Player Matchup

Neith
Neith
Hxssxn45
Neith
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,318 Elo+
Solo
Amaterasu
Amaterasu
Kenmcdowell_13_9
Amaterasu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 100L
1,451 Elo+
Party 1
Ares
Ares
SarahDuck53
Ares
Level 69
God Stats
0W - 3L
1,294 SR
Queue Stats
216W - 208L
1,325 Elo+
Party 1
Susano
Susano
SlipperySazmo
Susano
Level 143
God Stats
14W - 20L
1,240 SR
Queue Stats
447W - 457L
1,525 Elo+
Solo
Scylla
Scylla
Stuck_In_Gold_
Scylla
Level 125
God Stats
1W - 5L
1,343 SR
Queue Stats
316W - 319L
1,555 Elo+
Party 1
Team Averages
Level 99
1,375 SR
1,435 Elo+

VS

Team Averages
Level 94
1,419 SR
1,452 Elo+
Guan Yu
Guan Yu
NLF_Adis06
Guan Yu
Level 107
God Stats
2W - 3L
1,167 SR
Queue Stats
67W - 62L
1,538 Elo+
Party 3
Poseidon
Poseidon
NLF_xkolijak
Poseidon
Level 141
God Stats
7W - 9L
1,456 SR
Queue Stats
72W - 63L
1,557 Elo+
Party 3
Izanami
Izanami
SuperTrampAlex_
Izanami
Level 46
God Stats
36W - 44L
1,388 SR
Queue Stats
36W - 44L
1,334 Elo+
Party 2
Loki
Loki
UMX_Honzoman
Loki
Level 68
God Stats
3W - 4L
1,584 SR
Queue Stats
94W - 97L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
smoczymen
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hxssxn45
Neith
10
1 / 0 / 1
5,582
558
6,802
4,986
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
10
0 / 0 / 1
5,282
528
2,455
7,288
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
4,884
488
2,022
8,892
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
5,529
553
3,665
9,716
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,101
510
3,113
5,057
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NLF_Adis06
Guan Yu
11
2 / 0 / 0
6,124
612
5,305
4,539
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
NLF_xkolijak
Poseidon
8
2 / 2 / 3
5,486
549
7,372
3,982
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
5,906
591
3,983
5,763
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 4
5,983
598
3,304
6,241
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
smoczymen
Erlang Shen
8
2 / 1 / 4
5,503
550
4,656
10,014
7,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Hxssxn45
Neith
1
0
1
1.5
L
Amaterasu
0
0
1
0.5
W
Guan Yu
NLF_Adis06
Guan Yu
2
0
0
2
W
Poseidon
NLF_xkolijak
Poseidon
2
2
3
1.75
L
1
4
1
0.38
L
1
3
1
0.5
L
1
3
1
0.5
W
2
1
1
2.5
W
2
0
4
4
W
Erlang Shen
smoczymen
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
24,620
35,939
Taken
30,539
16,583
Mitigated
17,092
10,079
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hxssxn45
Neith
6,802
3,992
0
3,422
4,986
1,647
0
0
4,986
0
40,431
L
Amaterasu
2,455
865
0
3,947
7,288
2,826
0
0
6,793
0
35,680
W
Guan Yu
NLF_Adis06
Guan Yu
5,305
894
50
1,318
4,539
3,886
0
128
4,411
0
43,586
W
Poseidon
NLF_xkolijak
Poseidon
7,372
1,102
0
500
3,982
1,337
0
2,577
1,405
39,410
0
L
2,022
192
0
1,200
8,892
6,565
0
2,995
5,809
11,159
0
L
3,665
831
0
750
9,716
3,528
0
1,260
8,456
0
34,369
L
3,113
400
0
760
5,057
2,017
0
3,117
1,940
36,119
0
W
3,983
3,314
0
2,306
5,763
2,560
0
112
5,651
0
41,529
W
3,304
632
0
3,382
6,241
1,975
0
359
5,882
0
36,887
W
Erlang Shen
smoczymen
Erlang Shen
4,656
1,672
129
3,700
10,014
7,334
0
1,959
8,055
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
29,002
289
Minions Killed
290
0
Camps Cleared
0
941,150
Distance Traveled
971,818
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,582
558
75
8
0
163,258
0
L
Amaterasu
5,282
528
71
7
0
177,437
0
W
Guan Yu
6,124
612
68
7
0
177,634
0
W
Poseidon
5,486
549
69
7
0
191,264
2
L
Ares
4,884
488
22
2
0
206,612
1
L
Susano
5,529
553
57
6
0
225,643
0
L
Scylla
5,101
510
64
6
0
168,200
0
W
Izanami
5,906
591
69
7
0
177,205
1
W
Loki
5,983
598
71
7
0
227,618
0
W
Erlang Shen
5,503
550
13
1
0
198,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role