Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
dartihow5
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,494 Elo+
Party 2
Hel
Hel
rodrigo258
Hel
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,342 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,467 Elo+

VS

Team Averages
Level 71
1,550 SR
1,317 Elo+
Rama
Rama
Jhonalm
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 3
Anubis
Anubis
Pierd
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 3
Cliodhna
Cliodhna
Pódepirimpimpim
Cliodhna
Level 18
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 3
Artio
Artio
Travaz
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,613 Elo+
Solo
Yemoja
Yemoja
rohfreitas
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 3 / 11
11,372
875
13,837
14,186
5,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
 
Xbalanque
16
7 / 4 / 14
10,566
813
27,725
13,775
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
16
2 / 4 / 22
10,018
771
13,876
10,964
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
dartihow5
Cabrakan
14
1 / 5 / 19
9,331
718
6,682
19,355
29,992
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 17
10,711
824
15,032
18,314
13,166
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jhonalm
Rama
15
5 / 4 / 5
9,041
695
15,569
16,351
8,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pierd
Anubis
18
5 / 5 / 9
10,544
811
20,518
16,538
11,343
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 6
8,989
691
7,410
12,327
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Artio
Travaz
Artio
16
3 / 7 / 6
9,729
748
8,246
20,590
25,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
rohfreitas
Yemoja
17
2 / 4 / 9
9,344
719
5,039
17,594
20,220
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
25
Kills
17
17
Deaths
25
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
11
4.83
W
Xbalanque
 
Xbalanque
7
4
14
3.5
W
Nox
 
Nox
2
4
22
3.25
L
Rama
Jhonalm
Rama
5
4
5
1.88
L
Anubis
Pierd
Anubis
5
5
9
1.9
L
2
5
6
1
L
Artio
Travaz
Artio
3
7
6
0.86
W
Cabrakan
dartihow5
Cabrakan
1
5
19
2.1
W
6
1
17
14.5
L
Yemoja
rohfreitas
Yemoja
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,152
Damage
56,782
76,594
Taken
83,400
59,206
Mitigated
71,046
42,442
Healing
34,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,837
840
1,419
1,551
14,186
5,579
1,525
7,036
7,150
29,524
0
W
Xbalanque
 
Xbalanque
27,725
6,680
1,334
612
13,775
5,698
3,677
6,908
6,867
0
50,701
W
Nox
 
Nox
13,876
374
1,855
2,311
10,964
4,771
1,439
5,108
5,856
28,147
0
L
Rama
Jhonalm
Rama
15,569
9,366
0
3,599
16,351
8,625
1,475
9,935
6,369
0
29,111
L
Anubis
Pierd
Anubis
20,518
117
1,125
4,964
16,538
11,343
659
7,949
8,415
42,546
0
L
7,410
155
0
1,035
12,327
5,767
0
7,924
4,403
0
14,744
L
Artio
Travaz
Artio
8,246
1,161
2,690
3,265
20,590
25,091
341
11,490
8,667
11,806
1,514
W
Cabrakan
dartihow5
Cabrakan
6,682
1,302
1,086
1,484
19,355
29,992
168
6,606
12,749
10,053
0
W
15,032
981
17,455
13,335
18,314
13,166
1,101
6,631
11,683
26,171
0
L
Yemoja
rohfreitas
Yemoja
5,039
2,331
12,378
5,379
17,594
20,220
945
11,306
6,119
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,998
Gold Earned
47,647
133
Minions Killed
127
0
Camps Cleared
0
1,291,487
Distance Traveled
1,104,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,372
875
34
3
0
266,729
0
W
Xbalanque
10,566
813
46
4
0
226,919
0
W
Nox
10,018
771
24
2
0
265,853
0
L
Rama
9,041
695
26
2
0
187,767
0
L
Anubis
10,544
811
52
4
0
215,784
0
L
Cliodhna
8,989
691
20
2
0
265,352
0
L
Artio
9,729
748
10
1
0
230,903
0
W
Cabrakan
9,331
718
6
0
0
249,915
0
W
Hel
10,711
824
23
2
0
282,071
0
L
Yemoja
9,344
719
19
1
0
204,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role