Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FULLSENDGiNG
Guan Yu
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 277L
1,405 Elo+
Solo
Susano
Susano
TiredofBS4Real
Susano
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 271L
1,421 Elo+
Solo
Tyr
Tyr
evilzimmy
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,505 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,466 Elo+

VS

Team Averages
Level 82
1,438 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FFDP nesto313
Pele
Level 127
God Stats
10W - 16L
1,191 SR
Queue Stats
249W - 252L
1,497 Elo+
Party 1
Mulan
Mulan
Koloydal
Mulan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,428 Elo+
Party 1
Raijin
Raijin
NorthLong1
Raijin
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,432 Elo+
Solo
Chang'e
Chang'e
WhiningHOBO
Chang'e
Level 86
God Stats
13W - 3L
1,500 SR
Queue Stats
494W - 490L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 5 / 4
7,600
760
4,720
12,196
9,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
 
Ne Zha
9
1 / 2 / 0
6,159
616
2,305
4,100
1,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
FULLSENDGiNG
Guan Yu
14
1 / 4 / 5
7,227
723
7,614
17,308
14,491
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 7 / 3
8,139
814
9,649
13,058
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 3
6,713
671
3,589
10,779
5,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 14
8,826
883
12,880
7,426
2,573
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 2 / 9
9,390
939
10,482
12,790
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Koloydal
Mulan
13
3 / 2 / 7
8,788
879
3,622
14,779
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
NorthLong1
Raijin
16
7 / 3 / 10
9,985
999
15,333
12,447
6,290
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
WhiningHOBO
Chang'e
16
2 / 0 / 15
9,077
908
9,457
10,605
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
8
Kills
21
21
Deaths
8
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
4
0.8
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Sol
 
Sol
2
1
14
9
W
7
2
9
5.75
L
Guan Yu
FULLSENDGiNG
Guan Yu
1
4
5
0.88
W
Mulan
Koloydal
Mulan
3
2
7
3.25
W
Raijin
NorthLong1
Raijin
7
3
10
4
L
3
7
3
0.64
W
Chang'e
WhiningHOBO
Chang'e
2
0
15
9.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
51,774
57,441
Taken
58,047
36,112
Mitigated
40,141
13,885
Healing
27,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,720
1,710
485
1,306
12,196
9,123
0
8,182
4,014
0
10,752
L
Ne Zha
 
Ne Zha
2,305
478
177
187
4,100
1,268
0
2,057
2,043
0
6,416
W
Sol
 
Sol
12,880
3,837
1,315
1,702
7,426
2,573
1,985
0
7,426
30,176
0
W
10,482
1,312
1,479
2,795
12,790
5,816
1,666
0
12,140
0
23,470
L
Guan Yu
FULLSENDGiNG
Guan Yu
7,614
689
2,234
4,245
17,308
14,491
0
12,254
5,054
0
15,816
W
Mulan
Koloydal
Mulan
3,622
314
705
1,975
14,779
21,145
973
0
14,779
0
5,802
W
Raijin
NorthLong1
Raijin
15,333
1,376
737
1,308
12,447
6,290
1,250
0
12,447
31,660
0
L
9,649
787
1,081
999
13,058
5,650
0
8,510
4,548
0
23,095
W
Chang'e
WhiningHOBO
Chang'e
9,457
1,742
9,170
6,471
10,605
4,317
1,774
0
10,605
18,377
0
L
3,589
767
541
2,630
10,779
5,580
0
6,667
4,112
0
6,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
46,066
60
Minions Killed
108
0
Camps Cleared
0
747,810
Distance Traveled
953,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,600
760
15
2
0
174,074
0
L
Ne Zha
6,159
616
7
1
0
85,621
0
W
Sol
8,826
883
28
3
0
188,449
0
W
Pele
9,390
939
20
2
0
230,113
0
L
Guan Yu
7,227
723
12
1
0
208,261
0
W
Mulan
8,788
879
4
0
0
173,023
0
W
Raijin
9,985
999
32
3
0
170,555
0
L
Susano
8,139
814
22
2
0
165,840
0
W
Chang'e
9,077
908
24
2
0
190,903
0
L
Tyr
6,713
671
4
0
0
114,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role