Player Matchup

Tiamat
Tiamat
NavalJoker
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 269L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
SilentJuice
Jing Wei
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
411W - 392L
1,545 Elo+
Party 1
Thanatos
Thanatos
SonderAmbition0
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 105L
1,698 Elo+
Party 3
King Arthur
King Arthur
Stardust836
King Arthur
Level 26
God Stats
0W - 1L
1,786 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 3
Cabrakan
Cabrakan
Teeps Jr
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,730 Elo+
Party 3
Team Averages
Level 105
1,557 SR
1,646 Elo+

VS

Team Averages
Level 123
1,457 SR
1,502 Elo+
Ravana
Ravana
AtlasKey
Ravana
Level 142
God Stats
10W - 9L
1,472 SR
Queue Stats
137W - 110L
1,520 Elo+
Solo
Cerberus
Cerberus
BloodshotCurve
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 139L
1,519 Elo+
Party 2
Martichoras
Martichoras
BluexDonut
Martichoras
Level 126
God Stats
17W - 10L
1,483 SR
Queue Stats
179W - 171L
1,529 Elo+
Party 2
Anubis
Anubis
Ranorac 172
Anubis
Level 108
God Stats
18W - 17L
1,099 SR
Queue Stats
61W - 64L
1,358 Elo+
Solo
Hel
Hel
xVelius
Hel
Level 120
God Stats
20W - 20L
1,732 SR
Queue Stats
120W - 110L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NavalJoker
Tiamat
11
0 / 3 / 0
5,807
447
3,275
6,831
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SilentJuice
Jing Wei
11
0 / 1 / 1
5,765
443
5,527
10,057
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
11
1 / 4 / 1
6,304
485
5,356
13,078
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Stardust836
King Arthur
11
1 / 1 / 0
6,445
496
4,204
10,860
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Teeps Jr
Cabrakan
9
0 / 5 / 1
5,457
420
4,275
15,540
10,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AtlasKey
Ravana
11
8 / 0 / 1
7,732
595
6,706
3,515
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
1 / 1 / 2
7,753
596
5,307
8,965
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
BluexDonut
Martichoras
13
1 / 0 / 7
7,420
571
10,646
11,033
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
14
4 / 0 / 2
8,455
650
5,728
6,996
3,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
11
0 / 1 / 8
6,166
474
6,771
5,679
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
AtlasKey
Ravana
8
0
1
8.5
W
Cerberus
1
1
2
2
W
Martichoras
BluexDonut
Martichoras
1
0
7
4.5
L
Tiamat
NavalJoker
Tiamat
0
3
0
0
W
Anubis
4
0
2
5
L
Jing Wei
SilentJuice
Jing Wei
0
1
1
0.5
L
Thanatos
1
4
1
0.38
L
King Arthur
Stardust836
King Arthur
1
1
0
1
L
Cabrakan
Teeps Jr
Cabrakan
0
5
1
0.1
W
Hel
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
35,158
56,366
Taken
36,188
31,406
Mitigated
16,860
21,974
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AtlasKey
Ravana
6,706
2,442
0
266
3,515
1,417
243
687
2,828
0
40,336
W
Cerberus
5,307
442
0
2,359
8,965
5,702
0
74
8,891
48,978
130
W
Martichoras
BluexDonut
Martichoras
10,646
4,215
0
4,017
11,033
4,647
162
1,843
9,190
0
69,007
L
Tiamat
NavalJoker
Tiamat
3,275
170
0
1,336
6,831
3,519
0
1,971
4,834
38,705
0
W
Anubis
5,728
364
0
5,840
6,996
3,240
510
3,323
3,673
65,028
0
L
Jing Wei
SilentJuice
Jing Wei
5,527
3,440
0
4,420
10,057
3,757
0
2,080
7,900
0
47,903
L
Thanatos
5,356
849
0
10,953
13,078
5,739
0
2,718
10,360
0
54,376
L
King Arthur
Stardust836
King Arthur
4,204
640
0
729
10,860
7,456
190
3,642
6,702
0
40,630
L
Cabrakan
Teeps Jr
Cabrakan
4,275
708
1,534
3,002
15,540
10,935
0
6,553
8,894
13,210
0
W
Hel
6,771
954
1,322
2,142
5,679
1,854
178
1,623
4,056
33,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
37,526
323
Minions Killed
454
0
Camps Cleared
0
1,263,260
Distance Traveled
1,318,993
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,732
595
55
4
0
320,729
7
W
Cerberus
7,753
596
112
9
0
255,042
3
W
Martichoras
7,420
571
117
9
0
247,017
0
L
Tiamat
5,807
447
69
5
0
228,559
2
W
Anubis
8,455
650
121
9
0
240,334
2
L
Jing Wei
5,765
443
79
6
0
255,430
4
L
Thanatos
6,304
485
80
6
0
297,567
7
L
King Arthur
6,445
496
76
6
0
241,194
0
L
Cabrakan
5,457
420
19
1
0
240,510
0
W
Hel
6,166
474
49
4
0
255,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role