Player Matchup

Sol
Sol
MrBoogieman
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,523 Elo+
Solo
Horus
Horus
Sencler
Horus
Level 156
God Stats
12W - 6L
1,500 SR
Queue Stats
248W - 221L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
Skeletxn-_
Ao Kuang
Level 106
God Stats
5W - 9L
1,447 SR
Queue Stats
147W - 165L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
bonitiGOD
Guan Yu
Level 88
God Stats
7W - 9L
1,500 SR
Queue Stats
243W - 278L
1,416 Elo+
Party 1
Martichoras
Martichoras
charquiserker
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 463L
1,480 Elo+
Party 1
Team Averages
Level 124
1,489 SR
1,457 Elo+

VS

Team Averages
Level 98
1,622 SR
1,508 Elo+
Odin
Odin
 
Odin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DieOrYouWillDie
Nox
Level 156
God Stats
30W - 36L
1,547 SR
Queue Stats
450W - 424L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Javiiyo95
Baron Samedi
Level 88
God Stats
8W - 0L
2,065 SR
Queue Stats
79W - 84L
1,471 Elo+
Party 2
Loki
Loki
iamberna10
Loki
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 125L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nekouchiha
Ah Muzen Cab
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,629
603
5,366
9,026
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Sencler
Horus
9
0 / 2 / 2
5,713
519
3,272
8,580
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Skeletxn-_
Ao Kuang
10
2 / 4 / 1
6,327
575
3,737
11,505
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
bonitiGOD
Guan Yu
11
1 / 2 / 0
6,140
558
6,824
11,130
11,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
charquiserker
Martichoras
10
0 / 3 / 1
5,809
528
4,690
7,532
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 2
6,524
593
4,608
9,172
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
6,852
623
4,719
4,843
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Javiiyo95
Baron Samedi
8
0 / 1 / 4
5,771
525
3,997
9,263
5,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
10 / 1 / 2
8,043
731
7,652
7,730
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
nekouchiha
Ah Muzen Cab
12
3 / 2 / 3
7,005
637
7,040
8,412
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
W
2
0
3
3.5
W
Baron Samedi
Javiiyo95
Baron Samedi
0
1
4
2
L
2
4
0
0.5
L
Horus
Sencler
Horus
0
2
2
0.5
L
Ao Kuang
Skeletxn-_
Ao Kuang
2
4
1
0.63
L
Guan Yu
bonitiGOD
Guan Yu
1
2
0
0.5
L
Martichoras
charquiserker
Martichoras
0
3
1
0.17
W
10
1
2
11
W
Ah Muzen Cab
nekouchiha
Ah Muzen Cab
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,889
Damage
28,016
47,773
Taken
39,420
26,450
Mitigated
21,279
11,321
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,608
731
0
750
9,172
7,362
0
197
8,975
376
40,322
W
4,719
562
0
1,116
4,843
2,201
198
811
4,032
47,812
0
W
Baron Samedi
Javiiyo95
Baron Samedi
3,997
606
1,761
3,443
9,263
5,448
0
1,966
7,297
23,259
0
L
5,366
2,326
0
2,503
9,026
2,732
830
544
8,482
47,292
0
L
Horus
Sencler
Horus
3,272
1,422
574
2,261
8,580
5,966
0
3,136
5,352
0
13,791
L
Ao Kuang
Skeletxn-_
Ao Kuang
3,737
732
0
2,288
11,505
3,526
0
436
11,044
42,965
0
L
Guan Yu
bonitiGOD
Guan Yu
6,824
1,025
0
2,426
11,130
11,506
0
545
10,585
653
39,765
L
Martichoras
charquiserker
Martichoras
4,690
1,237
0
1,269
7,532
2,720
0
3,938
3,446
0
47,609
W
7,652
3,356
0
2,689
7,730
3,072
0
1,985
5,745
0
53,246
W
Ah Muzen Cab
nekouchiha
Ah Muzen Cab
7,040
2,644
0
1,832
8,412
3,196
486
4,424
3,988
0
54,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
34,195
310
Minions Killed
377
0
Camps Cleared
0
1,137,086
Distance Traveled
1,138,983
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,524
593
72
7
0
209,382
1
W
Nox
6,852
623
106
10
0
234,589
3
W
Baron Samedi
5,771
525
33
3
0
199,026
0
L
Sol
6,629
603
82
7
0
211,236
0
L
Horus
5,713
519
14
1
0
244,470
3
L
Ao Kuang
6,327
575
62
6
0
241,652
0
L
Guan Yu
6,140
558
59
5
0
220,912
0
L
Martichoras
5,809
528
93
8
0
218,816
0
W
Loki
8,043
731
81
7
0
267,266
0
W
Ah Muzen Cab
7,005
637
85
8
0
228,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role