Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
DaPhrogBoi
Olorun
Gold V
Level 138
God Stats
3W - 1L
1,498 SR
Queue Stats
31W - 29L
1,358 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Draconic_Bahamut
Kukulkan
Bronze III
Level 125
God Stats
2W - 0L
1,553 SR
Queue Stats
3W - 5L
1,354 MMR
Solo
Sobek
Sobek
Bronze III
LilitaTeCarrio
Sobek
Bronze III
Level 57
God Stats
1W - 0L
1,574 SR
Queue Stats
3W - 3L
1,354 MMR
Solo
Chaac
Chaac
Gold V
SirDougDimmadome
Chaac
Gold V
Level 85
God Stats
156W - 160L
1,490 SR
Queue Stats
184W - 194L
1,367 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,523 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,424 SR
1,386 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
Corsey0007
Thanatos
Bronze IV
Level 119
God Stats
4W - 10L
1,286 SR
Queue Stats
142W - 204L
1,370 MMR
Solo
Danzaburou
Danzaburou
Silver V
Mermaid9242
Danzaburou
Silver V
Level 63
God Stats
10W - 11L
1,643 SR
Queue Stats
59W - 94L
1,353 MMR
Solo
Geb
Geb
Gold V
RivalLlama
Geb
Gold V
Level 125
God Stats
11W - 11L
1,475 SR
Queue Stats
106W - 97L
1,357 MMR
Solo
Guan Yu
Guan Yu
Bronze III
TheGankGod
Guan Yu
Bronze III
Level 69
God Stats
0W - 1L
1,219 SR
Queue Stats
3W - 10L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 0 / 3
8,655
666
7,716
6,806
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
DaPhrogBoi
Olorun
14
1 / 1 / 0
8,323
640
3,544
6,618
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 4
8,305
639
5,553
5,373
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 0 / 6
7,214
555
3,332
12,849
11,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 0 / 2
8,956
689
6,088
9,557
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
FreyaChronosSurtrHe Bo

VS

Bans
FenrirCu ChulainnMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
6,493
499
7,245
6,197
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Corsey0007
Thanatos
10
0 / 6 / 0
5,790
445
1,619
10,074
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mermaid9242
Danzaburou
10
1 / 5 / 0
6,279
483
5,076
11,184
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 1
6,193
476
4,111
7,714
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
TheGankGod
Guan Yu
11
0 / 1 / 0
6,140
472
4,063
9,119
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
3
9.5
L
Sol
 
Sol
1
1
0
1
L
Thanatos
Corsey0007
Thanatos
0
6
0
0
W
Olorun
DaPhrogBoi
Olorun
1
1
0
1
W
3
1
4
5
W
0
0
6
3
L
Danzaburou
Mermaid9242
Danzaburou
1
5
0
0.2
L
0
0
1
0.5
W
1
0
2
2
L
Guan Yu
TheGankGod
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
22,114
41,203
Taken
44,288
23,988
Mitigated
26,380
19,119
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,716
5,058
0
2,833
6,806
2,584
0
715
6,091
0
55,859
L
Sol
 
Sol
7,245
4,189
0
2,392
6,197
2,192
1,108
3,233
2,964
56,895
0
L
Thanatos
Corsey0007
Thanatos
1,619
439
0
4,736
10,074
4,509
0
2,570
7,422
0
31,613
W
Olorun
DaPhrogBoi
Olorun
3,544
1,333
242
2,317
6,618
2,621
1,354
4,505
2,113
74,710
0
W
5,553
907
0
927
5,373
2,305
316
794
4,579
58,511
0
W
3,332
384
2,258
6,110
12,849
11,009
0
5,650
7,199
21,133
0
L
Danzaburou
Mermaid9242
Danzaburou
5,076
1,315
0
1,404
11,184
4,815
0
4,427
6,499
0
51,499
L
4,111
857
1,348
2,364
7,714
6,007
0
1,799
5,855
23,519
0
W
6,088
1,247
0
4,432
9,557
5,469
0
0
9,557
0
81,079
L
Guan Yu
TheGankGod
Guan Yu
4,063
948
0
2,088
9,119
8,857
0
0
9,119
0
41,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
30,895
491
Minions Killed
344
0
Camps Cleared
0
1,393,920
Distance Traveled
1,163,921
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,655
666
69
5
0
332,181
0
L
Sol
6,493
499
92
7
0
195,779
2
L
Thanatos
5,790
445
53
4
0
247,273
0
W
Olorun
8,323
640
146
11
0
252,049
2
W
Kukulkan
8,305
639
121
9
0
259,669
1
W
Sobek
7,214
555
20
2
0
287,038
1
L
Danzaburou
6,279
483
97
7
0
200,543
1
L
Geb
6,193
476
28
2
0
258,829
0
W
Chaac
8,956
689
135
10
0
262,983
0
L
Guan Yu
6,140
472
74
6
0
261,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role