Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
JMGbars
Martichoras
Level 105
God Stats
8W - 6L
1,688 SR
Queue Stats
175W - 156L
1,577 Elo+
Party 1
Tiamat
Tiamat
Novạ
Tiamat
Level 157
God Stats
13W - 15L
1,657 SR
Queue Stats
289W - 252L
1,675 Elo+
Solo
Sylvanus
Sylvanus
Pauciloquenter
Sylvanus
Level 129
God Stats
12W - 7L
1,554 SR
Queue Stats
173W - 150L
1,618 Elo+
Party 1
Artio
Artio
o BLACK STORM o
Artio
Level 234
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 7L
1,396 Elo+
Solo
Team Averages
Level 149
1,579 SR
1,553 Elo+

VS

Team Averages
Level 141
1,611 SR
1,629 Elo+
Martichoras
Martichoras
DrexsalXsong
Martichoras
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 148L
1,578 Elo+
Solo
Maui
Maui
MidIntegral6442
Maui
Level 141
God Stats
15W - 17L
1,515 SR
Queue Stats
57W - 42L
1,630 Elo+
Party 2
King Arthur
King Arthur
Myzenn
King Arthur
Level 175
God Stats
11W - 5L
1,698 SR
Queue Stats
68W - 44L
1,702 Elo+
Party 2
Merlin
Merlin
OIceTeaO
Merlin
Level 109
God Stats
13W - 6L
1,746 SR
Queue Stats
29W - 19L
1,729 Elo+
Party 2
Thanatos
Thanatos
ThreeShooBeating
Thanatos
Level 133
God Stats
23W - 16L
1,596 SR
Queue Stats
78W - 76L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 0
5,451
419
1,644
4,444
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
JMGbars
Martichoras
14
4 / 3 / 4
7,905
608
11,996
12,029
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Novạ
Tiamat
12
2 / 6 / 1
7,699
592
8,875
10,880
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
13
6 / 4 / 5
7,920
609
9,241
15,603
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 5
6,724
517
7,657
16,938
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrexsalXsong
Martichoras
12
2 / 5 / 3
7,293
561
10,376
13,536
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 8
7,348
565
6,116
14,283
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Myzenn
King Arthur
14
7 / 2 / 3
8,907
685
11,815
13,678
13,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
OIceTeaO
Merlin
13
4 / 2 / 5
7,726
594
8,036
7,413
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 2
7,731
595
8,165
13,015
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
13
Kills
19
19
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Martichoras
DrexsalXsong
Martichoras
2
5
3
0.7
L
Martichoras
JMGbars
Martichoras
4
3
4
2
W
2
1
8
6
W
King Arthur
Myzenn
King Arthur
7
2
3
4.25
L
Tiamat
Novạ
Tiamat
2
6
1
0.42
W
Merlin
OIceTeaO
Merlin
4
2
5
3.25
L
Sylvanus
6
4
5
2.13
W
4
4
2
1.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
44,508
59,894
Taken
61,925
37,667
Mitigated
39,020
18,031
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,644
469
0
1,056
4,444
1,860
0
0
4,444
0
22,921
W
Martichoras
DrexsalXsong
Martichoras
10,376
4,346
0
2,218
13,536
6,509
0
3,291
10,245
0
53,070
L
Martichoras
JMGbars
Martichoras
11,996
4,286
0
2,180
12,029
5,574
0
1,181
10,848
0
61,929
W
6,116
1,546
2,541
3,369
14,283
11,218
0
6,914
7,369
17,472
0
W
King Arthur
Myzenn
King Arthur
11,815
1,671
0
1,730
13,678
13,262
40
4,514
9,164
0
64,525
L
Tiamat
Novạ
Tiamat
8,875
969
0
1,273
10,880
6,534
1,684
3,933
6,693
51,722
0
W
Merlin
OIceTeaO
Merlin
8,036
676
231
1,643
7,413
2,915
0
5,392
2,021
51,973
0
L
Sylvanus
9,241
2,679
1,690
5,811
15,603
9,323
0
4,031
11,462
36,048
18,680
W
8,165
3,456
0
8,353
13,015
5,116
25
5,503
7,507
0
50,153
L
7,657
1,810
1,075
4,946
16,938
14,376
0
4,483
12,295
27,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
39,005
342
Minions Killed
355
0
Camps Cleared
0
1,224,395
Distance Traveled
1,324,091
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,451
419
42
3
0
174,463
0
W
Martichoras
7,293
561
84
6
0
228,023
0
L
Martichoras
7,905
608
99
8
0
249,510
0
W
Maui
7,348
565
14
1
0
257,086
0
W
King Arthur
8,907
685
99
8
0
270,500
2
L
Tiamat
7,699
592
87
7
0
243,348
0
W
Merlin
7,726
594
88
7
0
269,188
4
L
Sylvanus
7,920
609
81
6
0
266,949
2
W
Thanatos
7,731
595
70
5
0
299,294
3
L
Artio
6,724
517
33
3
0
290,125
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role