Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ATCHEOUM_QC
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Ne Zha
Ne Zha
NICOBELIK98
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 2
Tiamat
Tiamat
fFarrow
Tiamat
Level 60
God Stats
1W - 3L
1,298 SR
Queue Stats
142W - 136L
1,435 Elo+
Solo
Mulan
Mulan
yOzzy456
Mulan
Level 142
God Stats
3W - 4L
1,733 SR
Queue Stats
566W - 599L
1,446 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,403 Elo+

VS

Team Averages
Level 93
1,500 SR
1,472 Elo+
Bastet
Bastet
BigLennysTrannys
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,413 Elo+
Party 1
Tiamat
Tiamat
Cyber x6x
Tiamat
Level 127
God Stats
15W - 6L
1,500 SR
Queue Stats
365W - 354L
1,475 Elo+
Party 1
Cerberus
Cerberus
DarkWingDoug516
Cerberus
Level 107
God Stats
11W - 5L
1,500 SR
Queue Stats
285W - 262L
1,535 Elo+
Solo
Bacchus
Bacchus
cpal69
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,393 Elo+
Solo
Raijin
Raijin
lobthe
Raijin
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 77L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 4 / 5
10,316
1,032
13,766
9,607
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
13
3 / 10 / 2
7,804
780
7,809
14,486
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
2 / 9 / 4
7,182
718
8,627
13,347
6,143
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
fFarrow
Tiamat
6
2 / 2 / 0
5,939
594
2,183
3,367
1,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
yOzzy456
Mulan
5
0 / 1 / 0
5,476
548
934
1,615
1,510
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 15
9,932
993
12,022
9,791
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Cyber x6x
Tiamat
17
9 / 2 / 11
10,617
1,062
9,537
9,588
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
13
2 / 8 / 15
8,416
842
6,395
24,321
22,475
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
cpal69
Bacchus
15
6 / 2 / 15
9,534
953
4,586
11,674
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
lobthe
Raijin
14
1 / 1 / 19
8,280
828
7,150
9,530
3,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
13
Kills
26
26
Deaths
15
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
5
2.13
L
Bastet
3
10
2
0.4
W
8
2
15
7.75
W
Tiamat
Cyber x6x
Tiamat
9
2
11
7.25
W
Cerberus
2
8
15
1.19
L
Ne Zha
2
9
4
0.44
W
Bacchus
cpal69
Bacchus
6
2
15
6.75
L
Tiamat
fFarrow
Tiamat
2
2
0
1
W
Raijin
lobthe
Raijin
1
1
19
10.5
L
Mulan
yOzzy456
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
39,690
42,422
Taken
64,904
18,924
Mitigated
50,277
5,433
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,766
720
300
1,854
9,607
4,213
0
5,963
3,644
36,468
0
L
Bastet
7,809
3,049
0
992
14,486
5,642
0
9,541
4,945
0
13,273
W
12,022
3,673
787
2,569
9,791
3,495
1,579
2,497
7,294
0
15,811
W
Tiamat
Cyber x6x
Tiamat
9,537
656
857
4,055
9,588
6,463
650
2,717
6,871
26,014
0
W
Cerberus
6,395
585
1,644
4,412
24,321
22,475
96
5,175
19,146
15,078
0
L
Ne Zha
8,627
2,831
136
684
13,347
6,143
0
8,426
4,921
0
12,356
W
Bacchus
cpal69
Bacchus
4,586
357
685
2,278
11,674
14,724
632
3,044
8,630
9,249
0
L
Tiamat
fFarrow
Tiamat
2,183
199
287
1,180
3,367
1,416
0
2,607
760
2,504
0
W
Raijin
lobthe
Raijin
7,150
597
3,342
3,852
9,530
3,120
994
2,516
7,014
19,202
0
L
Mulan
yOzzy456
Mulan
934
138
0
0
1,615
1,510
0
1,131
484
0
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
46,779
88
Minions Killed
115
0
Camps Cleared
0
546,654
Distance Traveled
991,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,316
1,032
61
6
0
167,922
0
L
Bastet
7,804
780
15
2
0
159,582
0
W
Bastet
9,932
993
10
1
0
238,313
0
W
Tiamat
10,617
1,062
50
5
0
190,519
0
W
Cerberus
8,416
842
26
3
0
163,293
0
L
Ne Zha
7,182
718
11
1
0
154,936
2
W
Bacchus
9,534
953
9
1
0
199,861
0
L
Tiamat
5,939
594
1
0
0
42,647
0
W
Raijin
8,280
828
20
2
0
199,887
0
L
Mulan
5,476
548
0
0
0
21,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role