Player Matchup

Aphrodite
Aphrodite
Agurechik
Aphrodite
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 128L
1,347 Elo+
Solo
Sobek
Sobek
DuduRabos
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,504 Elo+
Party 1
Thoth
Thoth
Elyøxis
Thoth
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
84W - 72L
1,610 Elo+
Solo
Scylla
Scylla
MadnessZeeSmite
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,721 Elo+
Solo
Nu Wa
Nu Wa
VictorGarcia
Nu Wa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,504 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,537 Elo+

VS

Team Averages
Level 128
1,517 SR
1,464 Elo+
Ganesha
Ganesha
Be The Best7261
Ganesha
Level 106
God Stats
9W - 9L
1,187 SR
Queue Stats
708W - 710L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
IxPinkiePiexI
Aphrodite
Level 158
God Stats
5W - 3L
1,302 SR
Queue Stats
342W - 360L
1,439 Elo+
Party 2
Apollo
Apollo
Michu1410
Apollo
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
716W - 717L
1,467 Elo+
Solo
Scylla
Scylla
SzczwanyLis
Scylla
Level 104
God Stats
4W - 3L
1,727 SR
Queue Stats
191W - 207L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDr IcEBooMx
Ah Muzen Cab
Level 142
God Stats
7W - 5L
1,871 SR
Queue Stats
849W - 878L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agurechik
Aphrodite
15
2 / 6 / 7
8,706
726
7,237
17,251
11,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
DuduRabos
Sobek
18
7 / 4 / 9
10,267
856
11,775
17,831
24,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Elyøxis
Thoth
16
7 / 7 / 8
9,690
808
12,249
13,769
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 5 / 5
7,211
601
3,482
7,253
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 7 / 10
9,897
825
15,142
16,679
5,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 24
10,673
889
11,413
17,466
25,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
IxPinkiePiexI
Aphrodite
16
11 / 7 / 9
10,629
886
17,359
19,985
12,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Michu1410
Apollo
15
2 / 5 / 15
10,008
834
6,513
11,276
5,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
16
6 / 6 / 12
10,520
877
14,694
12,707
5,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xDr IcEBooMx
Ah Muzen Cab
20
10 / 2 / 13
12,196
1,016
16,075
12,314
6,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
22
Kills
29
29
Deaths
23
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Agurechik
Aphrodite
2
6
7
0.92
W
0
3
24
4
L
Sobek
DuduRabos
Sobek
7
4
9
2.88
L
Thoth
Elyøxis
Thoth
7
7
8
1.57
W
Aphrodite
IxPinkiePiexI
Aphrodite
11
7
9
2.21
L
2
5
5
0.9
W
Apollo
Michu1410
Apollo
2
5
15
1.9
W
Scylla
6
6
12
2
L
4
7
10
1.29
W
Ah Muzen Cab
xDr IcEBooMx
Ah Muzen Cab
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,885
Damage
66,054
72,783
Taken
73,748
48,812
Mitigated
55,246
20,409
Healing
30,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Agurechik
Aphrodite
7,237
1,612
4,974
5,450
17,251
11,219
0
10,360
6,891
15,270
0
W
11,413
406
1,098
4,071
17,466
25,238
1,393
11,997
5,469
24,910
0
L
Sobek
DuduRabos
Sobek
11,775
610
620
3,803
17,831
24,758
0
8,667
9,164
15,056
800
L
Thoth
Elyøxis
Thoth
12,249
1,042
770
950
13,769
5,380
36
8,480
5,289
25,917
0
W
Aphrodite
IxPinkiePiexI
Aphrodite
17,359
1,810
5,729
8,895
19,985
12,389
930
13,077
6,908
30,730
0
L
3,482
0
540
531
7,253
2,347
0
3,800
3,453
6,845
0
W
Apollo
Michu1410
Apollo
6,513
4,073
1,897
2,240
11,276
5,541
1,803
8,762
2,514
0
19,362
W
Scylla
14,694
459
134
1,562
12,707
5,740
763
7,867
4,840
29,431
0
L
15,142
5,601
861
1,910
16,679
5,108
0
12,159
4,520
27,162
0
W
Ah Muzen Cab
xDr IcEBooMx
Ah Muzen Cab
16,075
3,709
421
4,437
12,314
6,338
2,894
7,382
4,932
0
47,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
54,026
111
Minions Killed
162
0
Camps Cleared
0
807,200
Distance Traveled
1,104,805
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,706
726
27
2
0
159,149
0
W
Ganesha
10,673
889
2
0
0
234,701
0
L
Sobek
10,267
856
11
1
0
216,688
0
L
Thoth
9,690
808
42
4
0
185,646
0
W
Aphrodite
10,629
886
30
3
0
202,484
0
L
Scylla
7,211
601
5
0
0
95,455
0
W
Apollo
10,008
834
33
3
0
224,849
3
W
Scylla
10,520
877
38
3
0
215,773
0
L
Nu Wa
9,897
825
26
2
0
150,262
0
W
Ah Muzen Cab
12,196
1,016
59
5
0
226,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role