Player Matchup

Cthulhu
Cthulhu
WiIly1k
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 1
Tyr
Tyr
XD SoleDiamod79
Tyr
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,322 Elo+
Party 1
Martichoras
Martichoras
XxXComanderCody
Martichoras
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,322 Elo+
Party 1
Poseidon
Poseidon
lerr0y jenkinss
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 1
Ravana
Ravana
little1leroy
Ravana
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 19L
1,448 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,311 Elo+

VS

Team Averages
Level 75
1,542 SR
1,502 Elo+
Tiamat
Tiamat
Ernleo123
Tiamat
Level 158
God Stats
5W - 3L
1,499 SR
Queue Stats
398W - 389L
1,461 Elo+
Party 2
Athena
Athena
Greycito23
Athena
Level 20
God Stats
8W - 6L
1,713 SR
Queue Stats
8W - 6L
1,709 Elo+
Party 2
Ne Zha
Ne Zha
Toomduggy
Ne Zha
Level 101
God Stats
10W - 6L
1,248 SR
Queue Stats
61W - 50L
1,556 Elo+
Solo
Xbalanque
Xbalanque
cap-steve95
Xbalanque
Level 49
God Stats
35W - 22L
1,657 SR
Queue Stats
86W - 106L
1,352 Elo+
Solo
Amaterasu
Amaterasu
chewie master95
Amaterasu
Level 48
God Stats
9W - 2L
1,595 SR
Queue Stats
148W - 154L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WiIly1k
Cthulhu
11
0 / 7 / 0
7,345
387
3,581
21,660
16,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 0
8,932
470
9,020
18,481
24,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
XxXComanderCody
Martichoras
16
3 / 4 / 0
9,839
518
8,187
15,442
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
11
1 / 6 / 0
7,180
378
4,258
13,077
4,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
1 / 6 / 3
8,514
448
7,253
14,925
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ernleo123
Tiamat
19
10 / 1 / 4
11,855
624
23,131
12,727
9,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Greycito23
Athena
1
0 / 0 / 0
3,843
202
0
0
0
Ne Zha
Toomduggy
Ne Zha
18
9 / 2 / 8
10,950
576
16,076
13,707
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
cap-steve95
Xbalanque
16
3 / 2 / 4
9,914
522
9,548
14,404
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
chewie master95
Amaterasu
17
3 / 1 / 3
10,209
537
12,898
14,414
16,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
25
25
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ernleo123
Tiamat
10
1
4
12
W
Athena
Greycito23
Athena
0
0
0
0
W
Ne Zha
Toomduggy
Ne Zha
9
2
8
6.5
L
Cthulhu
WiIly1k
Cthulhu
0
7
0
0
L
0
2
0
0
L
Martichoras
XxXComanderCody
Martichoras
3
4
0
0.75
W
Xbalanque
cap-steve95
Xbalanque
3
2
4
2.5
W
Amaterasu
chewie master95
Amaterasu
3
1
3
4.5
L
Poseidon
1
6
0
0.17
L
Ravana
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
61,653
83,585
Taken
55,252
59,836
Mitigated
38,008
18,239
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ernleo123
Tiamat
23,131
2,122
300
5,417
12,727
9,688
630
4,701
8,026
107,776
0
W
Athena
Greycito23
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Toomduggy
Ne Zha
16,076
4,963
0
1,252
13,707
6,340
0
2,172
11,535
0
80,611
L
Cthulhu
WiIly1k
Cthulhu
3,581
455
1,649
1,578
21,660
16,805
84
6,435
13,623
26,500
189
L
9,020
1,672
0
6,453
18,481
24,314
0
2,870
15,105
1,955
74,692
L
Martichoras
XxXComanderCody
Martichoras
8,187
2,946
0
4,151
15,442
7,332
2,191
81
15,361
0
75,454
W
Xbalanque
cap-steve95
Xbalanque
9,548
6,570
0
7,054
14,404
5,626
2,255
466
13,938
0
64,457
W
Amaterasu
chewie master95
Amaterasu
12,898
5,112
0
6,377
14,414
16,354
161
1,533
12,881
1,965
82,369
L
Poseidon
4,258
655
0
2,293
13,077
4,787
0
8,030
4,191
49,646
0
L
Ravana
7,253
2,133
0
2,115
14,925
6,598
0
3,156
11,205
0
68,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
46,771
467
Minions Killed
499
0
Camps Cleared
0
1,639,339
Distance Traveled
1,442,241
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,855
624
177
9
0
371,503
0
W
Athena
3,843
202
0
0
0
0
0
W
Ne Zha
10,950
576
88
5
0
433,819
0
L
Cthulhu
7,345
387
37
2
0
304,411
0
L
Tyr
8,932
470
131
7
0
366,506
1
L
Martichoras
9,839
518
125
7
0
295,045
0
W
Xbalanque
9,914
522
92
5
0
321,176
0
W
Amaterasu
10,209
537
142
7
0
315,743
1
L
Poseidon
7,180
378
82
4
0
273,368
4
L
Ravana
8,514
448
92
5
0
400,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role