Player Matchup

Serqet
Serqet
GOÐxZoro
Serqet
Level 22
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
Anubis
Anubis
Loennin
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,515 Elo+
Party 3
Eset
Eset
TheYeshivaMoor
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,380 Elo+
Party 3
Zeus
Zeus
joaomisse
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,176 Elo+
Solo
Awilix
Awilix
karamujo11
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 2
Team Averages
Level 39
1,457 SR
1,315 Elo+

VS

Team Averages
Level 30
1,544 SR
1,378 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ikilledjesuslol
Arachne
Level 24
God Stats
2W - 1L
1,722 SR
Queue Stats
71W - 77L
1,480 Elo+
Solo
Medusa
Medusa
OwenOrtega22
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,288 Elo+
Party 1
Mercury
Mercury
lukewarm-tomato7
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,182 Elo+
Solo
Nu Wa
Nu Wa
oFxEa
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GOÐxZoro
Serqet
12
1 / 5 / 3
6,979
634
3,750
11,459
12,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Loennin
Anubis
16
3 / 6 / 4
8,810
801
7,600
10,347
4,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 6
9,031
821
10,554
13,235
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
5 / 5 / 6
9,869
897
14,540
10,159
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
karamujo11
Awilix
10
0 / 7 / 6
7,147
650
2,160
9,712
3,876
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
8 / 1 / 11
10,257
932
13,610
7,984
3,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 15
9,373
852
7,949
12,238
7,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
12
1 / 5 / 9
7,887
717
7,418
9,724
2,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 4 / 13
9,589
872
6,188
9,986
3,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
oFxEa
Nu Wa
17
7 / 1 / 18
10,252
932
10,715
7,262
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
13
Kills
28
28
Deaths
13
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
11
13.5
L
Serqet
GOÐxZoro
Serqet
1
5
3
0.5
W
5
2
15
6.25
L
Anubis
Loennin
Anubis
3
6
4
0.83
W
Medusa
1
5
9
1.1
L
4
5
6
1.4
L
Zeus
5
5
6
1.6
L
Awilix
karamujo11
Awilix
0
7
6
0.43
W
7
4
13
3.38
W
Nu Wa
oFxEa
Nu Wa
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
45,880
54,912
Taken
47,194
39,735
Mitigated
20,319
6,403
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,610
1,344
1,989
1,579
7,984
3,396
715
4,014
3,762
34,646
0
L
Serqet
GOÐxZoro
Serqet
3,750
1,001
0
132
11,459
12,566
256
5,377
6,082
0
7,126
W
7,949
6,927
2,538
3,014
12,238
7,337
1,035
9,914
2,077
0
10,815
L
Anubis
Loennin
Anubis
7,600
531
72
2,025
10,347
4,979
662
4,562
5,785
21,074
0
W
Medusa
7,418
3,322
725
1,159
9,724
2,989
871
7,258
2,333
0
11,418
L
10,554
1,082
756
2,535
13,235
14,006
15
6,067
7,168
23,262
0
L
Zeus
14,540
1,377
469
414
10,159
4,308
766
5,028
5,131
40,058
0
L
Awilix
karamujo11
Awilix
2,160
566
0
0
9,712
3,876
0
3,291
6,421
0
7,637
W
6,188
3,242
529
1,512
9,986
3,822
662
5,848
3,902
0
13,759
W
Nu Wa
oFxEa
Nu Wa
10,715
3,809
1,147
2,353
7,262
2,775
1,080
5,660
1,500
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
47,358
134
Minions Killed
115
0
Camps Cleared
0
893,610
Distance Traveled
1,114,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,257
932
48
4
0
225,835
0
L
Serqet
6,979
634
6
1
0
198,794
0
W
Arachne
9,373
852
10
1
0
241,245
0
L
Anubis
8,810
801
34
3
0
158,881
0
W
Medusa
7,887
717
11
1
0
204,769
0
L
Eset
9,031
821
27
2
0
176,014
1
L
Zeus
9,869
897
58
5
0
182,811
0
L
Awilix
7,147
650
9
1
0
177,110
0
W
Mercury
9,589
872
15
1
0
227,812
0
W
Nu Wa
10,252
932
31
3
0
214,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role