Player Matchup

Ne Zha
Ne Zha
NotAGopher
Ne Zha
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
204W - 175L
1,643 Elo+
Solo
Yemoja
Yemoja
ProBloodPanda
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,870 Elo+
Party 2
Thoth
Thoth
VegasViper2
Thoth
Level 148
God Stats
3W - 5L
1,739 SR
Queue Stats
293W - 260L
1,591 Elo+
Solo
Martichoras
Martichoras
devistration
Martichoras
Level 159
God Stats
8W - 6L
1,815 SR
Queue Stats
21W - 27L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
zmistaken
Cthulhu
Level 156
God Stats
17W - 17L
1,098 SR
Queue Stats
281W - 285L
1,581 Elo+
Solo
Team Averages
Level 149
1,533 SR
1,670 Elo+

VS

Team Averages
Level 143
1,555 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BlakMagik_253
Surtr
Level 148
God Stats
15W - 15L
1,655 SR
Queue Stats
210W - 218L
1,629 Elo+
Party 1
Ravana
Ravana
Pacifista152
Ravana
Level 134
God Stats
2W - 4L
1,414 SR
Queue Stats
26W - 20L
1,600 Elo+
Solo
Ymir
Ymir
wiggaworm_253
Ymir
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
293W - 294L
1,531 Elo+
Party 1
Janus
Janus
zReaps
Janus
Level 124
God Stats
0W - 1L
1,708 SR
Queue Stats
60W - 54L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NotAGopher
Ne Zha
13
4 / 0 / 4
8,178
584
9,561
10,668
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 6
7,260
519
3,328
7,177
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 1
8,004
572
6,461
5,859
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
devistration
Martichoras
15
4 / 1 / 2
8,178
584
6,435
10,108
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
zmistaken
Cthulhu
14
1 / 2 / 0
7,992
571
8,924
11,358
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 0
6,693
478
6,821
8,726
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 1
8,011
572
6,521
15,815
11,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
1 / 1 / 1
7,723
552
5,281
7,706
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 1
6,373
455
3,615
9,383
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
zReaps
Janus
12
0 / 4 / 0
7,199
514
4,122
7,741
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
L
1
1
1
1.5
W
Ne Zha
NotAGopher
Ne Zha
4
0
4
6
L
Ravana
1
1
1
1.5
W
0
0
6
3
W
3
0
1
3.5
W
Martichoras
devistration
Martichoras
4
1
2
5
L
0
3
1
0.17
L
Janus
zReaps
Janus
0
4
0
0
W
Cthulhu
zmistaken
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
26,360
45,170
Taken
49,371
25,392
Mitigated
27,166
17,799
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,821
2,959
0
778
8,726
2,943
0
1,394
7,332
0
49,899
L
6,521
3,160
0
10,030
15,815
11,919
0
6,711
7,720
1,633
67,427
W
Ne Zha
NotAGopher
Ne Zha
9,561
2,784
0
2,431
10,668
4,332
0
839
9,753
0
65,888
L
Ravana
5,281
1,081
0
3,232
7,706
2,827
0
1,283
6,204
0
62,484
W
3,328
1,078
1,568
3,066
7,177
5,636
0
2,142
4,961
17,368
0
W
6,461
263
0
750
5,859
2,252
0
2,733
2,924
76,197
0
W
Martichoras
devistration
Martichoras
6,435
2,239
0
6,469
10,108
5,052
0
1,671
8,437
0
77,802
L
3,615
225
0
2,248
9,383
7,216
0
2,730
6,589
24,963
0
L
Janus
zReaps
Janus
4,122
262
0
808
7,741
2,261
0
4,799
2,813
62,785
0
W
Cthulhu
zmistaken
Cthulhu
8,924
1,223
10
3,505
11,358
8,120
0
157
11,201
67,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
35,999
532
Minions Killed
463
0
Camps Cleared
0
1,412,446
Distance Traveled
1,334,763
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,693
478
85
6
0
229,666
0
L
Surtr
8,011
572
124
9
0
281,224
2
W
Ne Zha
8,178
584
92
7
0
331,911
0
L
Ravana
7,723
552
106
8
0
316,661
0
W
Yemoja
7,260
519
26
2
0
272,274
4
W
Thoth
8,004
572
141
10
0
275,564
4
W
Martichoras
8,178
584
124
9
0
235,100
2
L
Ymir
6,373
455
38
3
0
233,639
0
L
Janus
7,199
514
110
8
0
273,573
2
W
Cthulhu
7,992
571
149
11
0
297,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role