Player Matchup

Awilix
Awilix
Gold II
DJR20
Awilix
Gold II
Level 73
God Stats
5W - 2L
1,608 SR
Queue Stats
45W - 25L
1,706 MMR
Party 2
Olorun
Olorun
Gold II
DrDreux
Olorun
Gold II
Level 129
God Stats
5W - 1L
1,903 SR
Queue Stats
45W - 25L
1,706 MMR
Party 2
Mulan
Mulan
Gold II
Identidad
Mulan
Gold II
Level 129
God Stats
5W - 2L
1,833 SR
Queue Stats
49W - 27L
1,706 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,781 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,634 SR
1,601 MMR
Bacchus
Bacchus
Gold II
Sinlyx
Bacchus
Gold II
Level 128
God Stats
2W - 1L
1,787 SR
Queue Stats
40W - 47L
1,626 MMR
Solo
Sol
Sol
Gold I
SoulsFrosters
Sol
Gold I
Level 115
God Stats
6W - 9L
1,614 SR
Queue Stats
228W - 187L
1,523 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
Théomistocle
Xbalanque
Platinum V
Level 52
God Stats
14W - 7L
1,500 SR
Queue Stats
205W - 171L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJR20
Awilix
16
6 / 1 / 5
10,145
845
11,017
11,991
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
DrDreux
Olorun
16
5 / 1 / 7
10,147
846
14,312
9,036
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Identidad
Mulan
15
4 / 1 / 10
9,620
802
12,164
15,362
23,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesAtlasAh Muzen CabAo KuangAres

VS

Bans
ThothBaba YagaFenrirAnubisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sinlyx
Bacchus
12
0 / 8 / 1
8,266
689
4,925
17,679
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
8,983
749
12,419
9,561
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Théomistocle
Xbalanque
13
1 / 4 / 2
8,563
714
12,670
13,797
5,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
DJR20
Awilix
6
1
5
8.5
W
Olorun
DrDreux
Olorun
5
1
7
8.5
W
Mulan
Identidad
Mulan
4
1
10
9
L
Bacchus
Sinlyx
Bacchus
0
8
1
0.06
L
2
3
1
0.83
L
Xbalanque
Théomistocle
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
30,014
36,389
Taken
41,037
33,944
Mitigated
31,570
9,825
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DJR20
Awilix
11,017
3,714
0
3,539
11,991
6,184
278
6,739
5,252
0
36,820
W
Olorun
DrDreux
Olorun
14,312
6,370
987
2,870
9,036
4,716
2,604
5,213
3,823
64,376
0
W
Mulan
Identidad
Mulan
12,164
1,416
0
2,429
15,362
23,044
0
4,925
10,437
0
22,258
L
Bacchus
Sinlyx
Bacchus
4,925
497
0
1,682
17,679
21,187
0
6,870
10,352
18,596
0
L
12,419
3,860
0
2,928
9,561
4,440
0
4,346
5,179
33,832
2,217
L
Xbalanque
Théomistocle
Xbalanque
12,670
6,087
0
3,814
13,797
5,943
0
3,132
10,437
0
32,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
25,812
172
Minions Killed
122
0
Camps Cleared
0
733,892
Distance Traveled
642,770
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,145
845
49
4
0
253,287
0
W
Olorun
10,147
846
108
9
0
241,684
0
W
Mulan
9,620
802
15
1
0
238,921
0
L
Bacchus
8,266
689
15
1
0
195,657
1
L
Sol
8,983
749
60
5
0
229,715
0
L
Xbalanque
8,563
714
47
4
0
217,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role