Player Matchup

Gilgamesh
Gilgamesh
Silver I
Kt1198
Gilgamesh
Silver I
Level 129
God Stats
0W - 4L
1,297 SR
Queue Stats
32W - 23L
1,533 MMR
Party 1
Vulcan
Vulcan
Gold V
NeonHammer
Vulcan
Gold V
Level 102
God Stats
8W - 2L
1,999 SR
Queue Stats
15W - 6L
1,758 MMR
Party 1
Bacchus
Bacchus
Silver II
WalrusFabulous
Bacchus
Silver II
Level 108
God Stats
10W - 3L
1,968 SR
Queue Stats
32W - 24L
1,569 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,755 SR
1,620 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,510 SR
1,520 MMR
Shiva
Shiva
Bronze III
Esley7_7
Shiva
Bronze III
Level 114
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
NCzMoZtWantD
Nu Wa
Gold IV
Level 144
God Stats
193W - 146L
1,487 SR
Queue Stats
1,315W - 1,387L
1,450 MMR
Solo
Charybdis
Charybdis
Gold V
NoManchesNino
Charybdis
Gold V
Level 109
God Stats
2W - 0L
1,285 SR
Queue Stats
19W - 9L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kt1198
Gilgamesh
14
2 / 1 / 1
9,359
624
9,083
17,347
20,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
NeonHammer
Vulcan
16
1 / 2 / 2
10,054
670
12,908
9,579
5,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 3
9,812
654
6,462
17,826
26,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothMauiHeraAchillesBaron Samedi

VS

Bans
Ah Muzen CabGaneshaSurtrPersephoneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Esley7_7
Shiva
17
5 / 1 / 0
11,636
776
18,760
17,892
21,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 5
10,712
714
11,485
8,546
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NoManchesNino
Charybdis
16
0 / 1 / 4
9,880
659
9,856
11,346
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
Esley7_7
Shiva
5
1
0
5
L
Gilgamesh
Kt1198
Gilgamesh
2
1
1
2.5
W
0
1
5
2.5
L
Vulcan
NeonHammer
Vulcan
1
2
2
1
W
Charybdis
NoManchesNino
Charybdis
0
1
4
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
40,101
44,752
Taken
37,784
52,077
Mitigated
32,698
6,190
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Esley7_7
Shiva
18,760
3,289
546
6,300
17,892
21,913
343
8,681
8,432
0
42,347
L
Gilgamesh
Kt1198
Gilgamesh
9,083
3,095
0
1,634
17,347
20,205
0
4,945
12,402
0
28,249
W
11,485
5,995
2,497
4,241
8,546
4,910
2,096
3,563
4,723
47,730
0
L
Vulcan
NeonHammer
Vulcan
12,908
5,669
0
314
9,579
5,008
0
3,362
6,217
100,880
0
W
Charybdis
NoManchesNino
Charybdis
9,856
5,272
0
6,049
11,346
5,875
585
7,194
4,108
0
68,286
L
6,462
985
348
3,894
17,826
26,864
0
3,227
14,599
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
32,228
231
Minions Killed
225
0
Camps Cleared
0
849,515
Distance Traveled
847,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,636
776
31
2
0
317,101
0
L
Gilgamesh
9,359
624
35
2
0
272,776
0
W
Nu Wa
10,712
714
69
5
0
284,270
0
L
Vulcan
10,054
670
170
11
0
299,431
0
W
Charybdis
9,880
659
125
8
0
245,902
0
L
Bacchus
9,812
654
26
2
0
277,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role