Player Matchup

Izanami
Izanami
CaptBounce
Izanami
Level 28
God Stats
4W - 0L
1,916 SR
Queue Stats
35W - 35L
1,448 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Endatrod
Ah Muzen Cab
Level 123
God Stats
5W - 5L
1,281 SR
Queue Stats
103W - 94L
1,522 Elo+
Party 1
Geb
Geb
Locosvor
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
He Bo
He Bo
ThePrpheticGam3r
He Bo
Level 29
God Stats
1W - 2L
1,145 SR
Queue Stats
179W - 219L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
itsRevenge
Ne Zha
Level 125
God Stats
4W - 2L
1,489 SR
Queue Stats
97W - 74L
1,498 Elo+
Party 3
Team Averages
Level 66
1,466 SR
1,478 Elo+

VS

Team Averages
Level 52
1,459 SR
1,408 Elo+
Geb
Geb
 
Geb
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FoxyTheDog
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,399 Elo+
Party 2
Ishtar
Ishtar
HokagePai
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 138L
1,460 Elo+
Solo
Achilles
Achilles
Shanesdad25
Achilles
Level 29
God Stats
1W - 4L
1,294 SR
Queue Stats
58W - 71L
1,379 Elo+
Solo
Tiamat
Tiamat
plushypanda12
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptBounce
Izanami
18
7 / 3 / 16
10,886
837
27,026
13,852
6,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Endatrod
Ah Muzen Cab
18
7 / 1 / 20
10,853
835
22,846
15,975
8,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 17
9,722
748
9,777
19,078
17,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 16
10,220
786
10,574
10,001
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
itsRevenge
Ne Zha
18
7 / 1 / 20
10,937
841
26,606
15,657
14,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 7
8,446
650
11,712
27,324
22,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
15
2 / 6 / 4
8,993
692
12,748
17,536
14,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
HokagePai
Ishtar
14
2 / 8 / 3
8,198
631
10,286
18,241
8,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Shanesdad25
Achilles
16
4 / 5 / 2
9,537
734
9,906
25,139
21,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 7
8,356
643
12,742
15,639
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
30
Kills
9
9
Deaths
30
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
7
1.13
W
Izanami
CaptBounce
Izanami
7
3
16
5
W
Ah Muzen Cab
Endatrod
Ah Muzen Cab
7
1
20
17
L
Chaac
2
6
4
0.67
L
Ishtar
HokagePai
Ishtar
2
8
3
0.44
W
3
3
17
3.83
L
Achilles
Shanesdad25
Achilles
4
5
2
1
W
6
1
16
14
W
Ne Zha
itsRevenge
Ne Zha
7
1
20
17
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,829
Damage
57,394
74,563
Taken
103,879
50,725
Mitigated
73,929
32,037
Healing
32,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,712
439
2,474
9,441
27,324
22,056
0
5,812
21,290
19,039
0
W
Izanami
CaptBounce
Izanami
27,026
16,296
844
3,526
13,852
6,109
3,988
5,421
8,211
0
50,511
W
Ah Muzen Cab
Endatrod
Ah Muzen Cab
22,846
8,213
2,200
6,371
15,975
8,586
2,033
4,900
10,788
0
45,212
L
Chaac
12,748
1,863
800
4,051
17,536
14,270
0
3,988
13,344
0
24,145
L
Ishtar
HokagePai
Ishtar
10,286
6,790
1,043
3,954
18,241
8,329
99
3,598
14,523
0
22,352
W
9,777
690
2,445
4,795
19,078
17,111
250
5,806
13,086
15,746
0
L
Achilles
Shanesdad25
Achilles
9,906
1,051
775
6,778
25,139
21,074
0
5,388
19,567
0
14,596
W
10,574
1,015
1,409
1,724
10,001
4,388
974
3,875
6,081
14,540
0
W
Ne Zha
itsRevenge
Ne Zha
26,606
4,214
3,486
5,237
15,657
14,531
904
4,452
10,791
2,524
39,828
L
12,742
845
283
2,770
15,639
8,200
0
2,950
12,596
23,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
43,530
159
Minions Killed
121
0
Camps Cleared
0
1,330,154
Distance Traveled
1,061,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,446
650
24
2
0
222,638
0
W
Izanami
10,886
837
55
4
0
212,670
0
W
Ah Muzen Cab
10,853
835
57
4
0
264,485
0
L
Chaac
8,993
692
23
2
0
220,506
0
L
Ishtar
8,198
631
37
3
0
177,465
0
W
Geb
9,722
748
12
1
0
284,844
0
L
Achilles
9,537
734
17
1
0
233,355
0
W
He Bo
10,220
786
10
1
0
284,376
0
W
Ne Zha
10,937
841
25
2
0
283,779
0
L
Tiamat
8,356
643
20
2
0
207,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role