Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AlfaBOOMER
Morgan Le Fay
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 65L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
MataPatosPT
Ao Kuang
Level 156
God Stats
3W - 1L
1,468 SR
Queue Stats
96W - 87L
1,519 Elo+
Party 1
Team Averages
Level 137
1,489 SR
1,502 Elo+

VS

Team Averages
Level 98
1,441 SR
1,441 Elo+
Baron Samedi
Baron Samedi
MisterSaff
Baron Samedi
Level 136
God Stats
2W - 4L
1,649 SR
Queue Stats
6W - 13L
1,390 Elo+
Solo
Skadi
Skadi
Symenica
Skadi
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 8L
1,472 Elo+
Party 2
Atlas
Atlas
johnnys7773
Atlas
Level 129
God Stats
1W - 7L
1,374 SR
Queue Stats
46W - 50L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 2 / 5
9,032
695
7,202
10,118
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
AlfaBOOMER
Morgan Le Fay
15
3 / 1 / 6
9,677
744
14,467
9,405
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
MataPatosPT
Ao Kuang
16
6 / 3 / 3
10,124
779
11,229
14,579
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MisterSaff
Baron Samedi
14
1 / 3 / 3
8,884
683
10,455
10,987
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Symenica
Skadi
14
1 / 4 / 3
8,788
676
6,372
10,002
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 2
9,868
759
7,292
18,655
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
6
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
5
1.75
W
Morgan Le Fay
AlfaBOOMER
Morgan Le Fay
3
1
6
6
W
Ao Kuang
MataPatosPT
Ao Kuang
6
3
3
2.5
L
Baron Samedi
MisterSaff
Baron Samedi
1
3
3
0.83
L
Skadi
Symenica
Skadi
1
4
3
0.63
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
24,119
34,102
Taken
39,644
21,156
Mitigated
29,546
11,603
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,202
4,367
0
4,009
10,118
4,203
933
5,989
4,129
0
38,594
W
Morgan Le Fay
AlfaBOOMER
Morgan Le Fay
14,467
1,679
77
1,560
9,405
4,246
1,437
5,033
4,372
47,391
0
W
Ao Kuang
MataPatosPT
Ao Kuang
11,229
2,904
175
5,782
14,579
12,707
1,717
6,778
7,801
31,326
0
L
Baron Samedi
MisterSaff
Baron Samedi
10,455
960
1,509
3,226
10,987
5,460
0
7,444
3,320
46,387
0
L
Skadi
Symenica
Skadi
6,372
2,336
0
320
10,002
4,007
0
6,767
3,186
0
31,446
L
7,292
2,289
183
3,857
18,655
20,079
0
10,822
7,424
21,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
27,540
170
Minions Killed
146
0
Camps Cleared
0
719,033
Distance Traveled
681,538
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,032
695
51
4
0
238,443
1
W
Morgan Le Fay
9,677
744
69
5
0
237,115
0
W
Ao Kuang
10,124
779
50
4
0
243,475
0
L
Baron Samedi
8,884
683
64
5
0
221,400
3
L
Skadi
8,788
676
62
5
0
235,302
0
L
Atlas
9,868
759
20
2
0
224,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role