Player Matchup

Chiron
Chiron
Hraesvellg
Chiron
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 225L
1,537 Elo+
Solo
Zeus
Zeus
MinistroDaREURB
Zeus
Level 85
God Stats
16W - 14L
1,596 SR
Queue Stats
510W - 518L
1,365 Elo+
Party 3
Ao Kuang
Ao Kuang
Niquixxxx
Ao Kuang
Level 66
God Stats
105W - 91L
1,256 SR
Queue Stats
402W - 442L
1,414 Elo+
Solo
Khepri
Khepri
juaobf
Khepri
Level 69
God Stats
6W - 12L
1,465 SR
Queue Stats
101W - 102L
1,464 Elo+
Party 3
Mercury
Mercury
kingofmovies
Mercury
Level 164
God Stats
24W - 19L
1,711 SR
Queue Stats
311W - 321L
1,506 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,457 Elo+

VS

Team Averages
Level 94
1,487 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Henrique_Lucky
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 96L
1,273 Elo+
Party 1
Surtr
Surtr
joaquinzinbrabo
Surtr
Level 21
God Stats
30W - 27L
1,434 SR
Queue Stats
207W - 199L
1,273 Elo+
Party 1
Scylla
Scylla
o_SunWukong_o
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hraesvellg
Chiron
13
2 / 4 / 3
7,971
531
5,092
10,439
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 5 / 2
8,523
568
13,350
8,565
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Niquixxxx
Ao Kuang
12
2 / 7 / 2
7,264
484
4,797
14,933
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
juaobf
Khepri
11
0 / 1 / 5
7,563
504
2,520
10,877
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
kingofmovies
Mercury
15
2 / 4 / 6
8,888
593
8,973
13,963
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 3 / 4
9,568
638
18,190
15,073
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
 
Ymir
11
0 / 2 / 8
6,988
466
3,112
11,110
9,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 2
7,989
533
4,885
4,949
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 1
9,566
638
10,334
16,838
13,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 5
7,265
484
2,436
10,638
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
20
21
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
3
4
3.67
W
Ymir
 
Ymir
0
2
8
2
W
3
2
2
2
L
Chiron
Hraesvellg
Chiron
2
4
3
0.88
L
8
5
2
1.8
L
Ao Kuang
Niquixxxx
Ao Kuang
2
7
2
0.43
W
8
2
1
4.25
L
Khepri
juaobf
Khepri
0
1
5
2.5
L
Mercury
kingofmovies
Mercury
2
4
6
1.25
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
38,957
58,777
Taken
58,608
25,924
Mitigated
36,782
10,009
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,190
12,214
0
3,337
15,073
6,990
0
3,812
11,261
0
56,213
W
Ymir
 
Ymir
3,112
430
0
1,876
11,110
9,262
0
3,079
8,031
22,758
0
W
4,885
1,606
0
1,193
4,949
2,492
572
713
4,236
0
46,699
L
Chiron
Hraesvellg
Chiron
5,092
1,993
849
3,128
10,439
4,185
1,398
1,848
7,467
0
55,653
L
13,350
2,191
0
1,152
8,565
2,606
0
890
6,526
57,732
0
L
Ao Kuang
Niquixxxx
Ao Kuang
4,797
1,462
0
3,057
14,933
4,836
0
385
14,202
32,063
0
W
10,334
3,452
0
6,998
16,838
13,649
276
5,834
11,004
1,408
74,929
L
Khepri
juaobf
Khepri
2,520
236
0
1,332
10,877
9,259
169
1,943
7,806
26,601
0
L
Mercury
kingofmovies
Mercury
8,973
4,305
0
491
13,963
5,038
0
605
11,768
0
84,545
W
2,436
162
0
500
10,638
4,389
0
7,229
3,409
35,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
41,376
405
Minions Killed
401
0
Camps Cleared
0
1,527,557
Distance Traveled
1,499,857
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,568
638
86
6
0
367,313
2
W
Ymir
6,988
466
28
2
0
292,083
4
W
Neith
7,989
533
88
6
0
257,954
0
L
Chiron
7,971
531
113
8
0
262,779
0
L
Zeus
8,523
568
105
7
0
286,173
0
L
Ao Kuang
7,264
484
47
3
0
306,058
0
W
Surtr
9,566
638
110
7
0
276,844
0
L
Khepri
7,563
504
31
2
0
299,847
3
L
Mercury
8,888
593
109
7
0
372,700
1
W
Scylla
7,265
484
89
6
0
305,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role