Player Matchup

Atlas
Atlas
Cupcakes300
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Ah Puch
Ah Puch
DarthTacoSlayer
Ah Puch
Level 112
God Stats
2W - 3L
1,176 SR
Queue Stats
363W - 367L
1,485 Elo+
Solo
Hercules
Hercules
EganJace
Hercules
Level 83
God Stats
1W - 5L
1,521 SR
Queue Stats
451W - 475L
1,404 Elo+
Solo
Achilles
Achilles
furiousdestro445
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,554 Elo+
Solo
Awilix
Awilix
knitewolf8678
Awilix
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Team Averages
Level 84
1,440 SR
1,571 Elo+

VS

Team Averages
Level 91
1,496 SR
1,481 Elo+
Bacchus
Bacchus
Palerider234
Bacchus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 163L
1,549 Elo+
Solo
Ah Puch
Ah Puch
Peluche10
Ah Puch
Level 135
God Stats
6W - 0L
1,500 SR
Queue Stats
155W - 163L
1,390 Elo+
Solo
Cerberus
Cerberus
alphacowboy1092
Cerberus
Level 65
God Stats
3W - 2L
1,482 SR
Queue Stats
132W - 106L
1,514 Elo+
Solo
Loki
Loki
andredrumstick
Loki
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 218L
1,482 Elo+
Solo
Serqet
Serqet
darkestfairee
Serqet
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,483
748
7,617
9,567
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
2 / 4 / 11
7,975
798
8,680
6,282
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
EganJace
Hercules
14
2 / 2 / 11
7,655
766
6,617
11,998
11,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
4 / 4 / 5
8,576
858
4,267
10,781
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 9
8,236
824
8,819
8,908
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Palerider234
Bacchus
15
7 / 2 / 9
8,765
877
9,242
8,671
9,388
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Peluche10
Ah Puch
15
3 / 1 / 14
8,522
852
15,664
6,380
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
15
1 / 2 / 16
8,759
876
5,882
17,463
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 8
8,561
856
8,184
9,353
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 10
7,349
735
4,265
8,894
7,669
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
15
Kills
18
18
Deaths
15
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
2
4
11
1.88
L
Hercules
EganJace
Hercules
2
2
11
3.75
W
Bacchus
Palerider234
Bacchus
7
2
9
5.75
W
Ah Puch
Peluche10
Ah Puch
3
1
14
10
W
Cerberus
1
2
16
4.5
W
5
5
8
1.8
W
2
5
10
1.4
L
4
4
5
1.63
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
43,237
47,536
Taken
50,761
37,429
Mitigated
38,988
10,461
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
1,504
344
395
9,567
6,353
0
6,744
2,691
16,687
0
L
8,680
325
69
413
6,282
2,950
0
4,645
1,637
21,418
0
L
Hercules
EganJace
Hercules
6,617
1,873
917
4,518
11,998
11,189
0
6,431
5,039
0
13,314
W
Bacchus
Palerider234
Bacchus
9,242
1,292
1,112
1,632
8,671
9,388
429
2,337
6,177
12,681
0
W
Ah Puch
Peluche10
Ah Puch
15,664
590
968
1,493
6,380
3,093
555
3,024
3,078
28,490
0
W
Cerberus
5,882
119
1,034
8,178
17,463
14,223
189
4,719
12,321
17,753
0
W
8,184
1,852
1,246
691
9,353
4,615
353
3,045
6,016
0
21,550
W
4,265
770
537
477
8,894
7,669
0
2,530
6,208
0
4,602
L
4,267
1,368
460
1,646
10,781
13,101
0
7,202
3,263
0
8,387
L
8,819
3,303
391
1,308
8,908
3,836
0
5,766
3,010
0
13,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
41,956
101
Minions Killed
132
0
Camps Cleared
0
923,768
Distance Traveled
1,000,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,483
748
21
2
0
155,248
0
L
Ah Puch
7,975
798
23
2
0
159,443
0
L
Hercules
7,655
766
23
2
0
200,965
0
W
Bacchus
8,765
877
6
1
0
198,753
0
W
Ah Puch
8,522
852
46
5
0
180,178
0
W
Cerberus
8,759
876
44
4
0
220,025
0
W
Loki
8,561
856
32
3
0
203,571
0
W
Serqet
7,349
735
4
0
0
197,954
0
L
Achilles
8,576
858
16
2
0
205,806
0
L
Awilix
8,236
824
18
2
0
202,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role