Player Matchup

Ymir
Ymir
Envoy
Ymir
Level 141
God Stats
1W - 0L
1,499 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
Matthiaas
Ishtar
Level 174
God Stats
2W - 0L
1,658 SR
Queue Stats
54W - 43L
1,659 Elo+
Party 1
Anubis
Anubis
Senital
Anubis
Level 86
God Stats
1W - 0L
1,787 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 134
1,648 SR
1,553 Elo+

VS

Team Averages
Level 127
1,520 SR
1,545 Elo+
Horus
Horus
BenIsStupid
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,539 Elo+
Party 2
Fenrir
Fenrir
Pedrox25
Fenrir
Level 157
God Stats
2W - 2L
1,408 SR
Queue Stats
331W - 282L
1,563 Elo+
Solo
Hera
Hera
RaesingHel
Hera
Level 104
God Stats
1W - 2L
1,650 SR
Queue Stats
59W - 56L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Envoy
Ymir
16
2 / 0 / 14
10,572
881
7,033
11,740
12,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Matthiaas
Ishtar
17
10 / 3 / 6
11,363
947
18,796
15,487
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Senital
Anubis
15
4 / 5 / 7
9,596
800
9,287
9,402
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,166
764
6,505
16,125
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Pedrox25
Fenrir
14
5 / 9 / 2
9,287
774
12,318
17,045
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 5
8,469
706
12,068
8,344
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
8
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Ymir
Envoy
Ymir
2
0
14
9
W
Ishtar
Matthiaas
Ishtar
10
3
6
4.33
L
Fenrir
Pedrox25
Fenrir
5
9
2
0.67
L
1
4
5
0.88
W
Anubis
Senital
Anubis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
30,891
36,629
Taken
41,514
23,319
Mitigated
29,036
14,666
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,505
2,120
1,064
3,756
16,125
18,866
0
6,757
9,368
0
15,324
W
Ymir
Envoy
Ymir
7,033
2,109
2,819
4,074
11,740
12,269
172
5,175
6,565
20,294
0
W
Ishtar
Matthiaas
Ishtar
18,796
14,355
0
6,252
15,487
6,904
2,486
4,879
10,608
0
66,305
L
Fenrir
Pedrox25
Fenrir
12,318
4,634
0
2,298
17,045
7,015
0
7,013
10,032
0
28,990
L
12,068
4,059
0
434
8,344
3,155
78
2,580
5,764
43,294
0
W
Anubis
Senital
Anubis
9,287
314
0
1,521
9,402
4,146
298
2,499
6,903
36,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
26,922
168
Minions Killed
138
0
Camps Cleared
0
613,197
Distance Traveled
644,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,166
764
30
3
0
238,396
0
W
Ymir
10,572
881
18
2
0
223,670
0
W
Ishtar
11,363
947
82
7
0
204,994
0
L
Fenrir
9,287
774
37
3
0
199,361
0
L
Hera
8,469
706
71
6
0
206,972
0
W
Anubis
9,596
800
68
6
0
184,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role