Player Matchup

Fenrir
Fenrir
BUNNY-Reborn
Fenrir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,452 Elo+
Party 1
Poseidon
Poseidon
Cactusjak1
Poseidon
Level 107
God Stats
2W - 2L
1,886 SR
Queue Stats
73W - 71L
1,419 Elo+
Solo
Jing Wei
Jing Wei
MrReachy
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 35L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
gripperthief
Cernunnos
Level 183
God Stats
3W - 7L
1,500 SR
Queue Stats
374W - 357L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
sticka400
Hou Yi
Level 156
God Stats
7W - 7L
1,579 SR
Queue Stats
710W - 740L
1,426 Elo+
Solo
Team Averages
Level 134
1,593 SR
1,453 Elo+

VS

Team Averages
Level 121
1,531 SR
1,496 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Masayume_Chasin
Ishtar
Level 103
God Stats
8W - 8L
1,720 SR
Queue Stats
313W - 306L
1,506 Elo+
Solo
Surtr
Surtr
Senor Beats
Surtr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,426 Elo+
Solo
Atlas
Atlas
WHITEHAMMER HMB
Atlas
Level 124
God Stats
2W - 1L
1,464 SR
Queue Stats
45W - 45L
1,499 Elo+
Party 2
Apollo
Apollo
tundrahmb
Apollo
Level 133
God Stats
2W - 0L
1,471 SR
Queue Stats
80W - 41L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 7 / 5
7,620
847
6,738
12,241
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Cactusjak1
Poseidon
13
3 / 5 / 6
7,987
887
10,290
9,344
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MrReachy
Jing Wei
15
1 / 3 / 11
8,717
969
6,552
11,213
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
gripperthief
Cernunnos
14
4 / 4 / 8
7,973
886
12,138
13,292
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
sticka400
Hou Yi
13
1 / 3 / 9
7,367
819
6,624
8,801
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 12
8,771
975
7,928
6,918
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 11
8,501
945
11,429
11,097
6,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 15
9,567
1,063
7,270
15,293
19,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 3 / 15
8,192
910
5,213
16,227
20,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
tundrahmb
Apollo
17
9 / 2 / 12
10,227
1,136
14,895
9,793
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
13
Kills
22
22
Deaths
14
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
12
3.33
L
Fenrir
4
7
5
0.93
L
Poseidon
Cactusjak1
Poseidon
3
5
6
1.2
W
4
4
11
2.38
L
Jing Wei
MrReachy
Jing Wei
1
3
11
2.17
W
5
2
15
6.25
W
0
3
15
2.5
L
Cernunnos
gripperthief
Cernunnos
4
4
8
2
L
Hou Yi
sticka400
Hou Yi
1
3
9
1.83
W
Apollo
tundrahmb
Apollo
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
46,735
54,891
Taken
59,328
31,950
Mitigated
55,438
16,282
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,928
624
1,107
899
6,918
3,241
1,164
1,433
5,485
23,653
0
L
Fenrir
6,738
1,792
414
991
12,241
8,620
0
3,217
9,024
191
9,443
L
Poseidon
Cactusjak1
Poseidon
10,290
1,285
709
2,002
9,344
4,527
435
2,628
6,716
20,674
543
W
11,429
5,389
2,370
2,491
11,097
6,570
1,533
1,149
9,948
0
20,339
L
Jing Wei
MrReachy
Jing Wei
6,552
4,800
651
3,861
11,213
7,710
0
3,241
7,972
0
16,270
W
7,270
1,990
1,467
5,203
15,293
19,671
706
2,962
12,331
684
14,459
W
5,213
1,081
847
3,307
16,227
20,353
576
2,133
14,094
10,506
0
L
Cernunnos
gripperthief
Cernunnos
12,138
5,651
1,115
4,519
13,292
6,894
771
3,089
10,203
0
26,291
L
Hou Yi
sticka400
Hou Yi
6,624
2,627
826
1,194
8,801
4,199
875
1,480
7,321
0
12,258
W
Apollo
tundrahmb
Apollo
14,895
7,627
0
1,925
9,793
5,603
4,339
2,666
7,127
0
36,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
45,258
109
Minions Killed
99
0
Camps Cleared
0
770,931
Distance Traveled
843,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,771
975
24
3
0
175,090
0
L
Fenrir
7,620
847
3
0
0
170,238
0
L
Poseidon
7,987
887
36
4
0
147,046
0
W
Ishtar
8,501
945
19
2
0
160,999
0
L
Jing Wei
8,717
969
24
3
0
165,019
0
W
Surtr
9,567
1,063
9
1
0
167,084
0
W
Atlas
8,192
910
14
2
0
164,986
0
L
Cernunnos
7,973
886
29
3
0
141,916
0
L
Hou Yi
7,367
819
17
2
0
146,712
0
W
Apollo
10,227
1,136
33
4
0
175,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role