Player Matchup

Agni
Agni
Deftones
Agni
Level 107
God Stats
9W - 8L
1,472 SR
Queue Stats
243W - 215L
1,677 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krydle
Tsukuyomi
Level 66
God Stats
2W - 0L
1,514 SR
Queue Stats
19W - 6L
1,637 Elo+
Party 2
Cernunnos
Cernunnos
NotCure
Cernunnos
Level 74
God Stats
67W - 15L
1,828 SR
Queue Stats
536W - 216L
1,732 Elo+
Party 2
Geb
Geb
Ohms
Geb
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
264W - 103L
1,776 Elo+
Party 2
Tyr
Tyr
m0rt1m3r
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,677 Elo+
Party 2
Team Averages
Level 98
1,569 SR
1,700 Elo+

VS

Team Averages
Level 138
1,640 SR
1,505 Elo+
Kuzenbo
Kuzenbo
BuschLitePapi
Kuzenbo
Level 126
God Stats
2W - 4L
1,346 SR
Queue Stats
218W - 213L
1,490 Elo+
Party 1
Hou Yi
Hou Yi
GreenxRanger26
Hou Yi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,505 Elo+
Party 1
Surtr
Surtr
Reiiid
Surtr
Level 126
God Stats
4W - 5L
1,609 SR
Queue Stats
68W - 87L
1,525 Elo+
Party 1
Anubis
Anubis
SleekMeek
Anubis
Level 152
God Stats
22W - 13L
1,716 SR
Queue Stats
89W - 106L
1,512 Elo+
Party 1
Pele
Pele
Steeziing
Pele
Level 146
God Stats
5W - 2L
2,026 SR
Queue Stats
72W - 87L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 0 / 11
8,539
610
10,906
5,694
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Krydle
Tsukuyomi
13
5 / 1 / 4
8,035
574
8,655
7,598
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
NotCure
Cernunnos
14
5 / 3 / 4
8,588
613
12,734
12,389
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Ohms
Geb
11
1 / 3 / 13
7,312
522
5,033
14,739
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 7
8,616
615
8,176
14,155
12,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 4 / 3
6,354
454
3,644
11,827
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 1
6,911
494
7,123
10,193
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Reiiid
Surtr
11
1 / 4 / 2
6,714
480
7,235
14,395
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SleekMeek
Anubis
11
1 / 7 / 2
6,422
459
5,819
11,421
6,141
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
2 / 4 / 4
6,899
493
7,683
12,195
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
20
Kills
10
10
Deaths
21
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
4
3
0.88
W
Agni
5
0
11
10.5
L
4
2
1
2.25
W
Tsukuyomi
Krydle
Tsukuyomi
5
1
4
7
W
Cernunnos
NotCure
Cernunnos
5
3
4
2.33
W
Geb
Ohms
Geb
1
3
13
2.5
L
Surtr
Reiiid
Surtr
1
4
2
0.5
L
Anubis
SleekMeek
Anubis
1
7
2
0.29
L
Pele
2
4
4
1
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
31,504
54,575
Taken
60,031
33,913
Mitigated
34,777
16,585
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,644
778
42
2,590
11,827
11,911
0
4,344
7,294
15,902
0
W
Agni
10,906
456
0
1,045
5,694
1,899
341
1,490
4,157
64,964
0
L
7,123
3,419
0
3,863
10,193
2,852
0
585
9,598
0
41,982
W
Tsukuyomi
Krydle
Tsukuyomi
8,655
1,431
0
1,514
7,598
2,555
0
1,640
5,917
0
59,733
W
Cernunnos
NotCure
Cernunnos
12,734
7,402
0
6,336
12,389
5,337
1,994
816
11,573
0
77,908
W
Geb
Ohms
Geb
5,033
641
0
1,730
14,739
11,325
0
4,923
9,727
16,419
0
L
Surtr
Reiiid
Surtr
7,235
3,108
0
5,616
14,395
9,491
0
1,967
12,174
1,490
44,089
L
Anubis
SleekMeek
Anubis
5,819
170
0
3,280
11,421
6,141
0
5,927
5,133
51,008
0
L
Pele
7,683
1,742
0
2,028
12,195
4,382
0
2,398
9,781
0
55,067
W
8,176
1,555
0
5,960
14,155
12,797
0
1,275
12,161
0
53,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
33,300
427
Minions Killed
344
0
Camps Cleared
0
1,559,610
Distance Traveled
1,343,292
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,354
454
26
2
0
275,783
2
W
Agni
8,539
610
112
8
0
305,552
6
L
Hou Yi
6,911
494
74
5
0
262,091
0
W
Tsukuyomi
8,035
574
83
6
0
355,357
3
W
Cernunnos
8,588
613
120
9
0
259,025
2
W
Geb
7,312
522
14
1
0
318,464
6
L
Surtr
6,714
480
69
5
0
266,173
0
L
Anubis
6,422
459
99
7
0
239,878
1
L
Pele
6,899
493
76
5
0
299,367
2
W
Tyr
8,616
615
98
7
0
321,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role