Player Matchup

Ratatoskr
Ratatoskr
Bronze III
JeffsPotion
Ratatoskr
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,546 MMR
Solo
Kukulkan
Kukulkan
Bronze III
MasterOogway49
Kukulkan
Bronze III
Level 49
God Stats
0W - 1L
1,795 SR
Queue Stats
81W - 77L
1,555 MMR
Solo
Hercules
Hercules
Bronze III
MommysFavorite
Hercules
Bronze III
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,545 MMR
Party 3
Loki
Loki
Gold III
ShredIsGrinding
Loki
Gold III
Level 105
God Stats
22W - 22L
1,658 SR
Queue Stats
105W - 105L
1,556 MMR
Solo
Skadi
Skadi
Silver I
heaterbeater
Skadi
Silver I
Level 121
God Stats
6W - 7L
1,845 SR
Queue Stats
35W - 29L
1,545 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,660 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,691 SR
1,551 MMR
Anubis
Anubis
Platinum V
Colenews
Anubis
Platinum V
Level 120
God Stats
21W - 12L
1,882 SR
Queue Stats
151W - 147L
1,635 MMR
Party 1
Mercury
Mercury
Gold II
DaddyDaxx
Mercury
Gold II
Level 107
God Stats
3W - 6L
1,704 SR
Queue Stats
232W - 229L
1,475 MMR
Party 1
Bacchus
Bacchus
Bronze III
lavishlumi
Bacchus
Bronze III
Level 103
God Stats
1W - 0L
1,678 SR
Queue Stats
3W - 3L
1,554 MMR
Solo
Horus
Horus
Gold V
notcheuwan
Horus
Gold V
Level 81
God Stats
1W - 3L
1,497 SR
Queue Stats
37W - 37L
1,522 MMR
Party 2
Danzaburou
Danzaburou
Gold III
xswagx512
Danzaburou
Gold III
Level 67
God Stats
7W - 3L
1,696 SR
Queue Stats
37W - 35L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JeffsPotion
Ratatoskr
9
0 / 4 / 1
6,181
364
4,065
10,509
4,641
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
17
1 / 4 / 0
9,828
578
6,852
9,312
4,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
17
2 / 0 / 0
9,986
587
12,063
14,203
19,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
6,622
390
3,138
8,096
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 0
8,762
515
5,555
9,167
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangThorSurtrNe Zha

VS

Bans
He BoFenrirAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Colenews
Anubis
17
1 / 1 / 3
10,568
622
5,903
11,126
5,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
DaddyDaxx
Mercury
19
10 / 1 / 1
11,654
686
10,727
10,950
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
lavishlumi
Bacchus
13
1 / 0 / 5
8,620
507
3,922
12,974
10,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
15
0 / 2 / 0
9,628
566
6,588
16,594
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
xswagx512
Danzaburou
17
3 / 1 / 5
10,706
630
8,273
8,224
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
15
15
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Colenews
Anubis
1
1
3
2.5
W
Mercury
DaddyDaxx
Mercury
10
1
1
10.5
L
Ratatoskr
JeffsPotion
Ratatoskr
0
4
1
0.13
L
Kukulkan
1
4
0
0.25
L
Hercules
2
0
0
2
L
1
4
0
0.25
L
1
3
0
0.33
W
Bacchus
lavishlumi
Bacchus
1
0
5
3.5
W
Horus
0
2
0
0
W
Danzaburou
xswagx512
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
35,413
51,287
Taken
59,868
34,542
Mitigated
40,352
9,711
Healing
29,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Colenews
Anubis
5,903
451
0
8,136
11,126
5,599
534
4,862
6,264
115,337
0
W
Mercury
DaddyDaxx
Mercury
10,727
5,150
0
2,305
10,950
4,758
130
1,133
9,817
0
110,698
L
Ratatoskr
JeffsPotion
Ratatoskr
4,065
1,072
0
1,395
10,509
4,641
0
3,131
7,378
0
22,502
L
Kukulkan
6,852
399
0
750
9,312
4,256
0
3,103
6,209
105,012
0
L
Hercules
12,063
3,447
0
5,615
14,203
19,872
0
959
12,349
1,899
91,513
L
3,138
908
0
563
8,096
2,358
0
1,382
6,673
0
30,198
L
5,555
1,756
0
1,388
9,167
3,415
0
1,533
7,634
0
60,334
W
Bacchus
lavishlumi
Bacchus
3,922
717
2,013
5,530
12,974
10,086
159
1,959
11,015
14,449
0
W
Horus
6,588
2,120
124
6,698
16,594
16,409
0
1,006
15,588
610
75,663
W
Danzaburou
xswagx512
Danzaburou
8,273
4,468
0
4,762
8,224
3,500
2,002
0
8,224
0
91,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
51,176
491
Minions Killed
649
0
Camps Cleared
0
1,543,771
Distance Traveled
1,845,823
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,568
622
186
11
0
309,062
0
W
Mercury
11,654
686
154
9
0
465,322
1
L
Ratatoskr
6,181
364
33
2
0
261,992
0
L
Kukulkan
9,828
578
170
10
0
335,440
8
L
Hercules
9,986
587
139
8
0
353,899
2
L
Loki
6,622
390
46
3
0
255,365
0
L
Skadi
8,762
515
103
6
0
337,075
0
W
Bacchus
8,620
507
18
1
0
373,373
5
W
Horus
9,628
566
151
9
0
368,391
0
W
Danzaburou
10,706
630
140
8
0
329,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role