Player Matchup

Sobek
Sobek
Frozen_Jalapanos
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
N0staIg1c_
Baron Samedi
Level 147
God Stats
2W - 1L
1,502 SR
Queue Stats
35W - 37L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
kareem_e_chitz
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,347 Elo+
Party 2
Team Averages
Level 121
1,501 SR
1,453 Elo+

VS

Team Averages
Level 124
1,721 SR
1,559 Elo+
Anhur
Anhur
Raggedyformula
Anhur
Level 127
God Stats
1W - 0L
1,648 SR
Queue Stats
14W - 14L
1,517 Elo+
Party 1
Khepri
Khepri
Ragu Loco
Khepri
Level 127
God Stats
1W - 0L
1,619 SR
Queue Stats
23W - 17L
1,559 Elo+
Party 1
Merlin
Merlin
TheRealKoops
Merlin
Level 118
God Stats
1W - 2L
1,894 SR
Queue Stats
69W - 58L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,561
656
3,799
12,629
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
N0staIg1c_
Baron Samedi
13
1 / 0 / 0
7,386
739
10,574
5,595
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
6,740
674
4,683
8,904
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,452
645
7,094
8,785
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ragu Loco
Khepri
12
1 / 0 / 1
6,795
680
4,259
6,773
5,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
1 / 1 / 1
7,131
713
7,986
5,470
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Baron Samedi
N0staIg1c_
Baron Samedi
1
0
0
1
W
0
0
2
1
W
Khepri
Ragu Loco
Khepri
1
0
1
1.5
W
Merlin
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
19,339
27,128
Taken
21,028
20,444
Mitigated
9,984
13,380
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,799
402
0
2,951
12,629
10,091
0
5,775
6,854
13,470
0
L
Baron Samedi
N0staIg1c_
Baron Samedi
10,574
674
1,802
2,497
5,595
2,700
0
3,223
2,372
41,494
0
W
7,094
3,186
0
1,410
8,785
2,637
0
6,292
2,076
0
18,594
W
Khepri
Ragu Loco
Khepri
4,259
234
0
228
6,773
5,760
0
4,020
2,342
12,965
0
W
Merlin
7,986
697
0
0
5,470
1,587
0
3,502
1,673
36,187
0
L
4,683
225
2,335
3,795
8,904
7,653
0
3,313
5,591
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
20,378
129
Minions Killed
120
0
Camps Cleared
0
558,149
Distance Traveled
572,915
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,561
656
18
2
0
173,891
0
L
Baron Samedi
7,386
739
83
8
0
176,856
0
W
Anhur
6,452
645
26
3
0
186,128
0
W
Khepri
6,795
680
14
1
0
201,840
2
W
Merlin
7,131
713
80
8
0
184,947
0
L
Guan Yu
6,740
674
28
3
0
207,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role