Player Matchup

Ah Puch
Ah Puch
KilluminatiSH
Ah Puch
Level 37
God Stats
2W - 3L
1,452 SR
Queue Stats
14W - 25L
1,396 Elo+
Solo
Awilix
Awilix
NootNoot9350
Awilix
Level 30
God Stats
1W - 4L
1,618 SR
Queue Stats
26W - 39L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
Redpheonix3112
Baron Samedi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
SteveKenobi
Xing Tian
Level 88
God Stats
6W - 9L
1,505 SR
Queue Stats
59W - 78L
1,492 Elo+
Party 3
Skadi
Skadi
hotbananauknow
Skadi
Level 88
God Stats
10W - 12L
1,500 SR
Queue Stats
38W - 58L
1,500 Elo+
Solo
Team Averages
Level 51
1,515 SR
1,462 Elo+

VS

Team Averages
Level 115
1,484 SR
1,509 Elo+
Surtr
Surtr
Apex_Predator487
Surtr
Level 107
God Stats
6W - 4L
1,392 SR
Queue Stats
177W - 180L
1,435 Elo+
Party 2
Ymir
Ymir
CptUnbrauchbar66
Ymir
Level 120
God Stats
9W - 8L
1,200 SR
Queue Stats
220W - 212L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
GeneralSkytex
Jing Wei
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
403W - 391L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
KASPERosten
Hun Batz
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 87L
1,751 Elo+
Party 1
Merlin
Merlin
Skillilord69
Merlin
Level 98
God Stats
10W - 5L
1,826 SR
Queue Stats
96W - 91L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
2 / 3 / 0
5,677
568
4,851
7,565
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
10
4 / 0 / 1
6,212
621
5,609
5,927
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baron Samedi
Redpheonix3112
Baron Samedi
7
0 / 4 / 0
4,456
446
2,327
6,465
4,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
SteveKenobi
Xing Tian
10
0 / 0 / 1
5,357
536
3,896
7,465
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,478
448
5,170
6,746
2,227
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,057
606
4,737
7,477
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 6
6,147
615
3,428
6,919
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
GeneralSkytex
Jing Wei
10
6 / 0 / 1
5,912
591
7,806
8,032
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
KASPERosten
Hun Batz
11
2 / 4 / 0
5,735
574
3,186
9,321
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
1 / 1 / 2
6,198
620
5,194
6,705
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
10
10
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
1
1
6
4
W
Jing Wei
GeneralSkytex
Jing Wei
6
0
1
6.5
W
Hun Batz
KASPERosten
Hun Batz
2
4
0
0.5
L
Ah Puch
2
3
0
0.67
L
Awilix
4
0
1
4.5
L
Baron Samedi
Redpheonix3112
Baron Samedi
0
4
0
0
W
Merlin
1
1
2
2
L
Xing Tian
SteveKenobi
Xing Tian
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
24,351
34,168
Taken
38,454
14,903
Mitigated
18,123
7,098
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,737
1,779
0
3,064
7,477
4,082
0
3,198
3,688
420
40,907
W
3,428
487
0
2,769
6,919
5,527
0
1,409
5,510
17,526
0
W
Jing Wei
GeneralSkytex
Jing Wei
7,806
6,333
0
6,235
8,032
3,001
0
918
7,114
0
43,072
W
Hun Batz
KASPERosten
Hun Batz
3,186
971
0
2,874
9,321
3,057
0
920
8,368
0
36,520
L
Ah Puch
4,851
302
0
2,687
7,565
2,481
0
3,642
3,923
35,932
0
L
Awilix
5,609
2,679
0
0
5,927
1,918
0
1,576
4,315
0
34,853
L
Baron Samedi
Redpheonix3112
Baron Samedi
2,327
536
953
1,054
6,465
4,113
0
1,991
4,474
12,112
0
W
Merlin
5,194
512
0
1,725
6,705
2,456
0
4,005
2,700
45,192
0
L
Xing Tian
SteveKenobi
Xing Tian
3,896
285
0
1,494
7,465
4,164
0
98
6,811
32,009
0
L
5,170
2,650
0
910
6,746
2,227
0
1,437
5,309
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
30,049
225
Minions Killed
327
0
Camps Cleared
0
928,997
Distance Traveled
1,048,592
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,057
606
90
9
0
206,965
3
W
Ymir
6,147
615
25
3
0
210,671
3
W
Jing Wei
5,912
591
60
6
0
184,315
0
W
Hun Batz
5,735
574
57
6
0
239,263
2
L
Ah Puch
5,677
568
69
7
0
191,196
0
L
Awilix
6,212
621
55
6
0
240,680
2
L
Baron Samedi
4,456
446
16
2
0
144,974
0
W
Merlin
6,198
620
95
10
0
207,378
0
L
Xing Tian
5,357
536
54
5
0
191,913
1
L
Skadi
4,478
448
31
3
0
160,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role