Player Matchup

Thor
Thor
Gold II
C4MEROON44
Thor
Gold II
Level 155
God Stats
21W - 8L
1,493 SR
Queue Stats
129W - 92L
1,667 MMR
Party 2
Janus
Janus
Gold I
bouncypoodle430
Janus
Gold I
Level 126
God Stats
11W - 9L
1,743 SR
Queue Stats
129W - 93L
1,720 MMR
Party 2
Ne Zha
Ne Zha
Gold II
smithy168
Ne Zha
Gold II
Level 158
God Stats
4W - 0L
1,530 SR
Queue Stats
50W - 33L
1,667 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,589 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,642 SR
1,629 MMR
Hera
Hera
Gold III
EliotProo
Hera
Gold III
Level 157
God Stats
7W - 4L
1,778 SR
Queue Stats
115W - 101L
1,500 MMR
Party 1
Athena
Athena
Platinum II
PronZyt
Athena
Platinum II
Level 143
God Stats
8W - 14L
1,557 SR
Queue Stats
222W - 246L
1,845 MMR
Party 1
Medusa
Medusa
Gold II
Sinlyx
Medusa
Gold II
Level 128
God Stats
22W - 19L
1,592 SR
Queue Stats
40W - 47L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
12,604
788
16,040
14,305
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 1 / 7
12,859
804
15,161
10,294
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
smithy168
Ne Zha
16
4 / 5 / 8
11,628
727
18,973
17,777
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Ao KuangAchillesCabrakanGuan YuAres

VS

Bans
ThothScyllaHorusDiscordiaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 5 / 5
12,391
774
14,035
14,168
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
PronZyt
Athena
16
4 / 3 / 3
11,757
735
7,123
22,335
27,381
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Sinlyx
Medusa
16
1 / 7 / 5
10,755
672
9,362
19,876
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
9
9
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Hera
4
5
5
1.3
L
Athena
PronZyt
Athena
4
3
3
1.83
L
Medusa
Sinlyx
Medusa
1
7
5
0.5
W
4
1
7
7.5
W
Ne Zha
smithy168
Ne Zha
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,174
Damage
30,520
42,376
Taken
56,379
24,511
Mitigated
38,531
9,475
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,040
3,384
0
2,679
14,305
10,009
1,147
7,507
6,798
0
48,510
L
Hera
14,035
4,227
305
2,188
14,168
4,870
140
2,824
10,997
58,200
0
L
Athena
PronZyt
Athena
7,123
2,135
2,084
4,412
22,335
27,381
0
7,526
13,898
19,342
0
L
Medusa
Sinlyx
Medusa
9,362
3,719
0
500
19,876
6,280
0
4,002
15,343
0
49,566
W
15,161
1,076
351
3,088
10,294
4,893
1,311
5,787
4,507
76,460
0
W
Ne Zha
smithy168
Ne Zha
18,973
3,317
0
3,357
17,777
9,609
1,232
8,012
9,765
0
66,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
34,903
222
Minions Killed
171
0
Camps Cleared
0
944,841
Distance Traveled
916,017
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,604
788
42
3
0
311,534
3
L
Hera
12,391
774
98
6
0
304,813
0
L
Athena
11,757
735
17
1
0
349,489
6
L
Medusa
10,755
672
56
4
0
261,715
5
W
Janus
12,859
804
131
8
0
325,635
4
W
Ne Zha
11,628
727
49
3
0
307,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role