Player Matchup

Arachne
Arachne
BKGonax
Arachne
Level 109
God Stats
9W - 14L
1,310 SR
Queue Stats
14W - 23L
1,357 Elo+
Solo
Cthulhu
Cthulhu
DrButWhipper
Cthulhu
Level 116
God Stats
0W - 3L
1,234 SR
Queue Stats
89W - 72L
1,578 Elo+
Solo
He Bo
He Bo
Nonibalogna
He Bo
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
437W - 391L
1,497 Elo+
Solo
Martichoras
Martichoras
PepperDeLaLune
Martichoras
Level 153
God Stats
26W - 19L
1,386 SR
Queue Stats
272W - 274L
1,465 Elo+
Solo
Achilles
Achilles
firedragun
Achilles
Level 112
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 118
1,353 SR
1,479 Elo+

VS

Team Averages
Level 88
1,557 SR
1,470 Elo+
Mercury
Mercury
BADA55boggins43
Mercury
Level 86
God Stats
13W - 12L
1,421 SR
Queue Stats
140W - 140L
1,470 Elo+
Party 1
He Bo
He Bo
BookMouse
He Bo
Level 71
God Stats
3W - 3L
1,605 SR
Queue Stats
42W - 36L
1,519 Elo+
Solo
Martichoras
Martichoras
DarkestHorizon
Martichoras
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 2
Anubis
Anubis
MoshiMoshiDoppio
Anubis
Level 142
God Stats
19W - 10L
1,742 SR
Queue Stats
147W - 128L
1,430 Elo+
Party 2
Odin
Odin
Warhawk21joe
Odin
Level 106
God Stats
12W - 4L
1,517 SR
Queue Stats
273W - 245L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BKGonax
Arachne
13
4 / 4 / 3
7,867
524
7,634
14,233
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DrButWhipper
Cthulhu
7
0 / 5 / 1
5,155
344
3,730
8,466
4,600
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 3
7,708
514
8,614
9,455
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
PepperDeLaLune
Martichoras
12
0 / 3 / 2
6,561
437
8,045
14,814
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
firedragun
Achilles
12
3 / 5 / 0
7,040
469
6,648
13,703
14,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,081
539
3,901
12,154
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
BookMouse
He Bo
13
3 / 3 / 1
8,239
549
6,943
8,673
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
DarkestHorizon
Martichoras
12
2 / 1 / 5
7,466
498
9,048
9,759
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 6
8,784
586
14,618
13,733
6,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 4 / 3
8,140
543
5,867
11,203
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
19
20
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Arachne
BKGonax
Arachne
4
4
3
1.38
W
He Bo
BookMouse
He Bo
3
3
1
1.17
W
Martichoras
DarkestHorizon
Martichoras
2
1
5
4.5
L
Cthulhu
DrButWhipper
Cthulhu
0
5
1
0.1
W
6
1
6
9
L
3
3
3
1.5
L
Martichoras
PepperDeLaLune
Martichoras
0
3
2
0.33
W
3
4
3
1.13
L
Achilles
firedragun
Achilles
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
40,377
60,671
Taken
55,522
33,153
Mitigated
28,277
11,665
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,901
2,210
0
1,986
12,154
4,473
241
2,918
9,023
0
42,517
L
Arachne
BKGonax
Arachne
7,634
5,760
0
1,351
14,233
5,091
0
3,668
10,471
0
49,350
W
He Bo
BookMouse
He Bo
6,943
277
0
1,667
8,673
3,273
124
3,317
5,309
58,149
0
W
Martichoras
DarkestHorizon
Martichoras
9,048
4,113
0
5,191
9,759
4,277
616
2,595
7,164
0
44,565
L
Cthulhu
DrButWhipper
Cthulhu
3,730
67
0
986
8,466
4,600
0
3,091
5,334
19,504
0
W
14,618
1,009
0
9,340
13,733
6,294
642
3,352
10,242
72,750
0
L
8,614
601
0
2,051
9,455
3,382
0
4,193
5,114
42,447
0
L
Martichoras
PepperDeLaLune
Martichoras
8,045
2,043
0
5,160
14,814
5,204
0
7,149
7,665
0
55,139
W
5,867
464
0
230
11,203
9,960
0
1,777
8,887
1,571
37,811
L
Achilles
firedragun
Achilles
6,648
727
0
2,117
13,703
14,876
0
3,569
10,088
1,873
33,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
40,710
315
Minions Killed
395
0
Camps Cleared
0
1,357,560
Distance Traveled
1,436,149
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,081
539
54
4
0
357,585
4
L
Arachne
7,867
524
72
5
0
322,745
0
W
He Bo
8,239
549
103
7
0
280,227
3
W
Martichoras
7,466
498
71
5
0
260,561
2
L
Cthulhu
5,155
344
22
1
0
235,405
1
W
Anubis
8,784
586
106
7
0
244,739
0
L
He Bo
7,708
514
82
5
0
273,414
0
L
Martichoras
6,561
437
93
6
0
249,152
1
W
Odin
8,140
543
61
4
0
293,037
1
L
Achilles
7,040
469
46
3
0
276,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role