Player Matchup

Chaac
Chaac
Finhorn
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 4
Chang'e
Chang'e
GloriousTomato
Chang'e
Level 49
God Stats
4W - 5L
1,548 SR
Queue Stats
25W - 23L
1,570 Elo+
Party 4
Cthulhu
Cthulhu
Neroptah
Cthulhu
Level 25
God Stats
3W - 4L
1,565 SR
Queue Stats
27W - 34L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
iBonnibel
Nu Wa
Level 61
God Stats
19W - 19L
1,592 SR
Queue Stats
33W - 34L
1,427 Elo+
Party 2
Neith
Neith
wyvaris
Neith
Level 52
God Stats
6W - 3L
1,651 SR
Queue Stats
26W - 25L
1,553 Elo+
Party 4
Team Averages
Level 42
1,571 SR
1,485 Elo+

VS

Team Averages
Level 45
1,396 SR
1,511 Elo+
Agni
Agni
SchmeckleMaker
Agni
Level 60
God Stats
6W - 7L
1,454 SR
Queue Stats
156W - 151L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
TheStandardan
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,467 Elo+
Party 3
Fenrir
Fenrir
barsonissexy
Fenrir
Level 29
God Stats
5W - 7L
1,445 SR
Queue Stats
104W - 136L
1,517 Elo+
Party 1
Hercules
Hercules
c_onnerBRUH
Hercules
Level 67
God Stats
4W - 6L
1,450 SR
Queue Stats
150W - 164L
1,529 Elo+
Party 1
Neith
Neith
superbadmclovin
Neith
Level 63
God Stats
85W - 76L
1,129 SR
Queue Stats
264W - 269L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Finhorn
Chaac
15
0 / 5 / 3
7,969
724
9,094
17,835
12,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
7,982
726
5,066
13,879
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Neroptah
Cthulhu
13
0 / 4 / 1
7,216
656
6,899
10,432
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
iBonnibel
Nu Wa
14
1 / 5 / 1
7,535
685
8,991
9,662
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
wyvaris
Neith
15
3 / 3 / 0
8,589
781
7,748
9,642
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
9,492
863
17,732
6,758
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheStandardan
Cernunnos
17
6 / 1 / 9
9,675
880
15,743
13,414
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
4 / 3 / 7
8,544
777
6,441
11,520
5,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
c_onnerBRUH
Hercules
15
4 / 0 / 12
8,524
775
5,605
12,567
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 6
8,380
762
5,869
5,660
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
21
21
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
Finhorn
Chaac
0
5
3
0.3
L
1
4
1
0.38
L
Cthulhu
Neroptah
Cthulhu
0
4
1
0.13
W
4
1
9
8.5
W
Cernunnos
TheStandardan
Cernunnos
6
1
9
10.5
W
Fenrir
4
3
7
2.5
W
Hercules
c_onnerBRUH
Hercules
4
0
12
10
L
Nu Wa
iBonnibel
Nu Wa
1
5
1
0.3
W
3
0
6
6
L
Neith
wyvaris
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
51,390
61,450
Taken
49,919
39,105
Mitigated
30,571
12,075
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Finhorn
Chaac
9,094
2,278
0
4,472
17,835
12,114
0
4,533
12,998
0
29,181
L
5,066
639
1,662
3,162
13,879
6,093
225
2,925
10,876
30,019
0
L
Cthulhu
Neroptah
Cthulhu
6,899
424
511
586
10,432
11,849
288
3,492
6,726
12,910
0
W
17,732
755
0
1,250
6,758
3,335
60
3,300
3,300
50,477
0
W
Cernunnos
TheStandardan
Cernunnos
15,743
9,097
0
7,590
13,414
6,613
2,205
3,744
9,509
0
48,500
W
Fenrir
6,441
1,636
0
1,058
11,520
5,624
0
5,221
6,164
0
22,487
W
Hercules
c_onnerBRUH
Hercules
5,605
1,042
0
3,601
12,567
12,313
105
7,019
5,154
0
13,669
L
Nu Wa
iBonnibel
Nu Wa
8,991
1,763
0
221
9,662
3,919
0
3,807
5,762
26,283
0
W
5,869
2,052
0
1,631
5,660
2,686
956
788
4,836
0
21,337
L
Neith
wyvaris
Neith
7,748
2,242
0
1,461
9,642
5,130
1,232
2,975
6,632
0
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
44,615
177
Minions Killed
225
0
Camps Cleared
0
1,086,661
Distance Traveled
1,187,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,969
724
40
4
0
220,918
0
L
Chang'e
7,982
726
50
5
0
207,967
0
L
Cthulhu
7,216
656
10
1
0
233,909
0
W
Agni
9,492
863
85
8
0
247,088
0
W
Cernunnos
9,675
880
72
7
0
202,838
0
W
Fenrir
8,544
777
29
3
0
255,016
0
W
Hercules
8,524
775
11
1
0
258,059
0
L
Nu Wa
7,535
685
37
3
0
204,132
0
W
Neith
8,380
762
28
3
0
224,844
0
L
Neith
8,589
781
40
4
0
219,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role