Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DocPhos
Izanami
Level 108
God Stats
0W - 1L
1,547 SR
Queue Stats
15W - 38L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
Hornaru
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Skadi
Skadi
LukaHexer
Skadi
Level 63
God Stats
0W - 1L
1,265 SR
Queue Stats
21W - 46L
1,396 Elo+
Party 1
Tiamat
Tiamat
TimberLeaf
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,350 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,392 Elo+

VS

Team Averages
Level 86
1,547 SR
1,764 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChaacTeAjuda
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 13L
1,889 Elo+
Party 2
Chaac
Chaac
LunyFixx
Chaac
Level 126
God Stats
5W - 1L
1,735 SR
Queue Stats
200W - 41L
1,938 Elo+
Party 2
Ah Puch
Ah Puch
MiVoh
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 34L
1,852 Elo+
Party 2
Hachiman
Hachiman
XxLUK4SxX
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 6
7,358
818
5,422
7,501
9,258
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DocPhos
Izanami
12
1 / 5 / 5
6,767
752
5,486
9,772
3,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Hornaru
Ah Puch
12
1 / 8 / 3
6,863
763
7,326
12,210
3,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
LukaHexer
Skadi
11
2 / 8 / 3
7,178
798
5,079
12,099
4,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TimberLeaf
Tiamat
13
1 / 5 / 5
7,307
812
6,769
10,442
7,509
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 4 / 10
8,409
934
2,782
16,182
11,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
10 / 1 / 9
9,424
1,047
16,948
10,806
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
LunyFixx
Chaac
14
2 / 1 / 16
8,749
972
5,436
15,726
18,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
MiVoh
Ah Puch
16
8 / 1 / 15
9,651
1,072
16,894
6,949
3,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
XxLUK4SxX
Hachiman
14
2 / 1 / 13
8,349
928
6,189
7,325
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
6
Kills
27
28
Deaths
8
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
6
2
W
Amaterasu
 
Amaterasu
5
4
10
2.5
W
Ne Zha
10
1
9
14.5
L
Izanami
DocPhos
Izanami
1
5
5
0.7
L
Ah Puch
Hornaru
Ah Puch
1
8
3
0.31
L
Skadi
LukaHexer
Skadi
2
8
3
0.44
W
Chaac
LunyFixx
Chaac
2
1
16
10
W
Ah Puch
MiVoh
Ah Puch
8
1
15
15.5
L
Tiamat
TimberLeaf
Tiamat
1
5
5
0.7
W
Hachiman
XxLUK4SxX
Hachiman
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
48,249
52,024
Taken
56,988
27,590
Mitigated
42,446
7,877
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,422
576
996
1,490
7,501
9,258
39
1,536
5,965
1,099
10,764
W
Amaterasu
 
Amaterasu
2,782
962
1,353
4,085
16,182
11,245
876
3,033
12,648
0
5,824
W
Ne Zha
16,948
2,255
1,578
3,132
10,806
5,925
1,841
2,810
7,705
0
37,127
L
Izanami
DocPhos
Izanami
5,486
4,252
383
1,326
9,772
3,050
579
2,001
7,771
0
12,001
L
Ah Puch
Hornaru
Ah Puch
7,326
165
0
627
12,210
3,689
363
3,756
8,454
14,684
0
L
Skadi
LukaHexer
Skadi
5,079
1,285
370
355
12,099
4,084
628
5,830
6,269
0
8,483
W
Chaac
LunyFixx
Chaac
5,436
50
1,167
7,407
15,726
18,277
437
3,762
11,459
0
11,454
W
Ah Puch
MiVoh
Ah Puch
16,894
262
980
2,371
6,949
3,615
1,756
1,321
5,261
26,629
0
L
Tiamat
TimberLeaf
Tiamat
6,769
566
734
1,596
10,442
7,509
435
3,771
6,671
13,709
0
W
Hachiman
XxLUK4SxX
Hachiman
6,189
1,675
1,283
1,550
7,325
3,384
2,766
2,514
4,379
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
44,582
82
Minions Killed
125
0
Camps Cleared
0
788,697
Distance Traveled
896,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,358
818
11
1
0
189,997
0
W
Amaterasu
8,409
934
13
1
0
173,809
0
W
Ne Zha
9,424
1,047
33
4
0
194,425
0
L
Izanami
6,767
752
24
3
0
154,138
0
L
Ah Puch
6,863
763
19
2
0
138,128
0
L
Skadi
7,178
798
9
1
0
145,302
0
W
Chaac
8,749
972
12
1
0
192,895
0
W
Ah Puch
9,651
1,072
35
4
0
169,049
0
L
Tiamat
7,307
812
19
2
0
161,132
0
W
Hachiman
8,349
928
32
4
0
166,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role