Player Matchup

Scylla
Scylla
KonstantFPS
Scylla
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 90L
1,404 Elo+
Party 1
Ishtar
Ishtar
LudovicSpade
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,659 Elo+
Solo
Heimdallr
Heimdallr
NorthLong1
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,434 Elo+
Solo
Horus
Horus
Pr0pheticV0id
Horus
Level 120
God Stats
1W - 7L
1,661 SR
Queue Stats
148W - 121L
1,484 Elo+
Party 1
Odin
Odin
Rekcut91
Odin
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 99L
1,386 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,473 Elo+

VS

Team Averages
Level 107
1,495 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Josh388
Sylvanus
Level 153
God Stats
5W - 6L
1,477 SR
Queue Stats
283W - 279L
1,488 Elo+
Solo
Xbalanque
Xbalanque
cr4zyman69
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Mulan
Mulan
klean up krew36
Mulan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 6 / 9
7,612
692
9,988
9,860
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
16
5 / 3 / 4
9,024
820
20,772
12,837
6,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
NorthLong1
Heimdallr
13
0 / 5 / 7
7,328
666
6,475
10,830
4,848
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 6 / 5
8,621
784
11,861
13,661
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
13
0 / 7 / 10
7,719
702
4,883
14,253
12,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 16
10,065
915
9,554
13,403
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
 
Ah Puch
17
7 / 2 / 14
9,957
905
16,202
11,593
5,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Josh388
Sylvanus
16
7 / 1 / 16
9,883
898
14,082
13,791
13,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
cr4zyman69
Xbalanque
16
5 / 3 / 13
9,243
840
8,765
11,742
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 18
8,433
767
7,952
13,969
15,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
10
Kills
27
27
Deaths
11
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
16
7
W
Ah Puch
 
Ah Puch
7
2
14
7
W
Sylvanus
Josh388
Sylvanus
7
1
16
15
L
Scylla
0
6
9
0.75
L
Ishtar
5
3
4
2.33
L
Heimdallr
NorthLong1
Heimdallr
0
5
7
0.7
L
5
6
5
1.25
L
Odin
0
7
10
0.71
W
Xbalanque
cr4zyman69
Xbalanque
5
3
13
3.83
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,979
Damage
56,555
61,441
Taken
64,498
35,027
Mitigated
46,697
13,685
Healing
29,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,554
6,678
752
4,479
13,403
6,882
2,083
1,865
11,480
0
28,849
W
Ah Puch
 
Ah Puch
16,202
538
1,392
2,791
11,593
5,552
413
1,436
10,037
25,753
0
W
Sylvanus
Josh388
Sylvanus
14,082
2,558
8,636
5,926
13,791
13,115
304
1,665
12,012
18,757
0
L
Scylla
9,988
516
0
258
9,860
3,553
0
6,046
3,814
18,527
0
L
Ishtar
20,772
7,116
1,471
4,278
12,837
6,205
919
6,877
5,960
0
36,906
L
Heimdallr
NorthLong1
Heimdallr
6,475
435
266
682
10,830
4,848
0
5,787
5,043
0
14,302
L
11,861
5,728
1,739
3,008
13,661
7,603
444
5,889
7,772
0
18,652
L
Odin
4,883
788
666
1,317
14,253
12,818
242
5,685
8,568
0
9,061
W
Xbalanque
cr4zyman69
Xbalanque
8,765
5,331
457
2,273
11,742
5,865
1,980
1,870
9,778
0
19,261
W
7,952
887
1,535
1,519
13,969
15,283
250
2,512
11,203
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
47,581
124
Minions Killed
132
0
Camps Cleared
0
897,186
Distance Traveled
1,109,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,065
915
49
4
0
201,804
0
W
Ah Puch
9,957
905
27
2
0
242,342
0
W
Sylvanus
9,883
898
11
1
0
211,556
0
L
Scylla
7,612
692
29
3
0
180,630
0
L
Ishtar
9,024
820
44
4
0
178,264
0
L
Heimdallr
7,328
666
17
2
0
178,480
0
L
Horus
8,621
784
20
2
0
173,981
0
L
Odin
7,719
702
14
1
0
185,831
0
W
Xbalanque
9,243
840
36
3
0
227,141
0
W
Mulan
8,433
767
9
1
0
227,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role