Player Matchup

Tiamat
Tiamat
Grandmaster
CarbonRick
Tiamat
Grandmaster
Level 115
God Stats
9W - 1L
2,160 SR
Queue Stats
66W - 8L
2,714 MMR
Party 1
Atlas
Atlas
Masters
JustF6At10
Atlas
Masters
Level 112
God Stats
15W - 0L
1,874 SR
Queue Stats
70W - 10L
2,714 MMR
Party 1
Serqet
Serqet
Diamond II
ΤΗCamper
Serqet
Diamond II
Level 109
God Stats
5W - 1L
1,840 SR
Queue Stats
36W - 2L
2,605 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 112
1,958 SR
2,678 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,510 SR
1,759 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
julen_mrtnz
Sobek
Gold IV
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
80W - 92L
1,804 MMR
Solo
Scylla
Scylla
Platinum II
unreedLV
Scylla
Platinum II
Level 41
God Stats
12W - 14L
1,531 SR
Queue Stats
105W - 111L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CarbonRick
Tiamat
14
6 / 0 / 2
8,642
786
12,673
3,140
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
14
2 / 0 / 7
8,216
747
8,868
11,216
12,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
ΤΗCamper
Serqet
12
1 / 2 / 6
8,256
751
6,022
13,013
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboAo KuangBaron SamediAchillesSol

VS

Bans
ThothNe ZhaAh Muzen CabFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 1
6,903
628
8,129
9,407
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
6,394
581
2,990
12,185
12,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
unreedLV
Scylla
12
1 / 3 / 1
7,539
685
5,499
9,249
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
W
Tiamat
CarbonRick
Tiamat
6
0
2
7
W
Atlas
2
0
7
5.5
L
0
3
1
0.17
L
Scylla
unreedLV
Scylla
1
3
1
0.5
W
Serqet
ΤΗCamper
Serqet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
16,618
27,369
Taken
30,841
30,567
Mitigated
21,109
9,309
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,129
6,829
0
2,339
9,407
3,952
0
6,522
2,443
0
24,936
W
Tiamat
CarbonRick
Tiamat
12,673
1,563
0
1,480
3,140
3,258
711
1,295
1,845
43,197
0
W
Atlas
8,868
3,649
0
3,222
11,216
12,689
68
2,703
8,513
25,813
0
L
2,990
231
0
1,407
12,185
12,414
0
6,928
4,310
7,283
0
L
Scylla
unreedLV
Scylla
5,499
877
0
3,110
9,249
4,743
0
6,761
2,049
29,894
0
W
Serqet
ΤΗCamper
Serqet
6,022
1,304
0
4,607
13,013
14,620
0
4,549
8,464
0
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
20,836
132
Minions Killed
116
0
Camps Cleared
0
679,981
Distance Traveled
609,590
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,903
628
45
4
0
202,190
0
W
Tiamat
8,642
786
87
8
0
209,777
0
W
Atlas
8,216
747
27
2
0
230,031
0
L
Sobek
6,394
581
6
1
0
202,684
5
L
Scylla
7,539
685
65
6
0
204,716
0
W
Serqet
8,256
751
18
2
0
240,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role