Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Deaconfive
Morgan Le Fay
Level 67
God Stats
6W - 10L
1,370 SR
Queue Stats
95W - 97L
1,443 Elo+
Party 1
Thor
Thor
HashibaToyotomi
Thor
Level 223
God Stats
13W - 6L
1,696 SR
Queue Stats
1,694W - 1,734L
1,454 Elo+
Solo
Eset
Eset
TasteOfKittens
Eset
Level 41
God Stats
2W - 0L
1,795 SR
Queue Stats
33W - 31L
1,464 Elo+
Party 2
Hera
Hera
Zefurs
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,415 Elo+
Party 1
Team Averages
Level 101
1,572 SR
1,455 Elo+

VS

Team Averages
Level 96
1,509 SR
1,429 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AshuraKabuta
Heimdallr
Level 128
God Stats
2W - 4L
1,514 SR
Queue Stats
94W - 90L
1,432 Elo+
Solo
Khepri
Khepri
Maakaa
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo
Rama
Rama
N7 Wacky
Rama
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 183L
1,337 Elo+
Solo
Zeus
Zeus
Tuchini
Zeus
Level 112
God Stats
3W - 5L
1,533 SR
Queue Stats
299W - 290L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 0 / 7
6,730
961
2,839
7,223
6,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Deaconfive
Morgan Le Fay
14
3 / 1 / 7
7,250
1,036
11,986
6,982
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 6
6,649
950
3,245
6,533
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 8
5,914
845
3,201
6,348
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Zefurs
Hera
11
3 / 2 / 7
6,531
933
8,079
5,591
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 3
6,784
969
5,989
6,759
7,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
AshuraKabuta
Heimdallr
12
1 / 3 / 6
6,979
997
6,844
7,744
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Maakaa
Khepri
13
1 / 2 / 3
6,998
1,000
1,732
7,865
6,227
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
8
0 / 1 / 2
5,449
778
1,399
2,664
1,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Tuchini
Zeus
12
3 / 3 / 3
6,750
964
8,643
5,252
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
11
Kills
8
8
Deaths
11
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
7
5.5
L
Bellona
 
Bellona
3
2
3
2.25
L
Heimdallr
AshuraKabuta
Heimdallr
1
3
6
1.33
W
Morgan Le Fay
Deaconfive
Morgan Le Fay
3
1
7
6.5
W
3
1
6
6
L
Khepri
Maakaa
Khepri
1
2
3
1.25
L
Rama
0
1
2
1
W
0
4
8
1
L
Zeus
Tuchini
Zeus
3
3
3
1.5
W
Hera
Zefurs
Hera
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
24,607
32,677
Taken
30,284
20,044
Mitigated
20,794
14,990
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,839
1,798
1,409
2,648
7,223
6,091
0
2,762
4,321
0
4,577
L
Bellona
 
Bellona
5,989
207
290
1,731
6,759
7,764
0
5,457
1,180
2,160
8,209
L
Heimdallr
AshuraKabuta
Heimdallr
6,844
2,704
1,381
2,184
7,744
3,589
0
6,119
1,373
0
20,775
W
Morgan Le Fay
Deaconfive
Morgan Le Fay
11,986
2,905
2,001
2,754
6,982
3,147
0
1,942
4,919
29,267
0
W
3,245
454
391
1,290
6,533
6,284
0
1,624
4,653
674
4,548
L
Khepri
Maakaa
Khepri
1,732
0
323
1,312
7,865
6,227
0
7,082
663
9,362
0
L
Rama
1,399
1,094
0
922
2,664
1,158
0
2,137
527
0
5,320
W
3,201
46
1,692
966
6,348
2,220
0
2,335
3,871
5,907
0
L
Zeus
Tuchini
Zeus
8,643
764
137
802
5,252
2,056
0
3,019
2,013
20,431
0
W
Hera
Zefurs
Hera
8,079
2,391
790
1,049
5,591
2,302
688
3,140
2,368
12,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
32,960
72
Minions Killed
107
0
Camps Cleared
0
889,290
Distance Traveled
653,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,730
961
16
2
0
197,720
0
L
Bellona
6,784
969
8
1
0
141,658
0
L
Heimdallr
6,979
997
43
6
0
135,058
0
W
Morgan Le Fay
7,250
1,036
38
5
0
201,830
0
W
Thor
6,649
950
4
1
0
181,370
0
L
Khepri
6,998
1,000
18
3
0
154,217
0
L
Rama
5,449
778
8
1
0
76,398
0
W
Eset
5,914
845
8
1
0
156,516
0
L
Zeus
6,750
964
30
4
0
145,777
0
W
Hera
6,531
933
6
1
0
151,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role