Player Matchup

Kukulkan
Kukulkan
GodKingKarp
Kukulkan
Level 58
God Stats
18W - 3L
1,682 SR
Queue Stats
35W - 13L
1,682 Elo+
Party 2
Maui
Maui
Nolifedie
Maui
Level 147
God Stats
6W - 8L
1,718 SR
Queue Stats
70W - 51L
1,559 Elo+
Party 2
Hercules
Hercules
Rezzeration
Hercules
Level 118
God Stats
38W - 22L
1,481 SR
Queue Stats
158W - 135L
1,550 Elo+
Party 2
Team Averages
Level 108
1,627 SR
1,597 Elo+

VS

Team Averages
Level 74
1,584 SR
1,558 Elo+
Kuzenbo
Kuzenbo
Camelot777
Kuzenbo
Level 125
God Stats
3W - 1L
1,751 SR
Queue Stats
235W - 220L
1,588 Elo+
Solo
Eset
Eset
Firehawk180
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,543 Elo+
Party 1
Izanami
Izanami
Kuboniicz
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodKingKarp
Kukulkan
15
5 / 0 / 6
9,118
829
9,427
5,667
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
14
1 / 1 / 10
9,306
846
5,494
12,595
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Rezzeration
Hercules
14
7 / 0 / 6
9,365
851
9,543
12,073
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Camelot777
Kuzenbo
12
0 / 3 / 0
7,510
683
6,306
12,582
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 7 / 1
7,017
638
7,317
10,060
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kuboniicz
Izanami
12
0 / 3 / 0
7,174
652
4,706
6,488
2,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
0
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Camelot777
Kuzenbo
0
3
0
0
L
0
7
1
0.07
W
Kukulkan
GodKingKarp
Kukulkan
5
0
6
8
L
Izanami
Kuboniicz
Izanami
0
3
0
0
W
Maui
1
1
10
6
W
Hercules
Rezzeration
Hercules
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
18,329
30,335
Taken
29,130
28,181
Mitigated
22,265
7,448
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Camelot777
Kuzenbo
6,306
3,221
0
2,955
12,582
15,656
0
5,336
6,751
18,223
0
L
7,317
950
641
1,358
10,060
3,988
0
5,336
4,505
29,164
0
W
Kukulkan
GodKingKarp
Kukulkan
9,427
855
0
500
5,667
2,646
385
3,955
1,712
49,093
0
L
Izanami
Kuboniicz
Izanami
4,706
2,313
0
650
6,488
2,621
0
4,312
2,083
0
25,930
W
Maui
5,494
616
0
3,614
12,595
15,471
93
5,426
7,169
12,987
0
W
Hercules
Rezzeration
Hercules
9,543
2,267
0
3,334
12,073
10,064
112
4,267
7,806
0
36,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
21,701
158
Minions Killed
120
0
Camps Cleared
0
677,365
Distance Traveled
585,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,510
683
16
1
0
213,677
2
L
Eset
7,017
638
59
5
0
180,876
0
W
Kukulkan
9,118
829
90
8
0
219,982
0
L
Izanami
7,174
652
45
4
0
191,396
0
W
Maui
9,306
846
17
2
0
216,042
0
W
Hercules
9,365
851
51
5
0
241,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role