Player Matchup

Martichoras
Martichoras
CS6LONGSHOT
Martichoras
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 1
Mercury
Mercury
TestyBeatle
Mercury
Level 22
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
TwistedStorm895
Amaterasu
Level 15
God Stats
2W - 3L
1,629 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Fafnir
Fafnir
TwitchUno
Fafnir
Level 65
God Stats
0W - 3L
1,223 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
Rama
Rama
drob90s
Rama
Level 139
God Stats
0W - 1L
1,720 SR
Queue Stats
68W - 76L
1,367 Elo+
Solo
Team Averages
Level 61
1,564 SR
1,389 Elo+

VS

Team Averages
Level 86
1,427 SR
1,387 Elo+
Cerberus
Cerberus
Andres_Lagarza
Cerberus
Level 66
God Stats
1W - 2L
1,225 SR
Queue Stats
133W - 129L
1,332 Elo+
Solo
Thanatos
Thanatos
ByCamiloOrellana
Thanatos
Level 48
God Stats
6W - 3L
1,670 SR
Queue Stats
32W - 35L
1,257 Elo+
Solo
Freya
Freya
CobbnotClobb
Freya
Level 123
God Stats
23W - 39L
1,331 SR
Queue Stats
26W - 42L
1,345 Elo+
Solo
Izanami
Izanami
Frenzify8230
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 122L
1,467 Elo+
Party 2
Ymir
Ymir
TMANLOUKY699
Ymir
Level 154
God Stats
2W - 0L
1,410 SR
Queue Stats
64W - 40L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CS6LONGSHOT
Martichoras
9
1 / 8 / 1
5,956
458
5,292
14,469
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
TestyBeatle
Mercury
9
2 / 7 / 0
6,388
491
4,747
12,617
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
TwistedStorm895
Amaterasu
9
0 / 2 / 1
5,726
440
2,552
9,961
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fafnir
TwitchUno
Fafnir
9
2 / 3 / 1
6,374
490
3,888
11,685
12,014
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
drob90s
Rama
10
1 / 4 / 3
6,542
503
5,456
10,942
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 1 / 3
7,694
592
7,131
12,885
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 5
7,763
597
6,562
12,076
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,637
587
6,419
9,847
3,803
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Frenzify8230
Izanami
11
1 / 3 / 4
6,366
490
6,834
9,726
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
11 / 0 / 2
8,808
678
13,197
11,110
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
24
24
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
3
6.5
W
5
1
5
7.5
L
Martichoras
CS6LONGSHOT
Martichoras
1
8
1
0.19
W
2
1
2
3
W
Izanami
Frenzify8230
Izanami
1
3
4
1
W
11
0
2
12
L
Mercury
TestyBeatle
Mercury
2
7
0
0.29
L
Amaterasu
TwistedStorm895
Amaterasu
0
2
1
0.25
L
Fafnir
TwitchUno
Fafnir
2
3
1
0.83
L
Rama
drob90s
Rama
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
40,143
59,674
Taken
55,644
30,351
Mitigated
32,253
7,481
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,131
1,168
0
5,651
12,885
13,188
127
1,811
11,074
36,631
0
W
6,562
1,848
0
10,579
12,076
5,599
449
263
11,813
0
45,242
L
Martichoras
CS6LONGSHOT
Martichoras
5,292
1,821
0
1,652
14,469
4,958
0
7,973
6,158
0
28,542
W
6,419
2,179
0
5,982
9,847
3,803
2,266
0
9,847
57,443
0
W
Izanami
Frenzify8230
Izanami
6,834
5,112
0
3,346
9,726
3,499
131
2,044
7,682
0
36,222
W
13,197
3,454
71
2,658
11,110
6,164
427
583
10,527
61,756
0
L
Mercury
TestyBeatle
Mercury
4,747
3,933
0
0
12,617
4,065
0
4,073
8,428
0
32,316
L
Amaterasu
TwistedStorm895
Amaterasu
2,552
670
0
1,645
9,961
5,775
140
6,047
3,864
0
25,614
L
Fafnir
TwitchUno
Fafnir
3,888
1,758
0
1,136
11,685
12,014
0
2,824
8,861
21,794
0
L
Rama
drob90s
Rama
5,456
4,441
192
2,856
10,942
3,539
658
5,302
5,616
0
34,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
38,268
221
Minions Killed
369
0
Camps Cleared
0
1,215,399
Distance Traveled
1,177,658
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,694
592
81
6
0
247,277
2
W
Thanatos
7,763
597
70
5
0
267,788
1
L
Martichoras
5,956
458
43
3
0
220,358
0
W
Freya
7,637
587
82
6
0
211,986
0
W
Izanami
6,366
490
50
4
0
211,841
0
W
Ymir
8,808
678
86
7
0
238,766
4
L
Mercury
6,388
491
50
4
0
295,844
0
L
Amaterasu
5,726
440
44
3
0
265,676
0
L
Fafnir
6,374
490
23
2
0
235,325
0
L
Rama
6,542
503
61
5
0
198,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role