Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chas_-10
Cthulhu
Level 44
God Stats
4W - 2L
1,873 SR
Queue Stats
33W - 32L
1,446 Elo+
Solo
Chaac
Chaac
Donlbrahim
Chaac
Level 86
God Stats
1W - 3L
1,614 SR
Queue Stats
32W - 37L
1,527 Elo+
Solo
Thor
Thor
Jappo_89
Thor
Level 87
God Stats
2W - 10L
1,139 SR
Queue Stats
9W - 22L
1,274 Elo+
Solo
Anhur
Anhur
afonsoajs
Anhur
Level 124
God Stats
2W - 3L
1,229 SR
Queue Stats
191W - 191L
1,570 Elo+
Solo
Team Averages
Level 93
1,471 SR
1,463 Elo+

VS

Team Averages
Level 102
1,554 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Boss_1110
Thanatos
Level 71
God Stats
5W - 5L
1,336 SR
Queue Stats
174W - 186L
1,452 Elo+
Solo
Martichoras
Martichoras
DoubleDash927
Martichoras
Level 193
God Stats
19W - 25L
1,541 SR
Queue Stats
591W - 592L
1,467 Elo+
Solo
Neith
Neith
haricotsmagiques
Neith
Level 69
God Stats
24W - 13L
1,635 SR
Queue Stats
226W - 214L
1,481 Elo+
Solo
Bacchus
Bacchus
rommy_94
Bacchus
Level 129
God Stats
3W - 1L
1,757 SR
Queue Stats
85W - 80L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 5 / 1
5,620
511
5,422
9,277
3,175
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Chas_-10
Cthulhu
9
1 / 3 / 0
5,254
478
2,966
10,750
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
11
0 / 1 / 1
5,951
541
3,485
8,383
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
2 / 2 / 0
5,818
529
2,717
8,514
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
afonsoajs
Anhur
10
1 / 2 / 0
5,581
507
4,464
6,706
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 0
6,563
597
3,153
5,410
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Boss_1110
Thanatos
10
2 / 2 / 2
5,783
526
3,606
9,049
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
DoubleDash927
Martichoras
11
3 / 1 / 2
6,631
603
8,628
7,702
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 1 / 1
6,490
590
7,222
6,260
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
rommy_94
Bacchus
9
1 / 0 / 4
6,099
554
4,361
8,071
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
W
Cabrakan
 
Cabrakan
1
0
0
1
W
Thanatos
Boss_1110
Thanatos
2
2
2
1.5
L
Cthulhu
Chas_-10
Cthulhu
1
3
0
0.33
L
Chaac
0
1
1
0.5
W
Martichoras
DoubleDash927
Martichoras
3
1
2
4
L
Thor
2
2
0
1
L
Anhur
afonsoajs
Anhur
1
2
0
0.5
W
6
1
1
6.5
W
Bacchus
rommy_94
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
26,970
43,630
Taken
36,492
19,407
Mitigated
23,874
12,725
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,422
536
0
2,944
9,277
3,175
0
692
8,162
42,196
0
W
Cabrakan
 
Cabrakan
3,153
516
0
2,000
5,410
6,482
0
0
5,410
41,886
0
W
Thanatos
Boss_1110
Thanatos
3,606
850
0
7,443
9,049
3,396
0
1,487
7,562
0
35,304
L
Cthulhu
Chas_-10
Cthulhu
2,966
818
1,075
2,110
10,750
7,299
0
1,631
8,768
13,266
0
L
Chaac
3,485
864
0
2,928
8,383
3,774
0
2,854
5,230
0
40,900
W
Martichoras
DoubleDash927
Martichoras
8,628
2,545
0
2,552
7,702
4,010
355
3,340
4,362
0
48,475
L
Thor
2,717
581
0
1,590
8,514
2,933
0
252
8,143
0
38,741
L
Anhur
afonsoajs
Anhur
4,464
2,875
0
2,078
6,706
2,226
0
1,786
4,920
0
30,645
W
7,222
5,156
0
3,808
6,260
2,648
0
1,422
4,838
0
36,925
W
Bacchus
rommy_94
Bacchus
4,361
994
236
3,163
8,071
7,338
0
2,139
5,932
24,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
31,566
288
Minions Killed
334
0
Camps Cleared
0
1,106,068
Distance Traveled
1,029,791
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,620
511
78
7
0
210,942
2
W
Cabrakan
6,563
597
96
9
0
186,374
0
W
Thanatos
5,783
526
60
5
0
224,475
0
L
Cthulhu
5,254
478
16
1
0
223,111
0
L
Chaac
5,951
541
76
7
0
230,666
2
W
Martichoras
6,631
603
96
9
0
216,187
0
L
Thor
5,818
529
64
6
0
239,557
0
L
Anhur
5,581
507
54
5
0
201,792
0
W
Neith
6,490
590
61
6
0
175,327
0
W
Bacchus
6,099
554
21
2
0
227,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role