Player Matchup

Chernobog
Chernobog
Al3xxx2014
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 4
Sylvanus
Sylvanus
ElMexicanotl
Sylvanus
Level 74
God Stats
1W - 2L
1,515 SR
Queue Stats
47W - 37L
1,390 Elo+
Party 4
Lancelot
Lancelot
MiscarriageLmao
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,500 Elo+
Party 3
Hercules
Hercules
Paradargyn
Hercules
Level 98
God Stats
2W - 5L
1,559 SR
Queue Stats
91W - 88L
1,115 Elo+
Party 3
Olorun
Olorun
SuiiiiiiSimon
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 42
1,515 SR
1,372 Elo+

VS

Team Averages
Level 65
1,536 SR
1,570 Elo+
Zeus
Zeus
BraveheartHs52
Zeus
Level 48
God Stats
2W - 4L
1,371 SR
Queue Stats
49W - 58L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Craigoslovaki
Danzaburou
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,770 Elo+
Party 1
Bellona
Bellona
WazeAbi
Bellona
Level 42
God Stats
1W - 0L
1,256 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
malphadur
Bacchus
Level 64
God Stats
3W - 0L
1,909 SR
Queue Stats
9W - 4L
1,670 Elo+
Party 1
Bakasura
Bakasura
phoenixzero47
Bakasura
Level 110
God Stats
23W - 16L
1,641 SR
Queue Stats
54W - 58L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Al3xxx2014
Chernobog
12
0 / 5 / 3
6,571
365
7,530
14,159
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ElMexicanotl
Sylvanus
12
1 / 6 / 2
8,189
455
5,904
18,382
19,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
12
2 / 7 / 2
7,752
431
10,226
19,013
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Paradargyn
Hercules
12
0 / 3 / 1
7,186
399
10,152
18,780
18,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 1
9,044
502
5,224
12,583
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
9,446
525
6,821
5,041
1,849
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Craigoslovaki
Danzaburou
16
8 / 1 / 7
10,870
604
16,893
14,023
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
WazeAbi
Bellona
15
3 / 1 / 11
9,721
540
13,163
18,649
21,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
malphadur
Bacchus
15
4 / 2 / 12
10,049
558
10,137
17,565
25,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
phoenixzero47
Bakasura
20
11 / 2 / 5
12,351
686
18,755
20,341
10,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
27
27
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Al3xxx2014
Chernobog
0
5
3
0.3
W
1
1
10
6
W
Danzaburou
Craigoslovaki
Danzaburou
8
1
7
11.5
L
Sylvanus
ElMexicanotl
Sylvanus
1
6
2
0.33
L
Lancelot
2
7
2
0.43
L
Hercules
Paradargyn
Hercules
0
3
1
0.17
L
4
6
1
0.75
W
Bellona
WazeAbi
Bellona
3
1
11
8.5
W
Bacchus
malphadur
Bacchus
4
2
12
5
W
Bakasura
phoenixzero47
Bakasura
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
65,769
82,917
Taken
75,619
57,187
Mitigated
66,726
18,726
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Al3xxx2014
Chernobog
7,530
3,912
0
1,185
14,159
5,555
0
4,014
9,698
0
26,368
W
6,821
517
0
260
5,041
1,849
1,784
950
4,091
60,598
0
W
Danzaburou
Craigoslovaki
Danzaburou
16,893
10,885
0
9,069
14,023
6,977
8,167
3,327
10,696
0
87,059
L
Sylvanus
ElMexicanotl
Sylvanus
5,904
2,207
3,047
3,276
18,382
19,119
0
4,395
13,033
34,669
0
L
Lancelot
10,226
2,034
0
2,804
19,013
7,856
0
1,711
16,244
0
61,989
L
Hercules
Paradargyn
Hercules
10,152
3,262
0
5,703
18,780
18,640
0
2,587
15,816
0
47,728
L
5,224
2,238
294
2,417
12,583
6,017
520
4,125
7,684
54,305
0
W
Bellona
WazeAbi
Bellona
13,163
4,106
0
4,650
18,649
21,249
650
1,110
17,539
0
57,255
W
Bacchus
malphadur
Bacchus
10,137
1,713
803
3,196
17,565
25,985
1,492
3,725
13,840
29,246
0
W
Bakasura
phoenixzero47
Bakasura
18,755
12,565
0
7,130
20,341
10,666
1,222
2,926
17,415
0
109,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
52,437
344
Minions Killed
513
0
Camps Cleared
0
1,636,879
Distance Traveled
1,752,665
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,571
365
49
3
0
339,089
0
W
Zeus
9,446
525
99
6
0
294,753
5
W
Danzaburou
10,870
604
123
7
0
330,526
0
L
Sylvanus
8,189
455
51
3
0
308,099
4
L
Lancelot
7,752
431
86
5
0
387,428
0
L
Hercules
7,186
399
64
4
0
324,681
3
L
Olorun
9,044
502
94
5
0
277,582
0
W
Bellona
9,721
540
80
4
0
394,009
0
W
Bacchus
10,049
558
37
2
0
354,935
0
W
Bakasura
12,351
686
174
10
0
378,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role