Player Matchup

Thanatos
Thanatos
BullyV22
Thanatos
Level 12
God Stats
1W - 3L
1,166 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 2
Jormungandr
Jormungandr
FreeformTea2
Jormungandr
Level 51
God Stats
12W - 12L
1,424 SR
Queue Stats
12W - 16L
1,327 Elo+
Party 2
Mercury
Mercury
Mag1620
Mercury
Level 25
God Stats
33W - 36L
1,468 SR
Queue Stats
75W - 75L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_novii
Zhong Kui
Level 17
God Stats
1W - 2L
1,194 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Cthulhu
Cthulhu
iiTzD34TH7897
Cthulhu
Level 101
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 45L
1,436 Elo+
Party 2
Team Averages
Level 41
1,394 SR
1,363 Elo+

VS

Team Averages
Level 51
1,498 SR
1,449 Elo+
Agni
Agni
BagOfSumGas
Agni
Level 48
God Stats
17W - 19L
1,338 SR
Queue Stats
634W - 649L
1,409 Elo+
Party 3
Janus
Janus
Boreos²
Janus
Level 37
God Stats
1W - 2L
1,505 SR
Queue Stats
21W - 20L
1,449 Elo+
Party 1
Ishtar
Ishtar
BrandoV8
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,393 Elo+
Party 3
Thor
Thor
LilGBr
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 1
Cerberus
Cerberus
NudyOnWhite
Cerberus
Level 50
God Stats
3W - 2L
1,647 SR
Queue Stats
13W - 15L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BullyV22
Thanatos
14
1 / 6 / 2
8,672
619
6,174
13,289
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
FreeformTea2
Jormungandr
16
1 / 0 / 8
10,242
732
7,708
14,703
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Mag1620
Mercury
19
11 / 4 / 5
11,598
828
13,932
11,843
5,074
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Mr_novii
Zhong Kui
20
5 / 3 / 5
11,650
832
18,402
18,597
14,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
18
3 / 1 / 8
10,322
737
10,633
17,842
15,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
9,643
689
18,337
10,043
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Boreos²
Janus
16
1 / 3 / 2
9,217
658
6,805
8,881
4,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
BrandoV8
Ishtar
17
1 / 5 / 5
9,469
676
9,646
14,348
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
LilGBr
Thor
17
5 / 5 / 2
10,176
727
7,736
13,975
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NudyOnWhite
Cerberus
18
5 / 3 / 5
10,851
775
15,534
21,926
11,715
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
14
14
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Janus
Boreos²
Janus
1
3
2
0.67
L
Ishtar
BrandoV8
Ishtar
1
5
5
0.7
W
Thanatos
BullyV22
Thanatos
1
6
2
0.33
W
Jormungandr
FreeformTea2
Jormungandr
1
0
8
5
L
Thor
LilGBr
Thor
5
5
2
1.2
W
Mercury
Mag1620
Mercury
11
4
5
3.38
W
Zhong Kui
Mr_novii
Zhong Kui
5
3
5
2.5
L
Cerberus
NudyOnWhite
Cerberus
5
3
5
2.5
W
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
58,058
76,274
Taken
69,173
56,110
Mitigated
32,969
21,756
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,337
1,183
0
487
10,043
4,052
0
5,948
4,095
43,932
0
L
Janus
Boreos²
Janus
6,805
68
27
379
8,881
4,063
0
4,190
4,691
28,882
0
L
Ishtar
BrandoV8
Ishtar
9,646
6,710
0
2,723
14,348
6,516
136
9,461
4,887
0
26,400
W
Thanatos
BullyV22
Thanatos
6,174
1,815
0
3,010
13,289
5,924
0
7,449
5,694
0
12,843
W
Jormungandr
FreeformTea2
Jormungandr
7,708
1,580
475
3,127
14,703
15,867
0
7,929
6,472
30,036
0
L
Thor
LilGBr
Thor
7,736
2,737
0
20
13,975
6,623
0
5,932
8,043
0
27,322
W
Mercury
Mag1620
Mercury
13,932
10,550
0
1,857
11,843
5,074
1,039
3,680
8,127
0
33,160
W
Zhong Kui
Mr_novii
Zhong Kui
18,402
2,992
0
6,532
18,597
14,032
955
8,295
10,046
68,349
0
L
Cerberus
NudyOnWhite
Cerberus
15,534
2,024
0
9,469
21,926
11,715
0
11,212
10,714
42,948
0
W
Cthulhu
10,633
682
971
5,784
17,842
15,213
0
12,208
5,259
32,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
49,356
271
Minions Killed
284
0
Camps Cleared
0
1,374,114
Distance Traveled
1,232,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,643
689
64
5
0
258,842
0
L
Janus
9,217
658
52
4
0
221,510
0
L
Ishtar
9,469
676
48
3
0
228,191
0
W
Thanatos
8,672
619
14
1
0
264,103
0
W
Jormungandr
10,242
732
46
3
0
274,530
0
L
Thor
10,176
727
45
3
0
266,455
0
W
Mercury
11,598
828
40
3
0
287,007
0
W
Zhong Kui
11,650
832
118
8
0
259,997
0
L
Cerberus
10,851
775
75
5
0
257,950
0
W
Cthulhu
10,322
737
53
4
0
288,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role