Player Matchup

Medusa
Medusa
Blaze348507
Medusa
Level 60
God Stats
3W - 7L
1,483 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 1
Maui
Maui
NullifyPK
Maui
Level 67
God Stats
3W - 1L
1,715 SR
Queue Stats
16W - 24L
1,444 Elo+
Party 1
Mulan
Mulan
QuietFawn658060
Mulan
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
WetDeWave
Hun Batz
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,459 Elo+
Party 1
Poseidon
Poseidon
lJustNoobl
Poseidon
Level 99
God Stats
1W - 2L
1,200 SR
Queue Stats
21W - 29L
1,473 Elo+
Party 1
Team Averages
Level 68
1,466 SR
1,471 Elo+

VS

Team Averages
Level 97
1,479 SR
1,521 Elo+
Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 52
God Stats
2W - 4L
1,296 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
ChaFourGuy
Pele
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Its K den
Jormungandr
Level 126
God Stats
21W - 13L
1,805 SR
Queue Stats
49W - 33L
1,695 Elo+
Party 2
Martichoras
Martichoras
TwistyBonez
Martichoras
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Thoth
Thoth
XXguietooXX
Thoth
Level 76
God Stats
17W - 17L
1,293 SR
Queue Stats
527W - 509L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 2 / 5
6,779
521
6,385
9,253
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
11
2 / 0 / 8
6,408
493
4,524
7,177
6,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 7 / 1
6,446
496
6,145
13,757
9,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
WetDeWave
Hun Batz
13
7 / 1 / 6
8,120
625
7,294
9,739
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
lJustNoobl
Poseidon
14
9 / 3 / 5
8,865
682
13,166
7,459
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big420Hit
Cthulhu
10
0 / 3 / 2
5,672
436
4,394
7,386
3,243
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 6 / 1
7,844
603
8,155
12,252
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Its K den
Jormungandr
13
7 / 2 / 2
8,559
658
10,858
10,278
9,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
TwistyBonez
Martichoras
9
0 / 7 / 2
5,729
441
2,728
11,396
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 8 / 3
7,101
546
4,084
10,072
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
13
13
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big420Hit
Cthulhu
0
3
2
0.33
W
Medusa
5
2
5
3.75
L
5
6
1
0.92
L
Jormungandr
Its K den
Jormungandr
7
2
2
4
W
Maui
2
0
8
6
W
2
7
1
0.36
L
Martichoras
TwistyBonez
Martichoras
0
7
2
0.14
W
Hun Batz
WetDeWave
Hun Batz
7
1
6
10
L
1
8
3
0.31
W
Poseidon
lJustNoobl
Poseidon
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
30,219
47,385
Taken
51,384
25,155
Mitigated
24,800
11,893
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big420Hit
Cthulhu
4,394
362
12
348
7,386
3,243
0
2,896
4,490
28,721
0
W
Medusa
6,385
2,868
0
4,992
9,253
3,121
0
2,078
7,125
0
38,811
L
8,155
2,257
0
1,211
12,252
3,913
0
4,390
7,862
0
44,730
L
Jormungandr
Its K den
Jormungandr
10,858
3,122
0
1,186
10,278
9,796
165
1,453
8,825
46,664
0
W
Maui
4,524
880
178
1,049
7,177
6,524
0
2,913
4,212
23,146
0
W
6,145
1,017
0
1,616
13,757
9,469
0
8,699
4,358
1,717
33,349
L
Martichoras
TwistyBonez
Martichoras
2,728
1,113
0
1,700
11,396
4,424
0
2,825
8,571
0
30,415
W
Hun Batz
WetDeWave
Hun Batz
7,294
3,074
0
3,304
9,739
3,580
0
1,017
8,515
0
42,195
L
4,084
84
0
594
10,072
3,424
0
7,235
2,837
43,098
0
W
Poseidon
lJustNoobl
Poseidon
13,166
1,953
0
754
7,459
2,461
0
3,377
3,839
67,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
34,905
302
Minions Killed
309
0
Camps Cleared
0
1,385,096
Distance Traveled
1,346,764
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,672
436
40
3
0
280,256
3
W
Medusa
6,779
521
49
4
0
263,680
4
L
Pele
7,844
603
51
4
0
305,945
0
L
Jormungandr
8,559
658
80
6
0
257,240
0
W
Maui
6,408
493
24
2
0
260,262
0
W
Mulan
6,446
496
65
5
0
265,721
0
L
Martichoras
5,729
441
44
3
0
262,894
0
W
Hun Batz
8,120
625
49
4
0
317,169
0
L
Thoth
7,101
546
94
7
0
240,429
0
W
Poseidon
8,865
682
115
9
0
278,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role