Player Matchup

Sun Wukong
Sun Wukong
Kryonyx123
Sun Wukong
Level 157
God Stats
4W - 0L
1,843 SR
Queue Stats
59W - 50L
1,566 Elo+
Party 1
Maui
Maui
N7harvester92
Maui
Level 126
God Stats
3W - 1L
1,659 SR
Queue Stats
53W - 42L
1,582 Elo+
Party 1
Thanatos
Thanatos
Sacoa
Thanatos
Level 104
God Stats
10W - 6L
1,405 SR
Queue Stats
77W - 74L
1,467 Elo+
Party 3
Martichoras
Martichoras
SinisterGold398
Martichoras
Level 123
God Stats
37W - 26L
1,801 SR
Queue Stats
536W - 492L
1,486 Elo+
Solo
Hera
Hera
Waqoh
Hera
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 50L
1,454 Elo+
Party 3
Team Averages
Level 116
1,641 SR
1,511 Elo+

VS

Team Averages
Level 109
1,540 SR
1,547 Elo+
Thanatos
Thanatos
Herc30s
Thanatos
Level 115
God Stats
13W - 12L
1,687 SR
Queue Stats
347W - 284L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Icy Invicta
Heimdallr
Level 125
God Stats
1W - 2L
1,732 SR
Queue Stats
96W - 91L
1,661 Elo+
Party 2
Guan Yu
Guan Yu
KianIsBad
Guan Yu
Level 62
God Stats
17W - 9L
1,585 SR
Queue Stats
562W - 563L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
Thic Muslims
Yu Huang
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
429W - 426L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 138
God Stats
6W - 7L
1,197 SR
Queue Stats
306W - 277L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kryonyx123
Sun Wukong
16
2 / 1 / 3
9,806
577
12,930
17,682
16,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 8
7,750
456
6,634
15,995
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Sacoa
Thanatos
16
8 / 2 / 3
10,064
592
11,144
15,623
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
SinisterGold398
Martichoras
14
5 / 4 / 6
8,998
529
15,873
16,255
7,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Waqoh
Hera
14
5 / 3 / 4
8,774
516
10,115
8,912
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Herc30s
Thanatos
15
5 / 4 / 0
9,225
543
9,612
16,667
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Icy Invicta
Heimdallr
13
0 / 6 / 5
8,200
482
12,611
16,292
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
KianIsBad
Guan Yu
13
0 / 3 / 0
7,995
470
5,941
16,536
17,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Thic Muslims
Yu Huang
13
1 / 5 / 1
7,817
460
6,979
13,659
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
qabalah777
Baron Samedi
12
5 / 3 / 3
8,377
493
10,802
17,144
19,556
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
11
12
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Herc30s
Thanatos
5
4
0
1.25
L
Heimdallr
Icy Invicta
Heimdallr
0
6
5
0.42
L
Guan Yu
KianIsBad
Guan Yu
0
3
0
0
W
Sun Wukong
Kryonyx123
Sun Wukong
2
1
3
3.5
W
1
2
8
2.5
W
Thanatos
Sacoa
Thanatos
8
2
3
4.75
W
Martichoras
SinisterGold398
Martichoras
5
4
6
2
L
Yu Huang
Thic Muslims
Yu Huang
1
5
1
0.3
W
Hera
Waqoh
Hera
5
3
4
2.33
L
Baron Samedi
qabalah777
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,696
Damage
45,945
74,467
Taken
80,298
50,986
Mitigated
57,860
38,072
Healing
32,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Herc30s
Thanatos
9,612
1,966
0
14,057
16,667
8,637
0
4,039
12,628
0
70,684
L
Heimdallr
Icy Invicta
Heimdallr
12,611
6,254
0
5,023
16,292
6,959
2,457
1,981
14,311
0
67,436
L
Guan Yu
KianIsBad
Guan Yu
5,941
1,049
238
2,990
16,536
17,495
0
779
15,757
0
58,007
W
Sun Wukong
Kryonyx123
Sun Wukong
12,930
4,200
0
7,437
17,682
16,630
555
1,092
16,590
170
93,330
W
6,634
1,406
770
5,814
15,995
15,822
0
7,563
8,432
18,844
0
W
Thanatos
Sacoa
Thanatos
11,144
2,068
0
16,737
15,623
7,801
1,318
1,693
13,930
0
78,883
W
Martichoras
SinisterGold398
Martichoras
15,873
6,159
0
4,465
16,255
7,475
492
3,931
12,324
0
66,500
L
Yu Huang
Thic Muslims
Yu Huang
6,979
793
0
3,268
13,659
5,213
0
4,591
9,068
60,345
0
W
Hera
Waqoh
Hera
10,115
1,613
396
2,453
8,912
3,258
272
3,502
5,410
64,654
0
L
Baron Samedi
qabalah777
Baron Samedi
10,802
1,687
1,339
5,466
17,144
19,556
0
5,529
11,615
32,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
41,614
477
Minions Killed
439
0
Camps Cleared
0
1,634,096
Distance Traveled
1,609,521
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,225
543
91
5
0
354,073
0
L
Heimdallr
8,200
482
112
7
0
306,404
0
L
Guan Yu
7,995
470
105
6
0
326,903
0
W
Sun Wukong
9,806
577
151
9
0
269,031
4
W
Maui
7,750
456
12
1
0
326,228
0
W
Thanatos
10,064
592
103
6
0
387,304
0
W
Martichoras
8,998
529
91
5
0
331,796
1
L
Yu Huang
7,817
460
112
7
0
307,726
4
W
Hera
8,774
516
120
7
0
319,737
5
L
Baron Samedi
8,377
493
19
1
0
314,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role