682 SR
Queue Stats
126W - 126L
1,327 Elo+
Party 2
Bacchus
Bacchus
TG_Chappie
Bacchus
Level 76
God Stats
23W - 31L
1,430 SR
Queue Stats
201W - 214L
1,375 Elo+
Party 1
Nike
Nike
TheeCrescent
Nike
Level 104
God Stats
51W - 42L
1,466 SR
Queue Stats
397W - 386L
1,441 Elo+
Party 2
Ishtar
Ishtar
wqkks
Ishtar
Level 68
God Stats
0W - 4L
1,267 SR
Queue Stats
65W - 81L
1,371 Elo+
Party 1
Team Averages
Level 76
1,437 SR
1,385 Elo+

VS

Team Averages
Level 62
1,486 SR
1,399 Elo+
Merlin
Merlin
Buallat
Merlin
Level 83
God Stats
8W - 9L
1,300 SR
Queue Stats
667W - 654L
1,397 Elo+
Solo
Lancelot
Lancelot
Foxswallowz
Lancelot
Level 81
God Stats
30W - 25L
1,533 SR
Queue Stats
41W - 37L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
MustyApplez
Jing Wei
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,378 Elo+
Solo
Surtr
Surtr
PickledSoaps
Surtr
Level 82
God Stats
2W - 2L
1,372 SR
Queue Stats
68W - 74L
1,374 Elo+
Party 3
Bacchus
Bacchus
Tringardx
Bacchus
Level 29
God Stats
4W - 1L
1,723 SR
Queue Stats
21W - 19L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diarmund719
Baron Samedi
12
0 / 6 / 1
7,034
541
5,431
14,556
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
12
3 / 2 / 1
7,109
547
3,878
8,739
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
TG_Chappie
Bacchus
10
0 / 1 / 1
6,263
482
4,998
9,795
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 0
6,920
532
8,526
11,915
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
wqkks
Ishtar
10
0 / 2 / 1
5,650
435
5,016
8,210
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buallat
Merlin
15
6 / 2 / 1
8,921
686
8,529
9,167
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Foxswallowz
Lancelot
13
5 / 0 / 3
7,786
599
8,331
8,500
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
MustyApplez
Jing Wei
12
1 / 1 / 2
6,986
537
7,097
8,465
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 3
7,674
590
6,275
12,238
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tringardx
Bacchus
10
0 / 1 / 3
6,455
497
3,998
9,328
9,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
13
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Buallat
Merlin
6
2
1
3.25
L
Baron Samedi
Diarmund719
Baron Samedi
0
6
1
0.08
W
Lancelot
Foxswallowz
Lancelot
5
0
3
6.5
L
Mercury
3
2
1
1.75
W
Jing Wei
MustyApplez
Jing Wei
1
1
2
2
W
1
2
3
1.25
L
Bacchus
TG_Chappie
Bacchus
0
1
1
0.5
L
3
2
0
1.5
W
Bacchus
Tringardx
Bacchus
0
1
3
1.5
L
Ishtar
wqkks
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
34,230
53,215
Taken
47,698
26,979
Mitigated
27,705
18,146
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Buallat
Merlin
8,529
522
0
1,850
9,167
3,611
1,098
3,571
5,514
62,910
0
L
Baron Samedi
Diarmund719
Baron Samedi
5,431
328
187
3,564
14,556
5,991
714
6,779
7,777
49,345
0
W
Lancelot
Foxswallowz
Lancelot
8,331
1,522
152
877
8,500
3,414
1,428
1,302
7,151
0
48,732
L
Mercury
3,878
1,742
0
878
8,739
3,021
0
334
8,405
0
44,334
W
Jing Wei
MustyApplez
Jing Wei
7,097
5,460
0
5,000
8,465
3,427
0
2,775
5,690
0
53,653
W
6,275
2,224
0
5,532
12,238
7,279
986
759
10,848
403
50,354
L
Bacchus
TG_Chappie
Bacchus
4,998
760
478
3,669
9,795
9,154
0
3,165
6,630
22,416
0
L
8,526
2,346
0
5,852
11,915
5,747
0
584
11,331
0
41,231
W
Bacchus
Tringardx
Bacchus
3,998
934
0
2,427
9,328
9,974
0
2,022
7,306
14,574
0
L
Ishtar
wqkks
Ishtar
5,016
2,989
0
3,518
8,210
3,066
0
1,868
6,342
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
37,822
330
Minions Killed
364
0
Camps Cleared
0
1,176,456
Distance Traveled
1,337,771
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,921
686
121
9
0
248,975
0
L
Baron Samedi
7,034
541
90
7
0
234,019
0
W
Lancelot
7,786
599
68
5
0
350,357
2
L
Mercury
7,109
547
68
5
0
235,170
0
W
Jing Wei
6,986
537
91
7
0
249,435
2
W
Surtr
7,674
590
68
5
0
248,428
4
L
Bacchus
6,263
482
42
3
0
285,342
2
L
Nike
6,920
532
73
6
0
199,244
0
W
Bacchus
6,455
497
16
1
0
240,576
5
L
Ishtar
5,650
435
57
4
0
222,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role