Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HunneeBadger
Odin
Level 95
God Stats
4W - 4L
1,126 SR
Queue Stats
265W - 267L
1,459 Elo+
Solo
Hercules
Hercules
Mybloodisfire
Hercules
Level 83
God Stats
7W - 5L
1,281 SR
Queue Stats
306W - 319L
1,513 Elo+
Solo
Guan Yu
Guan Yu
TS bags
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 2
Athena
Athena
VineaTrix
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,243 Elo+
Solo
Team Averages
Level 70
1,382 SR
1,455 Elo+

VS

Team Averages
Level 80
1,562 SR
1,466 Elo+
Terra
Terra
BlowBiden
Terra
Level 72
God Stats
2W - 1L
1,702 SR
Queue Stats
107W - 103L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceFire4
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,575 Elo+
Solo
Athena
Athena
KarasuOni
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,455 Elo+
Party 1
Skadi
Skadi
UnPandaFou
Skadi
Level 59
God Stats
4W - 4L
1,408 SR
Queue Stats
155W - 187L
1,413 Elo+
Solo
Cthulhu
Cthulhu
david2206
Cthulhu
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
106W - 99L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 2 / 12
8,290
754
14,109
8,600
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 2 / 10
9,327
848
10,624
13,200
15,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Mybloodisfire
Hercules
17
5 / 1 / 11
9,188
835
10,906
19,055
20,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
TS bags
Guan Yu
16
3 / 1 / 12
9,275
843
4,083
12,980
12,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Athena
VineaTrix
Athena
16
2 / 1 / 12
9,366
851
11,111
20,802
19,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BlowBiden
Terra
14
0 / 3 / 2
6,722
611
4,493
12,445
13,735
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
IceFire4
Cu Chulainn
15
2 / 4 / 3
7,652
696
17,448
14,469
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
KarasuOni
Athena
14
1 / 7 / 3
7,506
682
10,821
16,967
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
15
3 / 5 / 3
7,877
716
19,286
13,458
6,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
david2206
Cthulhu
5
0 / 0 / 0
5,648
513
0
0
0

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
19
Kills
6
7
Deaths
19
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
2
12
4
L
Terra
BlowBiden
Terra
0
3
2
0.33
W
7
2
10
6
L
Cu Chulainn
IceFire4
Cu Chulainn
2
4
3
0.88
L
Athena
KarasuOni
Athena
1
7
3
0.36
W
Hercules
Mybloodisfire
Hercules
5
1
11
10.5
W
Guan Yu
TS bags
Guan Yu
3
1
12
9
L
Skadi
3
5
3
0.9
W
Athena
VineaTrix
Athena
2
1
12
8
L
Cthulhu
david2206
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
52,048
74,637
Taken
57,339
72,269
Mitigated
54,240
44,236
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
14,109
3,803
1,418
2,109
8,600
5,076
688
1,421
6,984
0
32,072
L
Terra
BlowBiden
Terra
4,493
1,062
1,762
2,367
12,445
13,735
0
2,833
9,612
7,267
0
W
10,624
2,371
1,026
1,367
13,200
15,177
195
3,882
9,041
3,867
16,490
L
Cu Chulainn
IceFire4
Cu Chulainn
17,448
1,136
1,796
3,061
14,469
17,397
0
4,136
10,333
3,075
26,863
L
Athena
KarasuOni
Athena
10,821
3,732
292
1,684
16,967
16,362
0
3,886
13,081
16,186
0
W
Hercules
Mybloodisfire
Hercules
10,906
4,092
2,555
12,550
19,055
20,020
101
4,346
14,371
0
17,496
W
Guan Yu
TS bags
Guan Yu
4,083
790
7,701
5,978
12,980
12,816
144
3,446
9,458
0
5,033
L
Skadi
19,286
8,878
292
3,435
13,458
6,746
0
2,509
10,949
0
31,697
W
Athena
VineaTrix
Athena
11,111
1,990
994
8,538
20,802
19,180
162
4,072
16,411
24,282
0
L
Cthulhu
david2206
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
35,405
111
Minions Killed
66
0
Camps Cleared
0
993,705
Distance Traveled
792,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,290
754
49
4
0
174,626
0
L
Terra
6,722
611
13
1
0
207,150
0
W
Odin
9,327
848
15
1
0
187,156
0
L
Cu Chulainn
7,652
696
20
2
0
203,235
0
L
Athena
7,506
682
10
1
0
204,365
0
W
Hercules
9,188
835
14
1
0
213,411
0
W
Guan Yu
9,275
843
0
0
0
217,460
0
L
Skadi
7,877
716
23
2
0
178,170
0
W
Athena
9,366
851
33
3
0
201,052
0
L
Cthulhu
5,648
513
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role