Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GamerBarbar
Thoth
Level 145
God Stats
10W - 10L
1,164 SR
Queue Stats
322W - 342L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Ginger_Viking23
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 159L
1,486 Elo+
Solo
Sol
Sol
MrBomb_Fkw
Sol
Level 94
God Stats
4W - 2L
1,700 SR
Queue Stats
100W - 93L
1,490 Elo+
Party 2
Mercury
Mercury
ToXiC_MARACUJA
Mercury
Level 89
God Stats
0W - 3L
1,292 SR
Queue Stats
77W - 53L
1,551 Elo+
Party 2
Team Averages
Level 108
1,431 SR
1,507 Elo+

VS

Team Averages
Level 99
1,554 SR
1,498 Elo+
Cthulhu
Cthulhu
Chas_-10
Cthulhu
Level 44
God Stats
4W - 2L
1,817 SR
Queue Stats
33W - 32L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Dadevil5411
Baron Samedi
Level 112
God Stats
15W - 16L
1,432 SR
Queue Stats
174W - 161L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Dender71
Hou Yi
Level 118
God Stats
1W - 1L
1,520 SR
Queue Stats
174W - 158L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
lewisrn25
Erlang Shen
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 214L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
paul24-
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 173L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 3 / 1
4,957
551
3,717
10,078
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
3,414
379
0
567
81
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,021
558
5,664
10,317
5,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 1
5,122
569
9,328
8,221
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 1
5,784
643
5,668
8,942
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chas_-10
Cthulhu
7
1 / 3 / 5
5,379
598
3,444
8,417
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Dadevil5411
Baron Samedi
10
4 / 1 / 0
5,836
648
6,052
6,776
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Dender71
Hou Yi
9
2 / 1 / 3
5,232
581
4,907
6,968
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
lewisrn25
Erlang Shen
10
1 / 0 / 3
5,889
654
3,289
7,763
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
paul24-
Sun Wukong
10
0 / 0 / 0
5,607
623
5,735
8,416
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
8
8
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Cthulhu
Chas_-10
Cthulhu
1
3
5
1.17
W
Baron Samedi
Dadevil5411
Baron Samedi
4
1
0
4
W
Hou Yi
Dender71
Hou Yi
2
1
3
3.5
L
0
0
0
0
L
0
0
0
0
L
2
1
1
2.5
L
2
4
1
0.63
W
Erlang Shen
lewisrn25
Erlang Shen
1
0
3
2.5
W
Sun Wukong
paul24-
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
23,427
38,125
Taken
38,340
17,810
Mitigated
18,119
14,968
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,717
1,077
1,913
4,269
10,078
6,688
26
3,407
6,671
13,669
0
W
Cthulhu
Chas_-10
Cthulhu
3,444
470
1,462
1,750
8,417
5,450
0
6,012
2,405
10,953
0
W
Baron Samedi
Dadevil5411
Baron Samedi
6,052
713
525
3,922
6,776
2,694
0
2,464
4,312
33,406
0
W
Hou Yi
Dender71
Hou Yi
4,907
2,800
0
2,665
6,968
2,199
0
2,338
4,630
0
22,810
L
0
0
0
10
567
81
0
0
567
788
0
L
5,664
852
0
4,256
10,317
5,010
0
73
10,244
33,763
0
L
9,328
3,818
0
4,020
8,221
2,759
0
3,490
4,731
38,014
0
L
5,668
2,967
0
500
8,942
3,272
115
2,599
6,343
0
41,730
W
Erlang Shen
lewisrn25
Erlang Shen
3,289
1,761
0
1,572
7,763
3,330
0
2,231
5,532
0
43,629
W
Sun Wukong
paul24-
Sun Wukong
5,735
1,932
0
3,042
8,416
4,446
0
5,664
2,752
89
43,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,298
Gold Earned
27,943
212
Minions Killed
239
0
Camps Cleared
0
785,620
Distance Traveled
967,112
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,957
551
21
2
0
188,237
0
W
Cthulhu
5,379
598
19
2
0
181,094
0
W
Baron Samedi
5,836
648
50
6
0
191,120
3
W
Hou Yi
5,232
581
36
4
0
182,108
0
L
Thoth
3,414
379
3
0
0
14,636
0
L
Cthulhu
5,021
558
55
6
0
184,470
0
L
Sol
5,122
569
61
7
0
176,785
0
L
Mercury
5,784
643
72
8
0
221,492
0
W
Erlang Shen
5,889
654
68
8
0
220,208
2
W
Sun Wukong
5,607
623
66
7
0
192,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role