Player Matchup

Xbalanque
Xbalanque
Br41nd34dM0nk
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Nike
Nike
OURxFINESTxHOUR
Nike
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
329W - 352L
1,326 Elo+
Party 1
Cerberus
Cerberus
chewwy20
Cerberus
Level 127
God Stats
11W - 7L
1,500 SR
Queue Stats
445W - 455L
1,415 Elo+
Party 1
Athena
Athena
lg0tTheMunchies
Athena
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
786W - 775L
1,500 Elo+
Solo
Sobek
Sobek
mfguttah
Sobek
Level 67
God Stats
2W - 1L
1,494 SR
Queue Stats
213W - 229L
1,432 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,420 Elo+

VS

Team Averages
Level 92
1,562 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Adeeb2827killer
Eset
Level 81
God Stats
3W - 3L
1,514 SR
Queue Stats
180W - 232L
1,478 Elo+
Party 2
Freya
Freya
Faze_Manuel3M
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 150L
1,405 Elo+
Party 2
Tiamat
Tiamat
ItzBlittz
Tiamat
Level 67
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Hercules
Hercules
JCS20jr
Hercules
Level 120
God Stats
11W - 11L
1,586 SR
Queue Stats
288W - 295L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Br41nd34dM0nk
Xbalanque
13
3 / 2 / 7
7,449
1,242
7,249
5,788
2,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 2 / 6
7,305
1,218
5,344
6,915
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
chewwy20
Cerberus
12
2 / 2 / 5
7,307
1,218
4,801
12,849
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 10
6,807
1,135
1,543
9,288
7,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
mfguttah
Sobek
12
1 / 1 / 10
7,386
1,231
4,239
8,653
9,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 2
5,647
941
6,700
5,666
2,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
4,588
765
1,669
1,339
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 2 / 0
4,622
770
170
2,012
862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ItzBlittz
Tiamat
11
2 / 4 / 3
6,065
1,011
7,531
7,459
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
JCS20jr
Hercules
13
4 / 2 / 2
6,357
1,060
4,217
8,915
10,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
11
Kills
7
10
Deaths
11
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
L
0
1
0
0
W
Xbalanque
Br41nd34dM0nk
Xbalanque
3
2
7
3.25
L
0
2
0
0
L
Tiamat
ItzBlittz
Tiamat
2
4
3
0.88
L
Hercules
JCS20jr
Hercules
4
2
2
2.5
W
5
2
6
4
W
Cerberus
chewwy20
Cerberus
2
2
5
2.25
W
0
3
10
1.67
W
Sobek
mfguttah
Sobek
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
20,287
43,493
Taken
25,391
35,946
Mitigated
18,533
17,075
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,700
2,528
391
1,982
5,666
2,579
0
2,092
3,574
0
14,361
L
1,669
32
0
336
1,339
283
0
213
1,126
2,391
0
W
Xbalanque
Br41nd34dM0nk
Xbalanque
7,249
3,180
1,112
1,358
5,788
2,573
5,211
1,328
4,460
0
15,969
L
170
78
0
9
2,012
862
0
729
1,283
170
0
L
Tiamat
ItzBlittz
Tiamat
7,531
712
298
1,303
7,459
4,514
0
2,668
4,791
11,854
0
L
Hercules
JCS20jr
Hercules
4,217
1,387
484
4,009
8,915
10,295
0
3,899
5,016
0
8,181
W
5,344
504
397
967
6,915
7,308
120
2,066
4,849
0
10,926
W
Cerberus
chewwy20
Cerberus
4,801
245
1,279
6,094
12,849
9,529
407
2,053
10,796
12,054
0
W
1,543
411
914
1,774
9,288
7,452
418
1,214
8,074
4,498
0
W
Sobek
mfguttah
Sobek
4,239
273
676
2,504
8,653
9,084
901
2,709
5,944
8,976
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
27,279
78
Minions Killed
27
0
Camps Cleared
0
626,516
Distance Traveled
384,339
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,647
941
12
2
0
98,766
1
L
Eset
4,588
765
0
0
0
10,945
0
W
Xbalanque
7,449
1,242
29
5
0
107,699
0
L
Freya
4,622
770
0
0
0
27,747
0
L
Tiamat
6,065
1,011
8
1
0
110,798
0
L
Hercules
6,357
1,060
7
1
0
136,083
0
W
Nike
7,305
1,218
7
1
0
122,816
0
W
Cerberus
7,307
1,218
27
5
0
136,581
0
W
Athena
6,807
1,135
2
0
0
129,994
0
W
Sobek
7,386
1,231
13
2
0
129,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role