Player Matchup

Janus
Janus
ChadTheDad420
Janus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 171L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
GaMeRGrIl25
Cabrakan
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 22L
1,097 Elo+
Solo
Pele
Pele
HoodieJort
Pele
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
224W - 216L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
Iamboredest
Sylvanus
Level 66
God Stats
18W - 16L
1,859 SR
Queue Stats
111W - 117L
1,371 Elo+
Solo
Neith
Neith
RabiesRakon
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,439 Elo+
Solo
Team Averages
Level 65
1,529 SR
1,372 Elo+

VS

Team Averages
Level 70
1,429 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
CTG236
Tsukuyomi
Level 46
God Stats
1W - 4L
1,146 SR
Queue Stats
16W - 24L
1,437 Elo+
Party 2
Scylla
Scylla
Dillbruh
Scylla
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 99L
1,441 Elo+
Party 2
King Arthur
King Arthur
PrimeOrb
King Arthur
Level 123
God Stats
14W - 10L
1,498 SR
Queue Stats
146W - 134L
1,493 Elo+
Solo
Sobek
Sobek
blacktesiticles
Sobek
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 172L
1,410 Elo+
Solo
Izanami
Izanami
tal3ntless
Izanami
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 171L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,455
466
5,994
8,446
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
GaMeRGrIl25
Cabrakan
9
0 / 6 / 0
6,251
391
3,481
10,639
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 1
8,678
542
7,723
13,237
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Iamboredest
Sylvanus
11
1 / 2 / 2
7,419
464
3,767
13,976
12,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
7,121
445
9,959
7,900
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CTG236
Tsukuyomi
11
1 / 2 / 1
7,305
457
4,964
9,224
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Dillbruh
Scylla
15
3 / 1 / 0
8,776
549
7,424
7,013
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
PrimeOrb
King Arthur
15
7 / 0 / 3
9,636
602
12,674
14,186
13,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 2
7,419
464
3,220
12,032
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
tal3ntless
Izanami
15
2 / 1 / 0
8,867
554
8,100
11,148
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
13
13
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CTG236
Tsukuyomi
1
2
1
0.75
L
0
2
0
0
W
Scylla
Dillbruh
Scylla
3
1
0
3
L
Cabrakan
GaMeRGrIl25
Cabrakan
0
6
0
0
L
4
2
1
2.25
L
Sylvanus
Iamboredest
Sylvanus
1
2
2
1
W
King Arthur
PrimeOrb
King Arthur
7
0
3
8.5
L
0
1
3
1.5
W
0
1
2
1
W
Izanami
tal3ntless
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
36,382
54,198
Taken
53,603
31,550
Mitigated
36,525
13,073
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CTG236
Tsukuyomi
4,964
851
0
1,214
9,224
3,341
0
448
8,776
0
39,971
L
5,994
43
0
961
8,446
3,257
0
4,449
3,703
64,687
0
W
Scylla
Dillbruh
Scylla
7,424
61
0
740
7,013
2,674
198
3,908
3,105
63,036
0
L
Cabrakan
GaMeRGrIl25
Cabrakan
3,481
461
0
650
10,639
7,495
0
610
9,995
30,852
0
L
7,723
2,512
0
3,240
13,237
5,614
520
496
12,741
0
81,623
L
Sylvanus
Iamboredest
Sylvanus
3,767
1,660
2,579
3,297
13,976
12,348
0
4,059
9,811
27,195
0
W
King Arthur
PrimeOrb
King Arthur
12,674
1,932
0
2,730
14,186
13,955
0
4,242
9,944
0
69,106
L
9,959
3,463
0
2,346
7,900
2,836
539
596
7,304
0
55,540
W
3,220
423
0
4,660
12,032
11,614
272
3,058
8,974
21,083
0
W
Izanami
tal3ntless
Izanami
8,100
5,390
0
5,883
11,148
4,941
1,984
1,586
9,562
0
80,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
42,003
410
Minions Killed
471
0
Camps Cleared
0
1,421,643
Distance Traveled
1,456,227
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,305
457
56
4
0
282,011
0
L
Janus
7,455
466
111
7
0
305,815
0
W
Scylla
8,776
549
131
8
0
267,290
4
L
Cabrakan
6,251
391
52
3
0
195,954
0
L
Pele
8,678
542
121
8
0
357,604
0
L
Sylvanus
7,419
464
36
2
0
288,695
4
W
King Arthur
9,636
602
108
7
0
326,401
0
L
Neith
7,121
445
90
6
0
273,575
0
W
Sobek
7,419
464
23
1
0
312,348
2
W
Izanami
8,867
554
153
10
0
268,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role