Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
QRIQN
Kumbhakarna
Level 26
God Stats
2W - 3L
1,466 SR
Queue Stats
132W - 125L
1,426 Elo+
Party 3
Odin
Odin
ShoctorCroctopus
Odin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 84L
1,401 Elo+
Party 3
Agni
Agni
bloodhunterbr13
Agni
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
115W - 122L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
camitrinket
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,281 SR
Queue Stats
99W - 93L
1,557 Elo+
Party 3
Team Averages
Level 114
1,490 SR
1,474 Elo+

VS

Team Averages
Level 105
1,500 SR
1,439 Elo+
Loki
Loki
Mortos
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 153L
1,111 Elo+
Solo
Nox
Nox
RabidKing6070
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
XxKunoichi187
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,478 Elo+
Party 1
Vulcan
Vulcan
YungSharkThaGod
Vulcan
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 175L
1,527 Elo+
Solo
Skadi
Skadi
oo NICE oo
Skadi
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 260L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 4 / 11
8,588
859
9,868
14,125
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
QRIQN
Kumbhakarna
14
2 / 3 / 19
8,291
829
3,873
15,132
14,404
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 3 / 23
8,317
832
9,218
13,567
13,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 4 / 12
8,891
889
13,143
9,486
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
camitrinket
Ah Muzen Cab
18
13 / 2 / 7
10,374
1,037
17,168
11,270
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mortos
Loki
14
8 / 6 / 3
8,494
849
8,933
11,859
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 9
7,528
753
3,946
9,663
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
XxKunoichi187
Cabrakan
14
2 / 5 / 8
7,956
796
5,553
13,036
19,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 10
8,235
824
15,651
11,726
8,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
14
2 / 5 / 8
7,872
787
6,118
10,754
5,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
26
Kills
16
16
Deaths
26
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
4
11
2.38
L
Loki
Mortos
Loki
8
6
3
1.58
W
Kumbhakarna
QRIQN
Kumbhakarna
2
3
19
3.83
L
2
6
9
1.08
W
1
3
23
4.17
L
Cabrakan
XxKunoichi187
Cabrakan
2
5
8
1.2
L
2
4
10
1.75
W
6
4
12
3
W
Ah Muzen Cab
camitrinket
Ah Muzen Cab
13
2
7
8.25
L
Skadi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,270
Damage
40,201
63,580
Taken
57,038
48,701
Mitigated
45,185
23,494
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,868
1,234
1,332
4,990
14,125
10,383
61
4,022
9,779
0
20,990
L
Loki
Mortos
Loki
8,933
1,393
429
681
11,859
6,351
0
3,282
8,577
0
14,435
W
Kumbhakarna
QRIQN
Kumbhakarna
3,873
386
988
2,777
15,132
14,404
203
5,127
9,836
6,802
0
L
3,946
915
1,568
537
9,663
5,610
117
3,838
5,825
10,905
0
W
9,218
995
1,976
2,531
13,567
13,506
298
4,895
8,502
1,409
15,047
L
Cabrakan
XxKunoichi187
Cabrakan
5,553
243
639
1,349
13,036
19,733
28
3,776
9,260
7,390
756
L
15,651
6,023
880
4,025
11,726
8,248
258
3,633
8,093
31,840
0
W
13,143
788
767
1,976
9,486
4,547
732
5,571
3,915
23,971
0
W
Ah Muzen Cab
camitrinket
Ah Muzen Cab
17,168
3,723
1,741
4,416
11,270
5,861
1,220
3,971
7,154
0
37,676
L
Skadi
6,118
2,219
250
1,157
10,754
5,243
258
3,661
7,093
0
14,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
40,085
118
Minions Killed
112
0
Camps Cleared
0
1,022,647
Distance Traveled
852,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,588
859
26
3
0
190,214
0
L
Loki
8,494
849
14
1
0
177,018
0
W
Kumbhakarna
8,291
829
7
1
0
207,248
0
L
Nox
7,528
753
22
2
0
152,942
0
W
Odin
8,317
832
16
2
0
221,712
0
L
Cabrakan
7,956
796
9
1
0
188,854
0
L
Vulcan
8,235
824
44
4
0
186,987
0
W
Agni
8,891
889
18
2
0
191,837
0
W
Ah Muzen Cab
10,374
1,037
51
5
0
211,636
0
L
Skadi
7,872
787
23
2
0
146,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role