Player Matchup

Bastet
Bastet
JAMIEWBA
Bastet
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,700 Elo+
Party 2
Surtr
Surtr
Loiosh87
Surtr
Level 148
God Stats
20W - 18L
1,545 SR
Queue Stats
154W - 139L
1,524 Elo+
Solo
Martichoras
Martichoras
The Bokken
Martichoras
Level 89
God Stats
3W - 1L
1,637 SR
Queue Stats
44W - 36L
1,562 Elo+
Party 2
Scylla
Scylla
bsr1903
Scylla
Level 140
God Stats
6W - 10L
1,307 SR
Queue Stats
72W - 61L
1,392 Elo+
Solo
Set
Set
editorofprn
Set
Level 103
God Stats
3W - 13L
1,195 SR
Queue Stats
296W - 297L
1,465 Elo+
Party 2
Team Averages
Level 109
1,437 SR
1,529 Elo+

VS

Team Averages
Level 94
1,564 SR
1,487 Elo+
Bacchus
Bacchus
CHITTA 45
Bacchus
Level 85
God Stats
2W - 1L
1,554 SR
Queue Stats
132W - 128L
1,468 Elo+
Party 1
King Arthur
King Arthur
NoOb34365
King Arthur
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
220W - 206L
1,460 Elo+
Party 1
Freya
Freya
Oesterreicher17
Freya
Level 69
God Stats
6W - 8L
1,504 SR
Queue Stats
155W - 163L
1,460 Elo+
Party 1
Serqet
Serqet
Sir_Shezen
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,429 Elo+
Solo
Nu Wa
Nu Wa
aka_kikolaz
Nu Wa
Level 141
God Stats
1W - 1L
1,934 SR
Queue Stats
77W - 76L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAMIEWBA
Bastet
11
4 / 1 / 4
6,816
524
6,445
8,855
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Loiosh87
Surtr
12
2 / 3 / 2
7,587
584
9,925
17,188
8,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
The Bokken
Martichoras
15
11 / 0 / 3
8,868
682
13,877
10,069
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
bsr1903
Scylla
13
1 / 2 / 1
7,278
560
3,923
7,766
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
7,867
605
6,992
12,325
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHITTA 45
Bacchus
9
1 / 3 / 0
5,750
442
4,954
12,250
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
NoOb34365
King Arthur
12
4 / 3 / 0
7,399
569
8,786
14,590
16,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 8 / 0
6,264
482
2,715
13,086
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Sir_Shezen
Serqet
12
3 / 4 / 1
6,899
531
6,049
12,079
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 2
6,958
535
7,709
8,924
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
21
Kills
8
9
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CHITTA 45
Bacchus
1
3
0
0.33
W
Bastet
JAMIEWBA
Bastet
4
1
4
6
W
Surtr
Loiosh87
Surtr
2
3
2
1
L
King Arthur
NoOb34365
King Arthur
4
3
0
1.33
L
0
8
0
0
L
Serqet
Sir_Shezen
Serqet
3
4
1
0.88
W
Martichoras
The Bokken
Martichoras
11
0
3
12.5
L
0
3
2
0.33
W
Scylla
bsr1903
Scylla
1
2
1
0.75
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
30,213
56,203
Taken
60,929
23,805
Mitigated
41,924
18,749
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CHITTA 45
Bacchus
4,954
680
90
3,616
12,250
12,776
0
380
11,870
21,655
0
W
Bastet
JAMIEWBA
Bastet
6,445
1,685
0
1,931
8,855
3,293
0
3,715
5,078
0
31,861
W
Surtr
Loiosh87
Surtr
9,925
4,871
0
7,595
17,188
8,894
0
1,524
15,400
1,064
55,365
L
King Arthur
NoOb34365
King Arthur
8,786
1,846
0
440
14,590
16,945
0
353
14,237
4,259
43,278
L
2,715
900
0
3,386
13,086
4,025
0
0
13,086
40,138
0
L
Serqet
Sir_Shezen
Serqet
6,049
1,331
0
1,438
12,079
4,938
0
574
11,505
0
47,480
W
Martichoras
The Bokken
Martichoras
13,877
5,102
0
4,034
10,069
3,923
814
4,095
5,188
0
63,578
L
7,709
1,070
0
1,340
8,924
3,240
115
3,001
5,923
56,927
0
W
Scylla
bsr1903
Scylla
3,923
157
0
3,330
7,766
2,298
522
3,927
3,579
53,124
0
W
6,992
3,456
0
1,859
12,325
5,397
33
2,474
9,519
0
71,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
33,270
408
Minions Killed
348
0
Camps Cleared
0
1,334,705
Distance Traveled
1,370,035
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,750
442
18
1
0
292,457
1
W
Bastet
6,816
524
42
3
0
278,384
0
W
Surtr
7,587
584
78
6
0
236,961
4
L
King Arthur
7,399
569
88
7
0
280,271
0
L
Freya
6,264
482
77
6
0
243,887
0
L
Serqet
6,899
531
71
5
0
299,589
0
W
Martichoras
8,868
682
95
7
0
252,676
0
L
Nu Wa
6,958
535
94
7
0
253,831
0
W
Scylla
7,278
560
86
7
0
249,663
0
W
Set
7,867
605
107
8
0
317,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role