Player Matchup

Neith
Neith
GrimReappz
Neith
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 61L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
RapidDashZzz
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 24L
1,648 Elo+
Party 1
Nike
Nike
SirenSong0914
Nike
Level 34
God Stats
4W - 2L
1,718 SR
Queue Stats
162W - 119L
1,593 Elo+
Party 1
Team Averages
Level 41
1,573 SR
1,619 Elo+

VS

Team Averages
Level 63
1,500 SR
1,568 Elo+
Ratatoskr
Ratatoskr
DavesBack
Ratatoskr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 11L
1,582 Elo+
Party 2
Yemoja
Yemoja
GrandmasBabyBoy
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 58L
1,571 Elo+
Party 2
Chang'e
Chang'e
MorphisCool
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 111L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 7 / 3
11,557
722
17,374
18,715
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
RapidDashZzz
Zhong Kui
16
2 / 5 / 8
11,172
698
27,913
26,305
19,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 7
10,583
661
14,584
15,744
19,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DavesBack
Ratatoskr
18
10 / 4 / 5
12,726
795
25,498
29,492
33,942
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 13
12,189
762
8,396
23,254
25,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
MorphisCool
Chang'e
16
5 / 5 / 8
11,605
725
18,431
20,915
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
17
17
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DavesBack
Ratatoskr
10
4
5
3.13
W
2
1
13
8.5
L
Neith
7
7
3
1.21
W
Chang'e
MorphisCool
Chang'e
5
5
8
1.8
L
Zhong Kui
RapidDashZzz
Zhong Kui
2
5
8
1.2
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,871
Damage
52,325
60,764
Taken
73,661
47,316
Mitigated
69,773
19,022
Healing
37,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DavesBack
Ratatoskr
25,498
5,872
0
9,338
29,492
33,942
42
11,990
16,917
0
48,472
W
8,396
2,749
9,648
7,393
23,254
25,463
829
9,511
13,166
29,727
0
L
Neith
17,374
6,097
0
3,778
18,715
8,789
710
9,566
8,628
0
58,970
W
Chang'e
MorphisCool
Chang'e
18,431
1,516
4,676
6,703
20,915
10,368
1,461
6,452
14,105
53,903
0
L
Zhong Kui
RapidDashZzz
Zhong Kui
27,913
1,825
0
13,075
26,305
19,466
688
9,476
16,047
65,410
0
L
14,584
971
0
2,169
15,744
19,061
304
7,813
7,488
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
36,520
173
Minions Killed
158
0
Camps Cleared
0
836,590
Distance Traveled
894,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,726
795
50
3
0
327,663
0
W
Yemoja
12,189
762
28
2
0
281,333
0
L
Neith
11,557
722
90
6
0
264,453
0
W
Chang'e
11,605
725
80
5
0
285,370
0
L
Zhong Kui
11,172
698
64
4
0
261,906
0
L
Nike
10,583
661
19
1
0
310,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role