Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Silver I
Arctic Cryo
Ullr
Silver I
Level 84
God Stats
1W - 2L
1,475 SR
Queue Stats
4W - 8L
1,531 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
ReeReeDuck
Guan Yu
Gold IV
Level 120
God Stats
1W - 1L
1,799 SR
Queue Stats
90W - 82L
1,523 MMR
Solo
Kali
Kali
Gold IV
YT Stopper
Kali
Gold IV
Level 102
God Stats
76W - 63L
1,547 SR
Queue Stats
896W - 922L
1,523 MMR
Party 1
Agni
Agni
Gold III
jmadrix
Agni
Gold III
Level 119
God Stats
0W - 3L
1,307 SR
Queue Stats
31W - 33L
1,613 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,526 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,547 SR
1,522 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
ArianAranguiz89
Ares
Gold II
Level 138
God Stats
8W - 5L
1,508 SR
Queue Stats
120W - 118L
1,521 MMR
Solo
Chernobog
Chernobog
Bronze III
Cornmeal
Chernobog
Bronze III
Level 107
God Stats
8W - 5L
1,500 SR
Queue Stats
188W - 169L
1,522 MMR
Solo
Fenrir
Fenrir
Gold III
NoGutsNoWin
Fenrir
Gold III
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
706W - 710L
1,588 MMR
Party 2
Scylla
Scylla
Silver I
nicebootyguh
Scylla
Silver I
Level 189
God Stats
6W - 9L
1,725 SR
Queue Stats
395W - 385L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 0
5,076
461
1,975
7,613
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 0
5,262
478
2,443
8,180
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ReeReeDuck
Guan Yu
11
1 / 2 / 0
6,200
564
6,201
10,241
12,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 1
5,842
531
4,658
10,516
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
jmadrix
Agni
10
0 / 4 / 0
5,262
478
2,409
7,582
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
He BoSurtrIshtarLokiThanatos

VS

Bans
ThorMedusaTyrCu ChulainnOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 2
6,660
605
4,395
11,020
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 5
6,564
597
4,443
7,960
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Cornmeal
Chernobog
11
2 / 0 / 6
6,780
616
7,262
6,040
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
12
4 / 0 / 4
6,984
635
5,178
8,088
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
6 / 0 / 1
6,815
620
7,103
2,181
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Nike
 
Nike
0
1
2
1
L
0
4
0
0
W
3
0
5
5.5
W
Chernobog
Cornmeal
Chernobog
2
0
6
5
W
Fenrir
4
0
4
6
L
Guan Yu
ReeReeDuck
Guan Yu
1
2
0
0.5
L
0
3
1
0.17
L
Agni
jmadrix
Agni
0
4
0
0
W
Scylla
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
28,381
44,132
Taken
35,289
27,453
Mitigated
21,534
12,299
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,975
897
2,172
2,957
7,613
5,266
0
3,983
3,630
13,580
0
W
Nike
 
Nike
4,395
724
0
2,998
11,020
7,932
0
129
10,891
425
59,340
L
2,443
1,285
0
720
8,180
2,571
0
1,594
6,586
0
35,226
W
4,443
176
0
2,647
7,960
6,944
108
2,574
5,386
16,085
0
W
Chernobog
Cornmeal
Chernobog
7,262
5,425
0
3,500
6,040
2,234
0
212
5,828
0
57,756
W
Fenrir
5,178
1,539
0
4,877
8,088
3,566
0
909
7,179
0
43,525
L
Guan Yu
ReeReeDuck
Guan Yu
6,201
1,570
109
3,511
10,241
12,010
0
1,559
8,682
422
47,970
L
4,658
2,667
0
2,435
10,516
4,913
0
448
10,068
0
48,160
L
Agni
jmadrix
Agni
2,409
188
0
395
7,582
2,693
0
4,095
3,487
36,586
0
W
Scylla
7,103
1,108
0
835
2,181
858
201
1,412
769
46,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
33,803
294
Minions Killed
357
0
Camps Cleared
0
1,106,607
Distance Traveled
1,138,241
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,076
461
20
2
0
196,682
4
W
Nike
6,660
605
98
9
0
187,030
1
L
Ullr
5,262
478
61
6
0
195,887
0
W
Ares
6,564
597
19
2
0
247,317
0
W
Chernobog
6,780
616
91
8
0
213,032
3
W
Fenrir
6,984
635
75
7
0
270,815
2
L
Guan Yu
6,200
564
71
6
0
243,746
0
L
Kali
5,842
531
69
6
0
260,018
4
L
Agni
5,262
478
73
7
0
210,274
1
W
Scylla
6,815
620
74
7
0
220,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role