Player Matchup

Hades
Hades
Gold IV
Bragz
Hades
Gold IV
Level 168
God Stats
1W - 0L
1,280 SR
Queue Stats
72W - 44L
1,560 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
CosmicMagic
Tsukuyomi
Platinum IV
Level 175
God Stats
12W - 9L
1,840 SR
Queue Stats
246W - 204L
1,749 MMR
Party 2
Atlas
Atlas
Gold IV
SAW321
Atlas
Gold IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,643 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,540 SR
1,651 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,554 SR
1,410 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Der_BimmelPerger
Mulan
Bronze III
Level 139
God Stats
0W - 1L
1,643 SR
Queue Stats
70W - 56L
1,532 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
gummiman21
Cu Chulainn
Silver IV
Level 138
God Stats
2W - 3L
1,518 SR
Queue Stats
19W - 27L
1,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bragz
Hades
14
2 / 1 / 9
8,725
727
10,775
13,927
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CosmicMagic
Tsukuyomi
15
8 / 2 / 4
9,696
808
12,148
8,544
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
SAW321
Atlas
15
3 / 0 / 10
9,049
754
12,057
15,217
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresSurtrNe ZhaFenrirAo Kuang

VS

Bans
Ah Muzen CabHerculesMorgan Le FayAchillesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 0
8,497
708
7,775
9,349
3,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,830
653
7,312
16,039
16,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
gummiman21
Cu Chulainn
11
0 / 6 / 1
7,226
602
7,776
15,926
15,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
0
0.5
W
Hades
Bragz
Hades
2
1
9
6.5
W
Tsukuyomi
CosmicMagic
Tsukuyomi
8
2
4
5
L
0
3
2
0.33
W
Atlas
SAW321
Atlas
3
0
10
8
L
Cu Chulainn
gummiman21
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
22,863
37,688
Taken
41,314
32,440
Mitigated
34,960
13,605
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,775
1,354
1,785
1,699
9,349
3,749
0
4,784
4,507
33,353
0
W
Hades
Bragz
Hades
10,775
1,422
1,752
6,519
13,927
10,121
402
3,666
9,744
42,667
0
W
Tsukuyomi
CosmicMagic
Tsukuyomi
12,148
2,388
0
1,073
8,544
3,964
2,123
2,265
5,931
0
40,275
L
7,312
813
0
3,846
16,039
16,107
0
7,092
8,525
1,221
30,343
W
Atlas
SAW321
Atlas
12,057
4,111
0
4,261
15,217
18,355
542
3,158
11,513
30,338
1,336
L
Cu Chulainn
gummiman21
Cu Chulainn
7,776
749
0
1,378
15,926
15,104
0
8,629
6,741
0
25,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
23,553
147
Minions Killed
139
0
Camps Cleared
0
693,037
Distance Traveled
597,643
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,497
708
63
5
0
191,313
3
W
Hades
8,725
727
82
7
0
207,129
0
W
Tsukuyomi
9,696
808
38
3
0
260,177
0
L
Mulan
7,830
653
40
3
0
219,714
2
W
Atlas
9,049
754
27
2
0
225,731
0
L
Cu Chulainn
7,226
602
36
3
0
186,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role